He's from Taiwan or by it's true name "Republic of China", continental China has coerced (as the poster above said) it's "one China" policy on the international community over time and Taiwan flag is something you may only see on books. For any other use you will always see alternative flags, I remember than on a previous HCT there was a player with the olympic taiwanese flag instead of this one.
Like someone said above, the 1 drop reallly looks a lot more balanced than the 4 drop (it's quite similar to Ambush! and probably better].
A free 2/2 on a highlander deck wouldn't be as OP since it would also be a control deck, but maybe while it wouldn't be a problem against another control deck it could easily be the strongest anti-aggro tool ever. At the same time highlander decks are losing Reno tho, so maybe that alone could balance your card against aggro.
People has lots of cool ideas and mechanics for Hearthstone, but sadly due to the simplistic nature of the game we will never see something remotely complex on it. Our dear mobile users wouldn't survive it...
So, people moved away from CW to play Reno decks because Jade Druid is making people go aggro since I assume HS meta was never based around aggro. Hmm... I see...
I would say it will get worse, Priest needs his board. It's not like a Warlock than can play Felfire Potion and keep finding answers and removal without minions on the board. A random Azure Drake surviving from time to time is a way smaller punish than completely remove your own board. But maybe the deathrattles on the next expansion make it not too hard on the Priest.
Just played one Arena run after the patch, went with Shaman (I think it improved a lot as a class now) 12-2 was the result. Bloodlust and Crowd Favorite both far from being great Arena cards before were the MVP of the run, Pantry Spider was really good too and is another card than you usually overlook on Arena.
Btw, does someone have an idea why I can't upload images on HearthPwn?
At least he's consistent with his name, that's something. Turn 1 rope FTW!
Anyway, on turn 1 a lot of people just go the toilet or to grab some food or a drink. If he keeps roping after it then maybe he's just an idiot or a Ropecoach fan.
Keep the regular and you gain 1600 instead of 400 and without any of that mess.
If you have the dust you can always craft the golden for free since -3200 +3200 but without any gain for the regular, so it would be more like -1600 +400 (if you got your regular Rag from a pack is just +400) -3200 +3200 = 400 dust and golden Rag (or a golden Rag for just 1200 dust if your regular Rag came from crafting it)
Besides Azure Drake, I think they actually did good this time. I feel like it would be better if they added new cards for the ones they rotated out tho, specially class cards. I don't like the idea of a Classic set than just gets smaller over time without replacements, it kind of works against the idea of that big Classic set.
From the Blizz news post "Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. "
So, if you have a golden Rag and a normal Rag you will get dust only for one (I guess golden). Dust for 2 copies from non-legendary cards.
Then let's say you craft a golden Rag, you will spend 3200 dust and get 3200 back. So I guess you can disenchant it later to get 1600 dust more. Worst case scenario, you won't be able to disenchant the card and have just the same dust than before plus a golden Rag. That's the way I understand it works.
0
I feel like if only destroys minions would be a ton better, but maybe that's just because the decks I'm thinking of with it.
1
He's from Taiwan or by it's true name "Republic of China", continental China has coerced (as the poster above said) it's "one China" policy on the international community over time and Taiwan flag is something you may only see on books. For any other use you will always see alternative flags, I remember than on a previous HCT there was a player with the olympic taiwanese flag instead of this one.
0
Like someone said above, the 1 drop reallly looks a lot more balanced than the 4 drop (it's quite similar to Ambush! and probably better].
A free 2/2 on a highlander deck wouldn't be as OP since it would also be a control deck, but maybe while it wouldn't be a problem against another control deck it could easily be the strongest anti-aggro tool ever. At the same time highlander decks are losing Reno tho, so maybe that alone could balance your card against aggro.
0
People has lots of cool ideas and mechanics for Hearthstone, but sadly due to the simplistic nature of the game we will never see something remotely complex on it. Our dear mobile users wouldn't survive it...
0
So, people moved away from CW to play Reno decks because Jade Druid is making people go aggro since I assume HS meta was never based around aggro. Hmm... I see...
0
I would say it will get worse, Priest needs his board. It's not like a Warlock than can play Felfire Potion and keep finding answers and removal without minions on the board. A random Azure Drake surviving from time to time is a way smaller punish than completely remove your own board. But maybe the deathrattles on the next expansion make it not too hard on the Priest.
0
Dude, furries are a thing since the 90's at least. I don't know if it's normal or not, but at least is safe to say there is a ton of people like you.
0
Just played one Arena run after the patch, went with Shaman (I think it improved a lot as a class now) 12-2 was the result. Bloodlust and Crowd Favorite both far from being great Arena cards before were the MVP of the run, Pantry Spider was really good too and is another card than you usually overlook on Arena.
Btw, does someone have an idea why I can't upload images on HearthPwn?
7
At least he's consistent with his name, that's something. Turn 1 rope FTW!
Anyway, on turn 1 a lot of people just go the toilet or to grab some food or a drink. If he keeps roping after it then maybe he's just an idiot or a Ropecoach fan.
0
Keep the regular and you gain 1600 instead of 400 and without any of that mess.
If you have the dust you can always craft the golden for free since -3200 +3200 but without any gain for the regular, so it would be more like -1600 +400 (if you got your regular Rag from a pack is just +400) -3200 +3200 = 400 dust and golden Rag (or a golden Rag for just 1200 dust if your regular Rag came from crafting it)
0
Besides Azure Drake, I think they actually did good this time. I feel like it would be better if they added new cards for the ones they rotated out tho, specially class cards. I don't like the idea of a Classic set than just gets smaller over time without replacements, it kind of works against the idea of that big Classic set.
4
From the Blizz news post "Up to the maximum number of cards you could put in a deck, we will give you the full dust value of any cards you have that are being added to the Hall of Fame set. "
So, if you have a golden Rag and a normal Rag you will get dust only for one (I guess golden). Dust for 2 copies from non-legendary cards.
Then let's say you craft a golden Rag, you will spend 3200 dust and get 3200 back. So I guess you can disenchant it later to get 1600 dust more. Worst case scenario, you won't be able to disenchant the card and have just the same dust than before plus a golden Rag. That's the way I understand it works.
0
I'm almost sure most people will be dissapointed with the nerfs, I don't think there will more than 4-5 changes.
0
Edwin VanCleef
Buffed by just playing cards
1
Dude, be honest. You don't want a counter, you wouldn't tech it on your aggro deck if it was because you don't even know what a tech card is.
There is already a thread to express yourself when you're feeling salty.