Book of Mercenaries Chapter 04 will be available on 13th July, revealing its fourth chapter about Kurtrus. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (BOM_04_*)
Hero & Hero Powers
Extract Adventure: BOM_04 - from patch: 86601
List:
HERO: Aranna Starseeker (DEMONHUNTER) - PV:40 - After Kurtrus fled Outland, Illidan sent his finest to retrieve him. HERO POWER: Combination Strike (DEMONHUNTER) - Cost:1 - [x]Hero Power +1 Attack this turn. If a friendly minion attacked, +2 Attack instead. HERO POWER: Cariel (PALADIN) - Cost:2 - Hero Power Give your minions +1 Attack. HERO POWER: Cariel (PALADIN) - Cost:2 - Hero Power Give your minions +1 Attack. HERO: Varden Dawngrasp (MAGE) - PV:30 - null HERO POWER: Freeze Dance (MAGE) - Cost:3 - Hero Power Deal 8 damage to a random enemy minion and Freeze it. HERO: Kazakus (WARLOCK) - PV:30 - In an attempt to better understand the naaru, Dawngrasp has allied with Kazakus to find them. HERO POWER: Potion (WARLOCK) - Cost:3 - Hero Power Create a potion with random effects. HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO POWER: Fashion Weapon (Rank 1) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 2/2 Glaive. (Upgrades after each use until broken.) HERO POWER: Fashion Weapon (Rank 2) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 3/2 Glaive. (Upgrades after each use until broken.) HERO POWER: Fashion Weapon (Rank 3) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 4/2 Glaive. (Upgrades after each use until broken.) HERO POWER: Fashion Weapon(Rank 4) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 5/2 Glaive. (Upgrades after each use until broken.) HERO POWER: Fashion Weapon (DEMONHUNTER) - Cost:2 - Hero Power Give your Glaive +1 Attack. HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO: Kurtrus (DEMONHUNTER) - PV:30 - null HERO POWER: Choose an Ally (DEMONHUNTER) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO POWER: Choose an Ally (DEMONHUNTER) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Neeru Fireblade (WARLOCK) - PV:30 - The leader of the Burning Blade will not rest until Anetheron returns. HERO POWER: Galtak Ered'nash (WARLOCK) - Cost:0 - Passive Hero Power Can only take damage from weapons. HERO: Rathorian (WARLOCK) - PV:30 - The Cult of the Burning Blade has conspired with demons to bring down the Horde. HERO POWER: Dirty Cheat (WARLOCK) - Cost:2 - Hero Power Put a minion from your hand into play. HERO: Samuro (WARRIOR) - PV:30 - Kurtrus wakes from his nightmare and finds a battle is underway. HERO POWER: Bladestorm (WARRIOR) - Cost:2 - Hero Power Deal 1 damage to all minions. HERO: Sangtusk (PRIEST) - PV:30 - [x]Bristleback quilboar believe the scarlet stones that give them power are the crystallized blood of their deity, Agamaggan. HERO POWER: Sanguimancy (PRIEST) - Cost:0 - [x]Passive Hero Power Your cards cost (2) less. After you play a card, take 2 damage. HERO: Sarilus Foulborne (MAGE) - PV:30 - At Dreadmist Peak, Kurtrus encounters Xyrella, Tavish, and Scabbs in combat with a coldhearted mage. HERO POWER: Icy Touch (MAGE) - Cost:2 - Hero Power Deal $1 damage. If this kills a minion, summon a Water Elemental. HERO POWER: Scabbs (ROGUE) - Cost:2 - [x]Hero Power Deal $1 damage to all enemies. Draw a card. HERO POWER: Scabbs (ROGUE) - Cost:2 - [x]Hero Power Deal $1 damage to all enemies. Draw a card. HERO: Tamsin Roame (WARLOCK) - PV:30 - Tamsin's quest for power has led her to an altar of fire...and another shard of naaru. HERO POWER: Swarm of Imps (WARLOCK) - Cost:3 - Hero Power Summon a 3/2 Imp Familiar. HERO POWER: Tavish (HUNTER) - Cost:2 - Hero Power Summon a 2/2 Crabby with Rush. HERO POWER: Tavish (WARLOCK) - Cost:2 - Hero Power Summon a 2/2 Crabby with Rush. HERO POWER: Xyrella (PRIEST) - Cost:2 - Hero Power Restore 2 Health to all friendly characters. HERO POWER: Xyrella (PRIEST) - Cost:2 - Hero Power Restore 2 Health to all friendly characters.
Miniatures:
Minions
List:
Burning Blade Channeler: (4) - ATT:2/PV:5 - [x]After you summon a Demon, give it +2/+2 and deal 2 damage to your hero. Cariel Roame: (1) - ATT:4/PV:5 - Taunt Deathrattle: Go Dormant for 2 turns. Cariel Roame: (1) - ATT:2/PV:30 - Your hero is Immune. Crabby: (2) - ATT:2/PV:2 - Rush Dawngrasp's Aquarrior: (2) - ATT:2/PV:4 - Taunt Deathrattle: Summon two 1/1 Elementals that Freeze. Gizmizzle: (2) - ATT:4/PV:4 - After this attacks, draw a card. Scabbs: (1) - ATT:1/PV:4 - Poisonous Deathrattle: Go Dormant for 2 turns. Tavish: (1) - ATT:3/PV:4 - Rush Deathrattle: Go Dormant for 2 turns. Xyrella: (1) - ATT:2/PV:4 - Lifesteal Deathrattle: Go Dormant for 2 turns.
