GOD DAMN DK ANDUIN PRIEST DECKS.
Every game takes forever; every god damn move I make they can respond to; Lyra gets them unlimited cards; they can do over 30 damage (I've seen 40+) if they get going after turn 8, etc.
These games are not only demoralizing they are just exhausting.
Is it even possible to hope that after the next card set something will come out to stop them? I want to quit every game I play against priests now. Even if I win (maybe 20% of the time) the games feel like crap.
10
This brawl would have been better if it wasnt a Brawliseum.
2
tournament mode. We were promised a beta version last year.
2
This game is not pay to win. It is a pay to have progress game (speed up progress). Pay to win games is games were items is locked behind a paywall or you cant get a item you want indirectly/directly with game play in a reasonable time(only way to get an item). I would say HS is reasonable if you play and do every daily you should get at least 1-3 t1 deck's between expansion's but is far from the best economy.
12
I find firebat's opinion on hunter funny.
it's like a multi stage raid boss. Every Time they play a hero card it a new stage. It makes me feel better losing to it.
3
Card in adventures can be crafted without owning the wing. You only need to buy a wing to get the card's while its in standard.
1
I completely agree the thing that upset me the most about kingsbane is their on 1-5 hp they attack something go to minus something then they heal 10+ hp.
I want an good counter for the card or an rule change were if you go minus hp you die before you heal if blizzard dont want to nerf the card or leaching poison.
-2
Worse PVE ever. I lost on 1st boss because refressing hero power for 0 mana doing 2 damage to adjusting minions is broken.
1
You forgot oil rogue that made them nerf blade flurry.
And Leeroy got nerfed because Leeroy shadows step,Leeroy shadowstep leeroy coldblood coldblood use to be broken(10 mana do 26 damage)
He use to be 4 mana. Im sure he would have been nerfed anyway sooner or later but it doesnt change the fact that rogue got him nerfed.
And now that i think about it it's most likely the class that have the most nerfed card or forced blizzard to nerf the most cards. There is also an few neutrals minions that might as well be rogue card's or is best used in rogue.
1
I dont know if i like or dislike this expansion but what i can say is.
I like the theme and power level of the set but.
1)I was expecting some big flashy dragon with an cool effect
2) i wanted an big expensive neutral pirate.
3)maybe a mech or 2 that can help the mechs in BD so they become better.
4) an good on curve 2 drop in hunter and warlock so they can be motivated to not run Keleseth.
5)something big and expensive with bad stats to counter kingsbane/twig of the world tree with stats so bad it drops your winrate but you will add it in your deck if you hate those card's.
6) an neutral counter to shudderwock
7) an shaman murlock card to help their quest
8) an bad card that's good in quest druid.
9) an neutral transform effect to represent an curse or something.
They didnt have to do all of them 1-3 of the things would have been fine
2
Looks like if we get an hero card it will be for hunter. Only class that is still missing its champion.