iirc something like this happened a few years ago too.
If something IS wrong, then you are actually in luck, cause Blizz compensates for shit like that, so you will get free stuff.
2
iirc something like this happened a few years ago too.
If something IS wrong, then you are actually in luck, cause Blizz compensates for shit like that, so you will get free stuff.
10
Since when can spellburst trigger multiple times?
2
Yeah, I didn't realize that the spells could generate from other classes. I thought that they were limited to only mage spells, of which there is only one at 6 mana.
1
I have 80k+ dust plus a bunch of extras of cards I anticipate could be nerfed on my main account. I also have a f2p account that has 60k+ dust. Just do your dailies relentlessly and it's easy to get there. Occasionally when I'm super bored, I knock out the weekly Tavern Brawl/dailies on my Europe and Asia regions and both have 70+ unopened packs from assorted sets and 15k+ gold.
I've been playing since 2015 without missing dailies so that helps.
4
lol. Battlegrounds is shit. i dont play it
It may be hard to believe, but you are not the only one who plays the game.
1
Quote from PewPewPiew >>It could easily be a Shaman or a Warrior card with the same mechanic and I get the impression the complaint would remain the same.I'd like to see the OP opinion on Star Student Stelina , which has the same look-at-3.
I don't know what OP thinks but I assume it counts for every cards where you see your opponents hand, in a card game that should not be possible. I personally am also not fond of cards that show you other players hand, I have a lot of secrets with my secret mage, I don't like it if someone sees them, for example mirror image, yeah play a lackey after you see it. Yes everyone knows to play accordingly when a secret is played but seeing a secret is something different.
Obviously Secrets lose a lot of value if the opponent knows what they are ahead of time, but the number of tools available to grant that information is extremely limited. Unless I'm mistaken, they're all class cards, too -- I can't think of a neutral that allows one player to see the other's hand in any capacity.
But that is not, in itself, sufficient reason to disallow scrying as a mechanic. Secrets lose some value when they're known, sure. But if your deck has multiple Secrets, as you say, there's no way for an opponent to know that the one they saw is the one you played. Fake them out. If you know they saw Mirror Image, wait a turn or two before playing a Secret, so that they don't know if it was the same one they saw. Then they test the Secret with their lackey and eat 5 damage to the face from your Explosive Runes.
I don't like when my minions get Silenced or Frozen. But you won't hear me saying that no one should be allowed to Silence or Freeze things, simply because it annoys me. That would be absurd. And those are much more widely-available (and impactful) mechanics than "someone might have seen part of my hand that might have contained a Secret that they might be able to play around slightly better now."
2
Or use and add many minions to the rez pool
2
Quote from user-31021151 >>The smartest thing to do would be to not fall for this scam at all.
Which part of it is a scam? The part where you decide for yourself if you want to purchase it, and you receive exactly what you purchase?
If you don't think it's worth the price (which is a completely reasonable feeling), then don't buy it. But it isn't a scam.
1
i dont haveSoul Mirror, its the only one i dont have and wanna try deck, how important is it, dont wanna craft.....any replacements....thanks
3
Jesus christ, what card doesn't need a nerf. Lets just delete the expansion so you babies will stop complaining about every card. Next you will be complaining about Cabal acolyte
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
16
I'm confused. Not about the dust refund for Kargal, that makes perfect sense. I'm confused that so many other people here seem to not understand why this is being done. I'm honestly not sure if they are trolling or they actually just don't understand why.
People crafted both watch posts and Kargal knowing full well that watch posts were powerful and were going to see play. If you're going to play watch posts, you might as well play Kargal. Then, watch posts were nerfed. Now watch posts aren't as powerful and won't see as much if any play. If people now choose to not play watch posts due to the nerf , there's no reason to play Kargal. Since many people crafted Kargal based on the fact watch posts were powerful, it makes perfect sense they'd receive a dust refund when that power is reduced.
To put it in a slightly different way, a lot of the people that crafted Kargal did so because watch posts were as powerful as they were and never would have crafted him if watch posts were statted as they are now, hence the refund. I mean, this concept can't be that hard to grasp. I try and reserve calling people out as stupid, but come on! This isn't complicated stuff here.