Miniatures:
Spells
List:
Back to Back: (2) - Kurtrus and Cariel are both Immune until your next turn. Going Alone: (2) - [x]Discard your non-Outcast cards. For each one, draw a card. Hurl Glaive: (1) - [x]Deal $2 damage to a minion. Add a temporary copy of this to your hand. Tamsin's Perfume: (8) - Fully heal your hero. Fill your hand with Warlock spells.
Miniatures:
Weapons
List:
Samuro's Blade: (5) - ATT:3/DUR:3 - Also damages the minions next to whomever your hero attacks.
Book of Heroes Chapter 09 will be available on 20th July, revealing its ninth chapter about Gul’dan. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (Story_09*)
Hero & Hero Powers
Extract Adventure: Story_09 - from patch: 86601
List:
HERO: Chieftains of the Horde (WARRIOR) - PV:30 - The hour has come to corrupt the orcs so they will serve as Kil'jaeden's army. HERO POWER: Instruments of War (WARRIOR) - Cost:0 - The orc chieftains gather on the eve of battle... HERO: Durotan (WARRIOR) - PV:30 - null HERO: Fenris Wolfbrother (HUNTER) - PV:30 - null HERO: Fenris Wolfbrother (HUNTER) - PV:30 - null HERO: Grommash Hellscream (WARRIOR) - PV:30 - null HERO: Grommash Hellscream (WARRIOR) - PV:30 - null HERO: Gul'dan (SHAMAN) - PV:30 - null HERO POWER: Resist (SHAMAN) - Cost:2 - Hero Power Restore 1 Health to your hero for each spell in your hand. HERO: Gul'dan (SHAMAN) - PV:30 - null HERO POWER: Resist Rank 2 (SHAMAN) - Cost:2 - Hero Power Restore 2 Health to your hero for each spell in your hand. HERO: Gul'dan (WARLOCK) - PV:30 - null HERO: Gul'dan (WARLOCK) - PV:30 - null HERO POWER: Cup of Unity (WARLOCK) - Cost:2 - Hero Power If there are no enemy minions, offer the Blood of Mannoroth to a chieftain. HERO: Gul'dan (WARLOCK) - PV:30 - null HERO POWER: Demonic Replacement (WARLOCK) - Cost:4 - Hero Power Deal 1 damage to your hero. Replace a non-Legendary enemy minion with a friendly Demon that costs 1 less. HERO: Gul'dan (WARLOCK) - PV:30 - null HERO POWER: Demonic Replacement Rank 2 (WARLOCK) - Cost:4 - [x]Hero Power Deal 1 damage to your hero. Replace a non-Legendary enemy minion with a friendly Demon that costs 1 more (up to 10). HERO: Gul'dan (WARLOCK) - PV:30 - null HERO POWER: Rain of Destruction (WARLOCK) - Cost:3 - Hero Power Deal 3 damage to a minion. If it dies, deal 2 damage to adjacent minions. HERO: Gul'dan (WARLOCK) - PV:30 - null HERO POWER: Rain of Destruction Rank 2 (WARLOCK) - Cost:2 - Hero Power Deal 3 damage to a minion. If it dies, deal 2 damage to adjacent minions. HERO: Hurkan Skullsplinter (WARRIOR) - PV:30 - null HERO: Hurkan Skullsplinter (WARRIOR) - PV:30 - null HERO: Kargath Bladefist (WARRIOR) - PV:30 - null HERO: Kargath Bladefist (WARRIOR) - PV:30 - null HERO: Kilrogg Deadeye (WARRIOR) - PV:30 - null HERO: Kilrogg Deadeye (WARRIOR) - PV:30 - null HERO: Medivh (MAGE) - PV:50 - Despite the great distance, this powerful stranger has invaded your mind in a sudden vision! HERO POWER: Equip Atiesh (MAGE) - Cost:3 - Hero Power Equip Atiesh. HERO: Ner'zhul (SHAMAN) - PV:30 - Respected by all the orc clans, Ner'zhul will be instrumental to your master's plans. HERO POWER: Spiritual Growth (SHAMAN) - Cost:1 - Hero Power Deal $1 damage to all non-Deathrattle minions. HERO: Orgrim Doomhammer (WARRIOR) - PV:30 - null HERO: Orgrim Doomhammer (WARRIOR) - PV:50 - The tides of war have turned in favor of this insolent upstart. As warchief, he now controls your fate. HERO POWER: Warchief's Vengeance (WARRIOR) - Cost:0 - Passive Hero Power Your minions have +1/+1 while you have a weapon equipped. HERO: Fallen Soldier (DEATHKNIGHT) - PV:60 - War has taken its toll on the people of Azeroth. Perhaps you could use this to your advantage... HERO: Teron Gorefiend (DEATHKNIGHT) - PV:60 - null HERO POWER: Dark Infusion (DEATHKNIGHT) - Cost:0 - Passive Hero Power Convert fatal damage to minions into Health for this soldier. HERO: