• 1

    posted a message on Teach a Man to Fish #1 [Druid]: My Quest to Learn the Arena
    Quote from Dakaran »OPTIONS FOR PICK #9: Naturalize vs Moonfire vs Archmage. Yeesh. All around unexciting options. My gut reaction is to pick Archmage based on its value in a vacuum, but I'd be interested to see what some of you would pick.

    I'd go Archmage. Moonfire is complete junk in Arena, and Naturalize is too dangerous since you actually give your opponent cards. Arena is the most likely place to have topdeck wars, and I'd rather have a big body with an ability that might never be truly realized over hard removal with a serious drawback for Arena.

    Posted in: The Arena
  • 1

    posted a message on Should I DE Al'Akir

    Don't DE. You never know what great synergy he may have in future expansions, kinda like Southsea Deckhand and Oil Rogue when GvG came out. Obviously different level of card, but still.

    Plus, he's just so dang awesome when he's swatting insects!

    Posted in: Card Discussion
  • 2

    posted a message on How to get to Legend?

    It just takes a ton of time. Realize that many of those streamers are full-time streamers, so they ladder up for 8-10 hours a day sometimes. Also, they've been playing a long time and have learned the little quirks about different decks you play against, different styles, and the fine art of how to trade properly.

    Unless you play a pure aggro deck, it's also necessary to know what cards are generally run in every common meta deck so that you know what to play around. Most midrange or control legends play as if their opponents have the perfect counter cards to each situation in hand.

    Ultimately, just lots of time! To practice, watch some vids of legend streamers on YouTube and pause before each turn, say what you'd do there, and then see what they do. StrifeCro, Savjz, Trump, and Kolento are the ones I usually learn from the most.

    Posted in: General Discussion
  • 1

    posted a message on Hungry Hungry Dragon
    Quote from SethofSwag »

    I know that this isn't the way that it is being referenced by these posts but I have say this. Hungry Dragon came out of my Piloted Sky Golem and killed 2 5 health minions turning the game from a toss up to a guaranteed win for me

    I just now realized that BRM has made Piloted Sky Golem even better.

    Posted in: Card Discussion
  • 1

    posted a message on Hungry Hungry Dragon

    Twice now I've received a Dust Devil twice from opponents' Hungry Hungry Dragons, one incident which resulted in my opponent playing Lightbomb to stop it!

    Solid card, very interesting, also has been serving me incredibly well in my double Hungry Dragon double Mind Control Tech Mage deck!

    Posted in: Card Discussion
  • 12

    posted a message on Weekly Design Competition #14 - [Ended]

    "Butterfly good!"

    edit: added rarity gem, resized picture.

    Posted in: Fan Creations
  • 1

    posted a message on any success with recombobulator?

    Recombobulator works best on cards with strong battlecries that cause a drop in their stats.

    Take any card with a strong battlecry but terrible stats for the cost (Antique Healbot, Defender of Argus, Rend Blackhand, Ancient of Lore, Bomb Lobber, Arathi Weaponsmith, an extra Grim Patron) and compare it with the possible recombobulations it may get for its mana cost.

    I should add that I used to run a Paladin deck with 2 Healbots and a Recombobulator. I won a few games by dropping it and then transforming it into a Doomguard with no downside!

    Posted in: Card Discussion
  • 6

    posted a message on Weekly Design Competition #13 - [Ended]

    "You don't earn the nickname 'The Loot Below' for nothing."

    Art credit to Yonakisuwa!

    edit: health changed from 3 to 2.

    Posted in: Fan Creations
  • 3

    posted a message on Counter to Grim Patron Warr?

    As someone who has been playing some Grim Warrior decks since it came out (though i don't run Warsong), here are the things that WRECK me when they're on the board.

    • Heavy aoe spells. Flamestrike, Hellfire, Brawl all destroy it.
    • Equality stops the combo dead in its tracks.
    • Even a single silence can be enough. Stock one in your deck since it's good even against non-warriors.
    • When facing Warriors, hold on to your 3-damage cards if you suspect Grim Patron. I've had several games where a good Frostbolt or Lightning Bolt has stopped me.
    • Don't play anything with 1-2 attack if you suspect Grim Patron will come around soon. Otherwise you're in for a world of hurt. I've had 2 games where a Paladin mindlessly called up a 1/1 dude, only to let me kill it and get another Patron.
    • Even though you never see it on ladder, Chillwind Yeti is a solid counter. Trades 2-to-1 with very little difficulty.
    Posted in: General Discussion
  • 2

    posted a message on Odd cards missing in your Collection.

    I've been playing for 10 months and I only just last week got my first Young Dragonhawk.

    Posted in: General Discussion
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