I think the 3-damage part will miss you too often (thinking about trogg and wyrm). I think I'd rather go for 1 more bow and 1 more uth in your situation. Because it will provide some good answers to aggro while not missing too much on the burst potential ;)
Thanks for the feedback anyway, I also enjoy more the full Beast variant because of its consistency indeed
- CobaltStars
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Member for 7 years, 11 months, and 17 days
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Sparkaz posted a message on [Spark] Beast Master (S30)Posted in: [Spark] Beast Master (S30) -
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worgen31 posted a message on Savannah HighmanePosted in: Savannah Highmanebetter than almost all of the legendary minions.
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CarbonPhoenix posted a message on Sacrificial PactPosted in: Sacrificial PactFor anyone wondering, this spell "does not work on a true Eredar Lord" according to Prince Malchezaar. I saw someone on the forums saying their Yogg beat Malchezaar with Sac Pact, which I guess could happen since he might not be able to use the "boss spell cancel" in that instance.
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SylarNCG posted a message on Arcane GiantPosted in: Arcane GiantThe quick info isn't false ?
Crafting cost for an epic is 400 / 1600 (Golden)
Arcane dust gained is 100 / 400 (Golden)
- Type: Minion
- Rarity: Epic
- Set: One Night in Karazhan
- Crafting Cost: 800 / 1600 (Golden)
- Arcane Dust Gained: 400 / 800 (Golden)
- Artist: Dan Scott
- Collectible
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Sir_Bashalot posted a message on Top100 Legend | Astral Barnes DruidPosted in: Top100 Legend | Astral Barnes DruidWhy is there no Naga Seawitch in there? Not to expensive, and mostly an instant must-destroy target for your opponent. Wich heals you and gives u the chance to get a turn farther. And if it sticks u can play earlier big minions.
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Vorpike posted a message on Deadly ForkPosted in: Deadly ForkWTF I thought it was "deathrattle: EQUIP a weapon", which I thought was pretty reasonable, wtf is this...
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Boss_of_this_Gym posted a message on Thing from BelowPosted in: Thing from BelowTaunt. Battlecry. If you played on perfect curve, this costs (0)
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Nickadg posted a message on Spirit ClawsPosted in: Spirit ClawsFinally a nerf for Jungle Moonkin!!
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Posted in: EvolveOkay, so I just finished playing a match and summoned 7 1/1 wisps. The guy attacked, used Evolve, and one of his minions evolved into Wild Pyromancer. So that triggered the "deal 1 damage to all minions" effect on it, killing all of my guys. Am I the only one that sees that as a load of crap? He used the spell before it became Wild Pyro.
This occurs because the Wild Pyromancer mentions "AFTER" instead of "WHENEVER", meaning that the spell effect triggers and resolves and THEN, this guy pops his effect. So, Evolve is played, the effect is resolved, Wild Pyromancer is now on the board, he sees the spell and boom, there goes all those Big Wisps. -
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Morkimus posted a message on Iron JuggernautPosted in: Iron JuggernautAww, I fell in love with this card ever since it won me a game thanks to Unstable Portal.
If only I had enough dust at the time to get him. Or if I had opened him instead of Flame Leviathan.
I think the saddest part is that this card didn't even see that much play. If it was some hideous, and obviously OP auto-include, then I'd probably not feel too bad to know that I got by without him. But he wasn't. And when he did work, it made games intense. Even against him, drawing cards had never been so exciting.
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*16 damage
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I think Savage combatant is too slow actually, and messes up the curve. Fandral is to slow as well, and the choose ones aren't THAT good. This deck is all about playing 1 card per turn until the late game, very unlike yogg druid. That is why wild growth is not on the list. Also, Stranglethorn tiger is amazing because essentially it is spell proof for 1 stat less, and can act as a sleeper.
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I think Savage combatant is just not fitting the deck hes too slow
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You bit him?
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How can you ramp without druid cards?
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Actually, Ive played against this deck before as aggro shaman and it is a piece of cake, just as long as you don't dump everything on the board.
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I dont know if im crazy, but i think that stormcrack is working better than lava burst in the deck? Also, i almost never run out of doom hammer, so is having two is just insurance that you draw it?