Throne of the Elements (SHAMAN) - PV:30 - Young shaman traditionally visit this landmark to receive the elements' blessings and power. HERO POWER: Fury of the Elements (SHAMAN) - Cost:0 - Passive Hero Power If you have fewer cards than your opponent, destroy the top card of their deck. HERO: Tomb Guardian (WARLOCK) - PV:100 - By betraying Orgrim, you can divert your forces to the Tomb of Sargeras and seize its power for your own. HERO POWER: Eye of Sargeras (WARLOCK) - Cost:0 - [x]Passive Hero Power Destroy 1 of your opponent's Mana Crystals every other turn until 1 remains. (increases each use) HERO: Forgotten Warrior (WARRIOR) - PV:30 - No one living remembers the leader of Gul'dan's village, but the legacy of his cruelty outlasted him. HERO POWER: Bully the Weak (WARRIOR) - Cost:2 - Hero Power Deal the damage of the highest Attack minion to the enemy hero. HERO: Zuluhed the Whacked (SHAMAN) - PV:30 - null HERO: Zuluhed the Whacked (SHAMAN) - PV:30 - null
Miniatures:
Minions
List:
Abyssal Enforcer: (7) - ATT:6/PV:6 - Battlecry: Deal 3 damage to all other characters. Animated Broomstick: (1) - ATT:1/PV:1 - Rush Battlecry: Give your other minions Rush. Baby Elekk: (1) - ATT:2/PV:4 - Taunt Batterhead: (8) - ATT:3/PV:12 - Rush. After this attacks and kills a minion, it may attack again. Bladed Lady: (6) - ATT:6/PV:6 - [x]Rush Costs (1) if your hero has 6 or more Attack. Bloodclaw Dragon: (5) - ATT:5/PV:7 - Taunt, Charge Whenever this minion takes damage, deal 2 damage to the enemy hero. Bonechewer Raider: (3) - ATT:3/PV:3 - Battlecry: If there is a damaged minion, gain +1/+1 and Rush. Bonechewer Vanguard: (7) - ATT:4/PV:10 - [x]Taunt Whenever this minion takes damage, gain +2 Attack. Cache of Cash: (1) - ATT:0/PV:3 - Deathrattle: Give each player two Coins. Cho'gall: (7) - ATT:7/PV:7 - [x]Spellburst: The next spell you cast this turn costs Health instead of Mana. Deathrattle: Go Dormant for 2 turns. Cho'gall: (11) - ATT:0/PV:1 - Dormant Clefthoof: (4) - ATT:3/PV:5 - null Darkglare: (2) - ATT:2/PV:3 - After your hero takes damage, refresh a Mana Crystal. Deathweb Spider: (5) - ATT:4/PV:6 - Battlecry: If your hero took damage this turn, gain Lifesteal. Defeated Soldier: (3) - ATT:3/PV:5 - Deathrattle: Add a Coin to your opponent's hand. Dire Wolf Alpha: (2) - ATT:2/PV:2 - Adjacent minions have +1 Attack. Disturbed Spirit: (2) - ATT:2/PV:2 - Whenever a minion dies, gain +1/+1. Doomguard: (5) - ATT:5/PV:7 - Charge. Battlecry: Discard two random cards. Dragon Egg: (1) - ATT:0/PV:2 - Whenever this minion takes damage, summon a 2/1 Whelp. Draka: (3) - ATT:3/PV:5 - All wolf minions have +1 Health. Dread Infernal: (6) - ATT:6/PV:6 - Battlecry: Deal 1 damage to ALL other characters. Dunemaul Shaman: (4) - ATT:5/PV:4 - Windfury, Overload: (1) 50% chance to attack the wrong enemy. Durotan: (3) - ATT:3/PV:4 - null Duskbreaker: (4) - ATT:3/PV:3 - Battlecry: If you're holding a Dragon, deal 3 damage to all other minions. Elekk Grazer: (5) - ATT:4/PV:5 - [x]Taunt Deathrattle: Summon a 2/4 Baby Elekk with Taunt. Fantastic Firebird: (4) - ATT:3/PV:5 - Windfury Fel Lord Betrug: (8) - ATT:5/PV:7 - [x]Whenever you draw a minion, summon a copy with Rush that dies at end of turn. Felhound: (1) - ATT:2/PV:1 - Rush Felrattler: (3) - ATT:3/PV:2 - [x]Rush Deathrattle: Deal 1 damage to all enemy minions. Fenris Wolfbrother: (3) - ATT:3/PV:4 - null Flame Imp: (1) - ATT:3/PV:2 - Battlecry: Deal 3 damage to your hero. Forgotten Clan Fighter: (6) - ATT:4/PV:6 - Frenzy: Deal 2 damage to the enemy Hero. Forgotten Clan Shaman: (6) - ATT:1/PV:5 - Battlecry: Return all enemy minions to your opponent's hand. Deathrattle: Shuffle this into your deck. Forgotten Clan Shaman: (6) - ATT:1/PV:5 - Battlecry: Return all enemy minions to your opponent's hand. Garona Halforcen: (4) - ATT:5/PV:4 - [x]Also damages the minions next to whomever