5
You do realize that the sample size of 100 games is pathetically irrelevant. In fact, of all the tens of thousands of games being played right now, someone has to draw the short straw and get unlucky where someone else gets Lunacy in their opening hand far more often than average. The same thing happens with pack openings where the average is 1 legendary in 20 packs but some people get much luckier and get far more legendaries than that and some people reach the pity timer. That's just how statistics work. Just because the average is 1 in 7 doesn't mean you're guaranteed to get it once every 7 games. Random is random and your 'evidence' of a sample size of 100 is more or less irrelevant. Once you've played 10,000 games, you'd almost certainly reach your 1 in 7 average, you just got off to a bad start.
Either that or you've uncovered a Blizzard conspiracy where they're watching you and making sure you only get Lunacy once every 50 games. Maybe you should call the FBI! Or nuke them from orbit! It's the only way to be sure.
4
This is not correct. How Casual works now is the game recognizes what kind of deck you have selected, whether it is Wild, Standard or Classic. Then, when you queue, it will automatically select your opponent that is using a deck from the same mode. So, if you play a Standard deck, it will match you with an opponent also playing a Standard deck.
1
Yeah, I too am playing my own priest creation atm and loving it, climbing steadily. I've also made some adjustments to try and give myself more favorable matchups vs warlock and I think I've succeeded. However, now it seems like I'm running into a slew of No Minion Mage with Deck of Lunacy craziness now more often than I'm running into warlock and that match up can be rough.
1
Generally speaking, I never hesitate to craft cards I want to experiment with for the sake of having fun. I like deck building and reaching legend with my own creations, even if they aren't tier 1.
That being said, if you have to ask if it's safe to craft a card or not, it implies that you don't have spare dust to waist on cards that might not yield results in the long run. In which case, then I agree that the best advice is to wait and see if a meta deck that uses it takes off.
As of right now, there are no safe cards to craft. Assuming you're playing standard, this meta is the biggest shift the game has ever seen and it's impossible to know if a card is safe to craft or not. If you aren't comfortable spending 1600 dust on a card that might only see play for the next week or two before it's forgotten about, your best bet is to simply wait.
1
The rotation has been live for what? A little over 12 hours? It usually takes a solid week before we start seeing a semblance of how the meta is going to be shaped. I mean, you might be right and shaman is going to suck for the next couple of months before we get the mini-set. But, we don't even know what decks are going to be good and what's not. We can guess. I mean, warlock is looking pretty strong right now with Jaraxxus power and I've seen some strong priest plays but that might not even last to tomorrow when someone figures out something even stronger.
My point is, it's a bit early to suggest that shaman is garbage tier when the rotation hasn't even been out for a full day yet.
1
Maybe try playing a different archetype? I mean, if you're playing aggro, watch posts are gonna shit all over you but vs control, they're nothing more than a minor speedbump that is easily dealt with.
1
Yeah, come back in a month and tell us if you still feel that way. I'm not trying to ruin your fun, by all means enjoy it while you can. I only say this because classic is essentially nothing but miracle rogue, hand lock, zoo lock and freeze mage. There may be another deck or two floating around out there but these were the tier 1 decks of their time and if you played another class, you were immediately at a disadvantage. After a few weeks of playing against your 8th+ miracle rogue in a row, I suspect the nostalgia will wear off.
2
Well, it's not like priest doesn't have any win conditions, just that all their win conditions are now 100% dependent on neutral cards. Don't get me wrong, that's pretty lame but I'm hoping priests will be able to utilize some of the neutrals more effectively than others. I for one intended to try a watchtower rally priest deck. I just doubt it'll be tier 1 and probably not even tier 2.
But I agree that blizzard's design choices for priest have been extremely questionable. This whole 'number of spells in hand' mechanic is horrible. I don't know who thought that was a good idea for priests but they should seppuku already and spare the rest of us of any further design choices they might make. (Only half joking here. Seriously it's shit game design). And making little to no card draw a class identity? Another really stupid decision. And it's funny because these 2 'creative decisions' directly clash with each other. It's literally the definition of anti-synergy. There's some major brain damage decisions happening in regards to priest.
I don't think it's helpless yet though. I'm hoping there will be at least 1 or 2 fun decks for priest, even If they aren't tier 1. It's just priest are quickly turning into the 'neutral' class where they literally have to find their win condition(s) with neutral cards. And that makes them pretty bland as a whole.
4
My advice, wait until the rotation and then try and create some interesting decks in standard. It's (imo) the best time to play new decks and have fun with them. All the current standard priest decks are rotating and won't be viable so it'll be the best time to experiment with new ideas and have fun with it. That's what I intend to do.