Maiev Shadowsong is one of the best legendaries of this expansion. Probably the best neutral leg.
- Azdrubael_Vect
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KnivesOut posted a message on Useless Legendaries in this expansionPosted in: Card Discussion -
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Mackie264 posted a message on Useless Legendaries in this expansionPosted in: Card DiscussionYou have to be a really bad player if you think Maiev is even close to being useless, She's the only legendary I would say is a safe insta-craft.
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xClusive posted a message on Please fire your testing teamPosted in: Standard FormatI've been using a control warlock list and found Demon Hunter to be the easiest match to be honest. Ran into a couple of Res priest which ruined me but with plot twist and broodmother, the clears Warlock has, nether breath and sac pact, you can control DH fairly considerably in the early and.mid game and once it gets to the Kate game then SP is insane, takes care of big demons instantly, for free and heals 5. The new taunt which spawns a 5/5 lifesteal and then the prime bringing them back, it generally fairs really well against them. I think I'm 10 and 2 against them so far.
Also, it's really early days, a really high number of people will be playing DH right now and playing against poorly optimised decks so I fully expect that win rate to come down.
Every expansion, without fail, there is this exact thread. 12 or so hours after launch and soke class or card is crazy OP etc etc, it will calm down.
For almost all of the expansions, I would've agreed with you. There are always strong decks at launch, followed by a week of teching other decks to beat those decks, and then the meta settles a bit.
But now, this time around, you either have very little understanding of how a meta-game like Hearthstone should work, or you must not have faced the ridiculousness that is Kael'thas DH. I'll try to explain my issue with Demon Hunter as briefly as possible, using the following sentence:
IT CAN LITERALLY DO EVERYTHING REALLY WELL.
Typically, every class has its weaknesses and strengths. Although Blizzard has dropped the ball on class identity, it's my believe they did a fairly decent job in rectifying that. Warlock can draw and swarm, but classically lacks healing. Hunter can go face, but lacks AoE. Mage has amazing spells and AoE, but lacks board presence. But Illidan, he doesn't care about all that. He can swarm and draw, and then do mental healing with his abysmal Lifesteal weapon. He can discount, go face (through Taunts), and he can gain board control by making a board himself, as well as completely demolishing yours.
My point is: there is absolutely no balance. At all. The class can do everything, and it's not healthy for the meta and the game. And for everyone saying "But I can counter it with this or that deck"... That is NOT how a game like this should be. It's supposed to be balanced, by including something in every deck for every deck. Not this rock-paper-scissor meta of either mirrors or one deck being countered by the other.
I get that the meta needs to settle down, but there's NO way Demon Hunter will suddenly be less powerful. Its core cards are ridiculous, as portrayed by the fact that it's even dominating Wild at the moment. With every other class having access to over 5 years of cards, while DH's set is mere days old, it should really tell you all you need to know.
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BroF1sT posted a message on Who will be worst class in AoO??Posted in: General DiscussionTier S: Demonhunter
Tier 1: Hunter, Roque
Tier 2: Warlock, Pala, Druid
Tier 3: Priest, Warrior, Mage
Trash Tier: Shaman,
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TheHiddenNinja posted a message on Should we unnerf Alexstraza?Posted in: Card DiscussionIf armor was the problem. then Platebreaker would be autoinclude.
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frkn55 posted a message on HSreplay now useless unless you payPosted in: General DiscussionWe must stop using the deck tracker and not provide data to them.
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thehornedking posted a message on Flaw in new ladder systemPosted in: General DiscussionPeople are selfish bastards who don't trust anyone. Nobody will concede for free
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zura_janai posted a message on New Neutral Common Card Revealed - Imprisoned VilefiendPosted in: NewsWith all these demons lurking around, Sacrificial Pact will be a thing in the next meta
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Panperduto posted a message on New Rogue Legendary Card Revealed - Shadowjeweler HanarPosted in: NewsProfessor putricide didn't self-fuel itself. You had one secret, you played it, you got another and that's all.
This one gives you a secret that you can play to keep the chain going. All you need is ONE secret in hand and to keep it alive. Also if they're making this card, they're definetly going to try to make it good with some Rogue secrets.
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Elexxtron posted a message on What Do You Wish For The Next Expansion?Posted in: NewsTwo-tribe minions.
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Zephrys somehow doesn't give u Assassinate btw when u have 5 mana and u need to remove something big with 4 attack. Zephrys needs a patch and allow us to discover new basic and classic cards from DH with Outcast. For example Zeph usually offers u Earth Shock when u have 1 mana and you want to silence a minion, but he also should offer Consume Magic as an option or Twin Slice at 0 mana when u already got weapon (or not) and u lack of 1 damage (or 2) for lethal or trade.
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"There must always be a Leeroy Jenkins"
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How does Flare works with permanent stealth? Will it still be in stealth or not? (i think its not).
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I wish all existing tribes in hearthstone had their own value and different play styles, not only buffing stats like Southsea Captain, Murloc Warleader or Timber Wolf but also giving you benefit for playing a tribal deck like "if your deck had at least 10 pirates or murlocks at the start of the game in your deck - you can have smth related to that tribe or some unique (single use per card) effect". Simple example is Hench-Clan Burglar but without special conditions and effects or Windshear Stormcaller (i know its a meme card but good example). To sum it up, i want more different tribe synergy and value or even synergy between different tribes together.
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A little bit disappointed about "summon Parrot with Rush", it should be "summon Parrot with Rrrrrush"
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The same happened to me too. My opponent was 9 hp and i needed Pyroblast for next turn, but ... he gave me Ysera, Gorehowl and something absolutelly useless.
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Come on, its possible to win without your 2 "no duplicate" cards. Bombs only block 2 cards of your deck, everything else is playable.
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I wonder how it works on fatigue, when u have no cards. It's cool if it gives u Academic Espionage or Archivist Elysiana or Chef Nomi.
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I have only one question: Why would rogue EVER share a poisonous dagger with the enemy? To see how classes with no weapons accidentally cut their finger and die from poison? This will be MADNESS!
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Oh, come on, stop nerfing or HoFaming Preparation. If u HoF Prep, just hof Sprint and any other 6+ cards like Cannon Barrage thats actually do nothing for its full cost. The only 6+ card that can exist without Prep is Vanish, because it's just fair for what it does for both opponents. Or make all 6+ card worthy its cost.