she attacks. Deathrattle: Go Dormant for 2 turns. Grommash Hellscream: (8) - ATT:4/PV:9 - null Helboar: (1) - ATT:2/PV:1 - Deathrattle: Give a random Beast in your hand +1/+1. Hoarding Dragon: (4) - ATT:5/PV:6 - Deathrattle: Give your opponent two Coins. Hungry Dragon: (4) - ATT:5/PV:6 - Battlecry: Summon a random 1-Cost minion for your opponent. Hurkan Skullsplinter: (3) - ATT:3/PV:4 - null Imp: (1) - ATT:1/PV:1 - null Jumbo Imp: (10) - ATT:8/PV:8 - Costs (1) less whenever a friendly Demon dies while this is in your hand. Kargath Bladefist: (3) - ATT:3/PV:4 - null Kilrogg Deadeye: (3) - ATT:3/PV:7 - Whenever your opponent draws a card, deal 2 damage to a random enemy. Kilrogg Deadeye: (3) - ATT:3/PV:7 - null Lake Thresher: (5) - ATT:4/PV:6 - Also damages the minions next to whomever this attacks. Locust: (1) - ATT:1/PV:1 - Rush Maim Blackhand: (7) - ATT:3/PV:10 - Whenever a Dragon minion is played, lose 1 Attack. Nightshade Matron: (4) - ATT:5/PV:5 - Rush Battlecry: Discard your highest Cost card. Orgrim Doomhammer: (3) - ATT:3/PV:4 - null Orgrim Doomhammer: (3) - ATT:3/PV:4 - null Primordial Protector: (8) - ATT:6/PV:6 - [x]Battlecry: Draw your highest Cost spell. Summon a random minion with the same Cost. Raging Infernal: (10) - ATT:8/PV:8 - Costs (1) less for each other Demon on the battlefield. Raven Familiar: (2) - ATT:2/PV:2 - Battlecry: Reveal a spell in each deck. If yours costs more, draw it. Ravenous Familiar: (2) - ATT:3/PV:4 - Rush Overkill: Discard your lowest Cost card and draw a card. Rend Blackhand: (7) - ATT:8/PV:4 - If a minion has (0) Attack, attack it. Riftcleaver: (6) - ATT:7/PV:5 - Battlecry: Destroy a minion. Your hero takes damage equal to its Health. Servant of Kalimos: (5) - ATT:4/PV:5 - [x]Battlecry: If you played an Elemental last turn, Discover an Elemental. Shadow Council Necrolyte: (3) - ATT:3/PV:4 - Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage. Shadow Council Warlock: (2) - ATT:3/PV:3 - [x]Your Demons cost (1) less. Deathrattle: Add 'Shadow Council' to your hand. Shadow Council Warlock: (2) - ATT:3/PV:3 - [x]Your Demons cost (1) less. Deathrattle: Add 'Shadow Council' to your hand. Skeleton: (5) - ATT:5/PV:5 - null Soulwringer: (6) - ATT:6/PV:6 - Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush.@ (@) Spirit Jailer: (1) - ATT:1/PV:3 - Battlecry: Shuffle 2 Soul Fragments into your deck. Spirit of Teron'gor: (3) - ATT:6/PV:8 - null Spirit of Teron'gor: (3) - ATT:6/PV:8 - When this reaches 20 Health, fuse its consciousness with the Fallen Soldier. Sporebat: (4) - ATT:4/PV:5 - Taunt Stormreaver Warlock: (1) - ATT:2/PV:4 - Spellburst: Add a copy of the spell to your hand. It costs (0). Stormwatcher: (7) - ATT:4/PV:8 - Windfury Suspicious Elemental: (6) - ATT:6/PV:6 - Battlecry: Deal 2 damage to all enemy Elementals. Teron'gor: (3) - ATT:3/PV:4 - [x]Battlecry: Destroy a minion. If drawn this turn, instead destroy all enemy minions. Teron'gor: (3) - ATT:3/PV:4 - Battlecry: Give all friendly Deathrattle minions +1/+1. Vicious Felhound: (3) - ATT:2/PV:5 - [x]Taunt If you control 2 or more, your Demons cost (1) less per Vicious Felhound. Deathrattle: Summon a 2/2 Felhound with Rush. Violet Wurm: (8) - ATT:7/PV:7 - Deathrattle: Summon seven 1/1 Grubs. Void Drinker: (5) - ATT:4/PV:5 - [x]Taunt. Battlecry: Destroy a Soul Fragment in your deck to gain +3/+3. Volcanic Drake: (6) - ATT:6/PV:4 - Costs (1) less for each minion that died this turn. Vulgar Homunculus: (2) - ATT:2/PV:4 - Taunt Battlecry: Deal 2 damage to your hero. Weakened Elemental: (3) - ATT:2/PV:6 - Battlecry: Deal 2 damage to itself. Deathrattle: Give your minions +1/+1. Wild Spirit Wolf: (5) - ATT:4/PV:6 - Whenever a friendly minion takes damage, also deal it to the enemy hero. Worthless Imp: (1) - ATT:1/PV:1 - null Wretched Elemental: (1) - ATT:2/PV:1 - After you cast a spell or play an Elemental, give this minion +1 Health. Zuluhed the Whacked: (7) - ATT:5/PV:9 - Battlecry: Give your minions +2/+2 and Lifesteal. Zuluhed the Whacked: (7) - ATT:5/PV:9 - null
