Rastakhan's Rumble Run - A Hearthstone Single Player Experience
Rumble run is single player content in Hearthstone. It was added during the Rastakhan's Rumble expansion which released in December 2018.
- You start off each run a troll named Rikkar. You do not yet have an affiliation with a team (class).
- You choose your team by picking a shrine from a random selection of three.
- As you play through the mode and defeat the other teams, you will increase the size and power of yourself and deck.
- Successfully completing a Rumble Run will reward you with a special card back.
What You'll Find In This Guide
We've prepared the following, easy to access information for you.
- Information on each of the Rumble Run classes.
- All the different treasures, teammates, and card bundles you can obtain.
- All the bosses you will get a chance to fight. Decks pending additional investigation.
Rumble Run Class Information
Click on any of the images below to go to our dedicated pages for each of the classes featured in Rumble Run. You'll get to see an overview everything that class has to offer including shrines, decks, teammates, and card bundles.
Rumble Run Bosses
Each class is represented by a champion in Rumble Run. You, as Rikkar, must defeat all the enemy champions of other classes in order to be victorious. They all have normal hero powers for their classes so we have decided to not list them here.
- Their health increases the deeper in to your run they are - only the first boss you encounter will have 10 health!
- These heroes are all found in the collectible Rastakhan's Rumble set as legendary cards.
Rumble Run Shrines & Decks
Want to see all the shrines and decks in one easy place? We've got you covered!
Rumble Run Treasures & Teammates
See an overview of all the treasures and teammates you will encounter during your time in Rumble Run.
Rumble Run Card Bundles
An exhaustive listing all all of possible cards you can find in the bundles of cards presented at the completion of a boss. Don't go in to this deckbuilding challenge completely blind!
Overall a terrible Dungeon Run, filled with extremely strong opponents and completely ridiculous RNGs.
Shrines are not all random fyi. The first one is the one you played on the last one, and the third one is the one you last played against. The second one, however, is completely random. Pirate's mark and the attack equal to armor are very strong shrines.
This is just a broken piece of RNG crap...
Has anyone beaten this garbage clown fiesta s***? I have been trying since its release and I thought I can play this game.
Twice out of sheer luck. All depends on your last two bosses, if either are Druid or Warrior its a loss since you can't out value them and they easily clear the board.
I find the best shrine is Shaman - spells cost 2 less with small minions and Unstable evolution or Dragon Warrior but whole run is down to RNG gods.
tripple battlecry shaman is better. just take all battlecry cards you get and a few elementals, like the 7/7 that lets u cast an elemental into.... can't spell that, I'm pretty sure u know which one I mean, since u have triple battlecry, its got be OP, and also the card that gives all your minions in deck and hand +1/+1.. will be +3/+3, and I had 4 of those, so all my cards were +12/+12, and take the passive for the shrine that reduces the cost of the cards in your hand by 2 when it dies, you will have a few cards that cost 0 and are 12/12. won once, almost twice in like 5 runs
Just beat it using Priest and taking almost all healing spells plus dual shrines. Last boss was Warrior and I was sure I was going to lose at least 3 times but the AI attacked the shrines instead of my lightwardens that had huge attack. I also had Justicar Trueheart so the double healing (damage from the shrine) saved me a few times too.
I got it finally, some time ago, but can't even remember what kind of deck I used. I think warrior with the "attack equal to armor" shrine.
It was an extremely frustrating experience overall. Totally imbalanced.
The Shaman's an easy win every time I've played it.... Thanks for posting this, I wish that ppl would try it for themselves before calling it garbage. Props to the devs :-) keep it up
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Wiredsternum - Thank u for this guide - at last some valuable help! :-)
I think i got bug.
I got 4 quests when i got winter veil quest. (max can 3 quest in screen)
https://prnt.sc/lxa4tt
but when i check, i only have 3 quest.
anyone has same issue?
Shaman with "spells cost 2 less mana" in combination with Unstable Evolution is absolutely broken: get a few minions on board and just transform every single minion (exept for your totem) to 10 mana minions (or 11 / 12 if you got a horrible 10-drop: 11 should be a giant and 12 a 7/8 taunt).
I finished my first complete run after 32 bosses on my EU account and just did a perfect run on my US account (8 runs in total). 0 mana Unstable Evolution is just nuts.
https://www.imagebanana.com/s/1276/sw1grngF.html
These bosses... RNG like Krip has never met them. Lost twice now to Zul'jin getting Giant Sandworm from beasts call so on turn 4 he gets a 8/8. Then the following turn he just doubles its attack and ruins whatever is on the board...
I actually cleared this damn gamemode with Gonk's Mark of all things. Just kill the boss off before he can do anything. Turns out Gonk's Mark + double Water Spirit is broken as hell.
I hate this gamemode. Unlike dungeon run and monster hunt, there is no incentive to go back, which, I guess, is for the better. I can't imagine having to defeat this gamemode with one of each class' shrine. But unlike Puzzle Lab which was actually skilltesting, this entire pile of hot garbage is just RNG. The first time I went to boss 8, Jeklik dumped Unlicensed Apothecary, then into another one, then into two Flame Imps. I was dead turn 3.
I hope Blizz takes a long, hard look at this monumental failure as a lesson for next time. Maybe this would be a nice time to bring back an Adventure, or at least something like what the KOTF did.
Yeah it's complete garbage I got the mage down to like 10 health then he plays reno jackson with the spell that give it Deathrattle return this to hand then he plays echo of medivh and gets another reno I pretty much killed him 3 times and still lost the RNG is fucked
Yeah this is overwhelming amount of garbage. Stop giving your money to these inbred neckbeards making this stuff.
Just because Aunt Mom and Uncle Dad pissed you off, is no reason to take it out on the developers. This was easy, maybe your just garbage? Maybe you should try something a little less challenging... like Checkers or Solitaire. :-P
this content is lazy, boring, has no replay value and is just a total let down and disappointment.
so much potential but so liitle creativity...
Been trying non stop for past week. The best I can do is 6th boss before the game "RNG" blatantly cheats and I lose. No matter what combo or cards I go with, the other boss has perfect answer and I'm dead.
This is making me hate HS...Is garbage like this why Blizzard/Activision stock has gone from 83 to 42 in less than 2 months?