Insane value card in arena. Good ramp choice in constructed.
- Charlylp88
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Member for 8 years, 7 months, and 2 days
Last active Tue, Nov, 30 2021 13:16:06 -
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Hieii posted a message on Paladin Quest Revealed: The Last KaleidosaurPosted in: NewsYou are in the wrong news, this isn't the Rogue quest reveal.
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Amplifiction posted a message on Patches the Pirate Loses Charge - Four Card Nerfs Coming in FebruaryPosted in: NewsWAY. TOO. LATE.
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upeidei posted a message on New Druid Legendary - Ixlid, Fungal LordPosted in: Card DiscussionTurn 9: Twig of the World Tree
Turn 10: Ixlid, Fungal Lord + Blingtron 3000 + Blood of The Ancient One
I have to pull this out!
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AIM7Sparrow posted a message on New Card Reveal: Lone ChampionPosted in: NewsAgreed, you are a total noob for not realizing how good this card is for control decks.
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1xbenx1 posted a message on New Warlock Legendary - Rin, the First DisciplePosted in: Card DiscussionThis card is garbage. PERIOD. Talk about it as much as you want but this card insulting and absurd. Useless. I'm going to dust it as soon as I get it in a pack.
Good analysis. I like the depth of discussion your post contained. -
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agon_EU posted a message on Warlock and Druid heropowers simply too OP!Posted in: General DiscussionGnegnegnegne cant play my evolve shaman anymore gnegnegnegne
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jam3sbob posted a message on Lich King really should reward a DK Hero each time you beat himPosted in: AdventuresThey give me free stuff...
I want more free stuff!
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Fleiva posted a message on Druid is virtually unbeatable and this needs to be changed fastPosted in: General DiscussionDruid is not 'virtually unbeatable' in my hands and all I play is Druid, just not Jade Druid (variants on Beast, C'thun and Astral are my homebrew decks). So don't go after Innervate or any other general Druid card, go after the Jade cards/mechanic, because that's where the problem lies.
This. Not every druid archetype is OP, Innervate does not make druids broken. It makes druid original. I play almost 100% druid because the style of playing huge minions early by sacrificing a bit of early game control imo gives more creativity for deck building which is the part I enjoy the most of the game.The main issue with ultimate infestation does not lie in archetypes that play 1 card per turn such as big druid, which also make use of innervate, but on lategame spam oriented decks like jade, and jade is what needs to be nerfed. Remove the "choose" option from jade idol would be a step in the right direction. -
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RedSeeker posted a message on Skulking Geist Is Not Good EnoughPosted in: Card DiscussionThis just seems like a salt thread to get Druid nerfed. Blizzard gives you a card that destroys all Jade Idols and people like you just cry and say it's not good enough. Is you end goal for blizzard to give you a 4 mana 7/7 Skulking Geist mk II with battlecry destroy all jade idols in your opponents deck?
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Good to see changes against loot boxes, hope blizzard doesn't get around it like in China. Maybe someday in the future we'll get a fair system where paying 50 bucks will give you the entire expansion, like any digital game should be. This is not a CCG.
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Way too few options in the poll.
It's not as gamebreaking as everybody thought but it's still a great card, one of the best legendary weapons for sure. But in rogue so far the best new card they got is Fal'dorei Strider.
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Did mage on first attemp, really easy. And it was my second Dungeon after a Druid one i got to 7 wins.
So no, it's not the hardest at all.
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Wild Combo: Aviana->Kun the Forgotten King->Ixlid, Fungal Lord->Malygos->Faceless Manipulator = profit
One can only dream...
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I would say that Tirion Fordring and Sunkeeper Tarim are more important than Uther of the Ebon Blade, for any paladin deck. You can make a 'controlish' deck without Ragnaros, Lightlord, i would swap in a Lay on Hands, but if you don't have it experiment with other combinations of heals.
About your alternative, a Frost Lich Jaina deck doesn't really need any of the legendaries you mentioned. But there are many variants of the deck. Just today i played with Monsanto's deck and it's pretty strong, the only other legendary it uses is Alexstrasza.
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Again with the same, UI isn't the problem. Jades are the problem, they have to nerf Jades, UI is fine in any other Druid deck.
UI actually seems made to fit the Quest Druid archetype. If they could change it to make it incompatible with Jades it would be great.
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For f2p it is possible. For those that mill every card that's not in standard i think it is not. And that's a good thing, because since the beginning the hardest rewards of adventures have been for those with wild cards, adventures is where wild cards are supposed to be played for those who keep them.
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Nice deck! Got it at the first try, after trying many times with that pirate crap that appears first in the page.
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Taunt Druid, Aggro Druid, Ramp Druid, aren't really the strongest decks. The problem is jades, it has always been. Cut the jades and the control meta will settle.
PS: haven't seen a single Druid today, all Priest and a few Paladin.
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Another thread? Join the other discussions, i don't play that much to get bothered by how to beat Druid(actually don't face that much Druid as casual), but there are many threads like this in the forum, no need to spam another one.