Miniatures:
Spells
List:
A Suspicious Mind: (0) - Start Lethal Puzzle 1-3. An Effective Method: (3) - Start Board Clear Puzzle 1-3. Blastcrystal Potion: (4) - Destroy a minion and one of your Mana Crystals. Board Clear: (0) - Clear the battlefield of all minions! Channeling Souls: (1) - Start Board Clear Puzzle 1-1. Curse of Weakness: (2) - Echo Give all enemy minions -2 Attack until your next turn. Darkest Hour: (6) - Destroy all friendly minions. For each one, summon a random minion from your deck. Demonfire: (2) - Deal $2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead. Drain Soul: (2) - Lifesteal Deal $3 damage to a minion. Ensnare Soul: (0) - Deal $3 damage to your hero. Return two friendly minions that died this game to your hand. Exploit the Weakness: (0) - Start Lethal Puzzle 1-6. Felfire Potion: (6) - Deal $5 damage to all characters. Fiendish Circle: (3) - [x]Summon four 1/1 Imps. Font of Power: (1) - Discover a Mage minion. If your deck has no minions, keep all 3. Grimoire of Sacrifice: (1) - Destroy a friendly minion. Deal $2 damage to all enemy minions. Hand of Gul'dan: (6) - When you play or discard this, draw 3 cards. Harvest Soul: (0) - Destroy a minion and give its stats to the Spirit of Teron'gor. Hellfire: (4) - Deal $3 damage to ALL characters. Hunting Wolves: (0) - Start Lethal Puzzle 1-5. Hysteria: (4) - [x]Choose an enemy minion. It attacks random minions until it dies. Lethal: (0) - Destroy the enemy minions. Mortal Coil: (1) - Deal $1 damage to a minion. If that kills it, draw a card. Never Outnumbered: (0) - Start Lethal Puzzle 1-7. Power of Gul'dan: (6) - Draw 3 cards. Outcast: Reduce their Cost by (3). Primordial Studies: (1) - Discover a Spell Damage minion. Your next one costs (1) less. Rain of Fire: (1) - Deal $1 damage to all characters. Raise Dead: (0) - Deal $3 damage to your hero. Return two friendly minions that died this game to your hand. Ring Toss: (4) - Discover a Secret and cast it. Corrupt: Discover 2 instead. Ring Toss: (4) - Corrupted Discover 2 Secrets and cast them. Ritual of Doom: (0) - Destroy a friendly minion. If you had 5 or more, summon a 5/5 Demon. School Spirits: (3) - [x]Deal $2 damage to all minions. Shuffle 2 Soul Fragments into your deck. Sense Demons: (3) - Draw 2 Demons from your deck. Serpentshrine Portal: (3) - Deal $3 damage. Summon a random 3-Cost minion. Overload: (1) Shadow Bolt: (3) - Deal $4 damage to a minion. Shadow Council: (1) - Replace your hand with random Demons. Give them +2/+2. Shadow Council: (1) - Replace your hand with random Demons. Give them +2/+2. Soul Rend: (4) - [x]Deal $5 damage to all minions. Destroy a card in your deck for each killed. Soul Shear: (2) - [x]Deal $3 damage to a minion. Shuffle 2 Soul Fragments into your deck. The First to Drink: (1) - Start Lethal Puzzle 1-1. The Importance of Sacrifice: (0) - Start Lethal Puzzle 1-4. The Soularium: (1) - Draw 3 cards. At the end of your turn, discard them. The Warchief's Honor: (0) - Start Lethal Puzzle 1-2. The Warlock's Spectacle: (0) - Start Lethal Puzzle 1-8. Torment Soul: (0) - Destroy 3 Soul Fragments in your deck to deal 3 damage to all minions. Unholy Gathering: (2) - Start Board Clear Puzzle 1-2.
Miniatures:
Weapons
List:
Atiesh: (3) - ATT:1/DUR:3 - [x]After you cast a spell, summon a random minion of that Cost. Lose 1 Durability. Desperate Claw: (3) - ATT:2/DUR:3 - Has +1 Attack while you have Overloaded Mana Crystals.
The Book of Heroes Chapter 08 will be available on June 22nd. Patch 84593 has included some changes since the last extract, 35 modifications, and 3 new minion cards.
I've extracted the whole new set of cards. Feel free to check the difference with my first post.
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
Some of the changes may only impact some internal keys of the cards, which may not reflected in the name, cost, attack/health, text of the cards.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Hero & Hero Powers
Extract Adventure: Story_08 - from patch: 84593
List:
HERO: Archimonde (WARLOCK) - PV:50 - Millennia have passed, but the demons have finally returned to invade Azeroth once more. HERO POWER: Rain of Chaos (NEUTRAL) - Cost:6 - Hero Power Summon two 6/6 Infernals. HERO: Cenarius (DRUID) - PV:30 - The ancient Forest Lord chose you to become his pupil after looking deeply into your heart. HERO POWER: Learn to Grow (DRUID) - Cost:0 - Hero Power Give the enemy hero a random training card. HERO: Illidan (DEMONHUNTER) - PV:40 - Your brother's demonic powers have changed him, and he's lashing out against his own allies. HERO POWER: Equip Warglaives (NEUTRAL) - Cost:5 - Hero Power Equip the Warglaives of Azzinoth. HERO: Illidan (DEMONHUNTER) - PV:50 - Embittered against his own people, Illidan has resisted Maiev's attempts to return him to his prison. HERO POWER: Metamorphosis (NEUTRAL) - Cost:2 - Hero Power Deal 4 damage to an enemy minion. HERO: Bear Form (DRUID) - PV:30 - [x]Replace your Hero Power with Feral Strength (Restore 2 Health to your hero for each friendly minion.) HERO POWER: Feral Strength (DRUID) - Cost:0 - Hero Power Restore 2 Health to your hero for each friendly minion. HERO: Cat Form (DRUID) - PV:30 - [x]Replace your Hero Power with Feral Frenzy (Gain 2 Attack for each friendly minion.) HERO POWER: Feral Frenzy (DRUID) - Cost:0 - Hero Power Gain 2 Attack for each friendly minion. HERO: Malfurion (DRUID) - PV:30 - null HERO: Malfurion (DRUID) - PV:30 - null HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Greater Innervate (DRUID) - Cost:0 - Hero Power If you've cast a spell, gain 1 mana crystal this turn only. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Ensnaring Roots (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 1 turn. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Ensnaring Roots Rank 2 (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 2 turns. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Dispel Nightmare (DRUID) - Cost:2 - Hero Power Remove the curse from a friendly minion. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Tranquility (DRUID) - Cost:2 - Hero Power Restore #2 Health, then give the target Spell Damage +1 if it is at full Health. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Tranquility Rank 2 (DRUID) - Cost:2 - Hero Power Restore #3 Health, then give the target Spell Damage +2 if it is at full Health. HERO: Mannoroth (WARLOCK) - PV:40 - This mighty pit lord leads the demon army using the Well of Eternity as a portal to bring in more invaders. HERO POWER: Felstorm (WARLOCK) - Cost:1 - Hero Power Deal $1 damage to all non-Demon minions. HERO: Ragnaros (SHAMAN) - PV:90 - The Fire Lord will burn down the World Tree unless you and the other guardians stop him! HERO POWER: Firelord's Rage (SHAMAN) - Cost:0 - [x]Hero Power Deal 8 damage split among all enemies. HERO: Varok Saurfang (WARRIOR) - PV:30 - null HERO POWER: Survival of the Horde (WARRIOR) - Cost:0 - Passive Hero Power If you have less than 3 minions, your minions have +1/+1 this turn. HERO: Sylvanas Windrunner (HUNTER) - PV:100 - Tensions between the Horde and Alliance have reached the breaking point under the new warchief. HERO POWER: Calculation (HUNTER) - Cost:0 - Passive Hero Power After a friendly minion dies, draw a card. HERO: Xavius (WARLOCK) - PV:50 - The source of corruption within the Emerald Dream has never been revealed... until now. HERO POWER: Nightmare Curse (NEUTRAL) - Cost:0 - Hero Power Curse a random enemy minion to attack their hero at the end of their turn.
Miniatures:
Minions
List:
Ancient of Wind: (7) - ATT:5/PV:5 - Choose One - Give your minions Rush; or Summon a 3/4 Hippogryph with Charge. Cenarius: (11) - ATT:0/PV:1 - Dormant Cenarius: (6) - ATT:2/PV:8 - Frenzy: Give your other minions +2/+2. Deathrattle: Go Dormant for 2 turns. Darnassian Nightsaber: (6) - ATT:5/PV:5 - Frenzy: Draw a spell from your deck. Emerald Explorer: (6) - ATT:4/PV:8 - Taunt Battlecry: Discover a Dragon. Forest Owl: (4) - ATT:3/PV:4 - Battlecry and Deathrattle: Discover a Choose One spell. Hamuul Runetotem: (5) - ATT:3/PV:5 - [x]Your first Nature spell each turn costs (0). Deathrattle: Go Dormant for 2 turns. Hamuul Runetotem: (11) - ATT:0/PV:1 - Dormant Illidan Stormrage: (4) - ATT:4/PV:3 - At the start of your turn, add a random Demon Hunter spell to your hand. Deathrattle: Go Dormant for 4 turns. Illidan Stormrage: (11) - ATT:0/PV:1 - Dormant Keeper of the Dream: (4) - ATT:3/PV:4 - Battlecry: Restore #3 Health. Corrupt: Deal 3 damage instead. Keeper of the Dream: (4) - ATT:3/PV:4 - Corrupted Battlecry: Deal 3 damage. Living Lava: (8) - ATT:4/PV:6 - Whenever you cast a Fire spell, gain +2/+2. Naisha: (3) - ATT:3/PV:3 - Stealth At the end of your turn, summon a 1/1 Huntress. Nightmare Demon: (8) - ATT:4/PV:10 - Battlecry: Destroy all enemy minions. Nightmare Fandral: (4) - ATT:3/PV:5 - Your enemy's Choose One cards cost one more. Nightsaber Cub: (3) - ATT:3/PV:3 - After this minion attacks a hero, it gains +1 Health. Nordrassil: (10) - ATT:0/PV:10 - Can't attack. Immune. Battlecry: Deal 1 damage to the enemy hero for each spell you've cast this game. Priestess Maiev: (3) - ATT:1/PV:5 - At the end of your turn, restore #5 Health to all other friendly characters. Deathrattle: Go Dormant for 4 turns. Priestess Maiev: (11) - ATT:0/PV:1 - Dormant Priestess Maiev: (3) - ATT:1/PV:5 - At the end of your turn, restore #5 Health to all other friendly characters. Deathrattle: Go Dormant for 4 turns. Priestess Tyrande: (6) - ATT:2/PV:8 - Spellburst: Restore 2 Health to all friendly characters. Deathrattle: Go Dormant for 2 turns. Priestess Tyrande: (11) - ATT:0/PV:1 - Dormant Sentinel Huntress: (5) - ATT:3/PV:5 - Taunt Costs (0) if you've played a card that costs (5) or more this turn. Tyrande Whisperwind: (6) - ATT:2/PV:8 - [x]Battlecry: Choose a character. If it's friendly, Restore 8 Health. If it's an enemy, deal 8 damage. Deathrattle: Go Dormant for 2 turns. Tyrande Whisperwind: (11) - ATT:0/PV:1 - Dormant Undercity Huckster: (2) - ATT:2/PV:2 - Deathrattle: Add a random card to your hand (from your opponent's class). Varok Saurfang: (6) - ATT:5/PV:8 - Battlecry: Deal 3 damage to the enemy hero. Well of Eternity: (4) - ATT:0/PV:12 - Immune At the start of your turn, summon a random demon. Wild Stag: (3) - ATT:2/PV:3 - Taunt Battlecry: Gain +1/+1 for each Choose One spell in your hand. Windward Hippogryph: (4) - ATT:3/PV:4 - Charge
Miniatures:
Spells
List:
Archdruid's Blessing: (0) - Restore $8 Health to random friendly characters. Archdruid's Rage: (0) - Deal $8 damage to random enemies. Corrupting Rage: (3) - [x]Deal $4 damage to all Dragon and Beast minions. Fertilize: (1) - Training Card Restore #3 Health. If the target is fully healed, summon a Treant. Grace of Wind: (0) - Give your minions Rush. Guardian of Wind: (0) - Summon a 3/4 Hippogryph with Charge. Guidance: (1) - Look at two spells. Add one to your hand or Overload: (1) to get both. Hopelessness: (3) - Destroy the lowest Health enemy minion. Choose a friendly minion to receive its Health as a bonus. Nature Studies: (1) - Discover a spell. Your next one costs (1) less. Planting: (4) - Training Card Summon two 2/2 Treants with Taunt that start Dormant for two turns. Powershifting: (4) - Choose One - Replace your hero with Cat Form or Bear Form for 2 turns. Storm Rage: (5) - Deal fatal damage to Mannoroth and all enemy minions. Way of the Archdruid: (4) - Choose One - Deal $8 damage to random enemies or restore $8 Health to random friendly characters. Weeding: (1) - Training Card Deal $1 damage to a minion. If that kills it, draw a card. Will of the Wisps: (4) - Fill your board with 1/1 Wisps.
Miniatures:
Weapons
List:
Windrunner's Bow: (6) - ATT:4/DUR:2 - After your hero attacks, summon three reinforcements.
Book of Mercenaries Chapter 03 will be available on 15th June, revealing its Thrid chapter about Guff. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (BOM_03_*)
Extract Adventure: BOM_03 - from patch: 84593
Hero & Hero Powers
Extract Adventure: BOM_03 - from patch: 84593
List:
HERO: Lady Anacondra (ROGUE) - PV:30 - [x]Druids eager to restore life to the Barrens were the first to fall to the corrupting force deep within the caverns. HERO POWER: Serpent's Bite (ROGUE) - Cost:0 - Hero Power Give a friendly Beast Poisonous. HERO: An Angry Treant (DRUID) - PV:30 - Things with Guff start off a bit rough. HERO POWER: Nature's Grasp (DRUID) - Cost:3 - Hero Power Summon a 2/2 Treant with Taunt. HERO: Barak Kodobane (HUNTER) - PV:30 - Dawngrasp's theory leads the party to another Barrens oasis. HERO POWER: Kolkar Might (HUNTER) - Cost:3 - Hero Power Draw a 1, 2, or 3-cost spell. HERO: Guff (DRUID) - PV:30 - null HERO POWER: Guff's Buffs (DRUID) - Cost:2 - Hero Power Give a minion +2/+2 until end of turn. HERO: Guff (DRUID) - PV:30 - null HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Guff (DRUID) - PV:30 - null HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Guff (DRUID) - PV:30 - null HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Guff (DRUID) - PV:30 - null HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Guff (DRUID) - PV:30 - null HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Guff (DRUID) - PV:30 - null HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle! HERO: Guff (DRUID) - PV:30 - null HERO POWER: Guff's Buffs (DRUID) - Cost:2 - Hero Power Give a minion +4/+4 until end of turn. HERO POWER: Bru'kan (SHAMAN) - Cost:2 - Hero Power Deal 2 damage. Gain Spell Damage +2 this turn. HERO POWER: Dawngrasp (MAGE) - Cost:1 - Hero Power Summon a 1/1 Ice Shard that Freezes. HERO POWER: Rokara (WARRIOR) - Cost:2 - Hero Power Give a friendly minion +1/+1 and Taunt. HERO POWER: Tamsin (WARLOCK) - Cost:2 - Hero Power Reduce the cost of a spell in your hand by (3). HERO: Mutanus (SHAMAN) - PV:30 - In isolated ecosystems, unexpected species may rise to the status of apex predator. HERO POWER: Devour (SHAMAN) - Cost:3 - Hero Power Eat a random minion in your opponent's hand. Gain its Attack and Health. HERO POWER: Murstrosity (SHAMAN) - Cost:0 - Passive Hero Power Your Murlocs have +2/+2. HERO: Naralex (WARLOCK) - PV:50 - null HERO: Void Naralex (WARLOCK) - PV:50 - His dream interrupted by the Void Shard's power, Naralex now fills the Wailing Caverns with his nightmares. HERO POWER: Void Shard (WARLOCK) - Cost:3 - Hero Power Makes a Nightmare. HERO: A Party of Adventurers (PALADIN) - PV:30 - Deep in the Wailing Caverns, Guff and company stumble upon a group of rival adventurers. HERO POWER: Help Wanted (PALADIN) - Cost:2 - Hero Power Summon two 2/2 Adventurers with random bonus effects. HERO: Cannonmaster Smythe (PALADIN) - PV:30 - [x]The caverns are filled with slimy, violent creatures. There are snapjaws there as well. HERO POWER: To Your Stations! (PALADIN) - Cost:3 - Passive Hero Power After you play a secret, summon a 3/3 Soldier. HERO: Vapos (MAGE) - PV:30 - The waters of the oasis will rise to protect its secrets. HERO POWER: Elementary (MAGE) - Cost:2 - Hero Power Add a random Mage spell to your hand.
Miniatures:
Minions
List:
Baby Kodo: (2) - ATT:3/PV:3 - Rush Bru'kan: (1) - ATT:5/PV:6 - Spell Damage +3 Deathrattle: Go Dormant for 2 turns. Bubbling Fissure: (5) - ATT:3/PV:10 - Can't attack. Deathrattle: Advance fight. Bubbling Fissure: (5) - ATT:3/PV:10 - Can't attack. Deathrattle: Advance fight. Bubbling Fissure: (5) - ATT:3/PV:10 - Can't attack. Deathrattle: Advance fight. Dawngrasp: (1) - ATT:4/PV:4 - [x]Freeze any minion damaged by this minion. Deathrattle: Go Dormant for 2 turns. Deviate Nightmare: (2) - ATT:4/PV:1 - Poisonous Rush Hamuul Runetotem: (5) - ATT:5/PV:5 - Need Text Lil' Snapjaw: (2) - ATT:2/PV:3 - Divine Shield Northwatch Soldier: (3) - ATT:3/PV:3 - null Rokara: (1) - ATT:6/PV:5 - Rush Deathrattle: Go Dormant for 2 turns. Tamsin: (1) - ATT:3/PV:5 - Spellburst: Summon an Imp Familiar. Deathrattle: Go Dormant for 2 turns. Thunder Bluff: (5) - ATT:0/PV:10 - Taunt Cannot be targeted by spells or hero powers. Deathrattle: Deal 10 damage to your hero. Void Shard: (1) - ATT:0/PV:1 - null
Miniatures:
Spells
List:
Guff Trips: (8) - Casts When Drawn Gain +5 Attack and Armor, then Guff attacks a random enemy minion and its neighbors. Rest and Relaxation: (3) - Draw two minions. Gain Armor equal to their combined Health. Suddenly Snapjaw: (0) - Casts When Drawn Summon a 2/3 Snapjaw with Divine Shield. It attacks immediately. The Power of Love: (2) - Gain control of an enemy minion until end of turn.
{ "cardClass": "HUNTER", "cost": 0, "dbfId": 71565, "id": "BOM_02_Sniggles_06p", "mechanics": [ "AI_MUST_PLAY" ], "name": "Tighten Defenses", "referencedTags": [ "SECRET" ], "set": "THE_BARRENS", "text": "[x]<b>Hero Power</b>\nAdd a copy of a <b>Secret</b>\nin your deck to your hand.", "type": "HERO_POWER" } ------------------------ < "referencedTags": [ < "SECRET" < ], < "text": "[x]<b>Hero Power</b>\nAdd a copy of a <b>Secret</b>\nin your deck to your hand.", > "text": "<b>Hero Power</b>\nPlay a random secret.",
{ "cardClass": "WARRIOR", "dbfId": 71943, "health": 30, "id": "BOM_02_Kargal_001hb", "name": "Kargal Battlescar", "set": "THE_BARRENS", "text": "<i>Belligerent orc grunts defend the frontier of the Horde's domain.</i>", "type": "HERO" } ------------------------ < "text": "<i>Belligerent orc grunts defend the frontier of the Horde's domain.</i>",
{ "cardClass": "PRIEST", "dbfId": 71946, "health": 30, "id": "BOM_02_Serena_002hb", "name": "Serena Bloodfeather", "set": "THE_BARRENS", "text": "[x]<i>Witchwing Harpies mark\n the end of many young\nmercenaries in the Dry Hills.</i>", "type": "HERO" } ------------------------ < "text": "[x]<i>Witchwing Harpies mark\n the end of many young\nmercenaries in the Dry Hills.</i>",
{ "cardClass": "SHAMAN", "dbfId": 71947, "health": 30, "id": "BOM_02_SludgeBeast_003hb", "name": "Sludge Beast", "set": "THE_BARRENS", "text": "<i>Venture Co. has constructed an oil rig at Sludge Fen despite protests from the local population.</i>", "type": "HERO" } ------------------------ < "text": "<i>Venture Co. has constructed an oil rig at Sludge Fen despite protests from the local population.</i>",
{ "cardClass": "PALADIN", "dbfId": 71948, "health": 40, "id": "BOM_02_Whirleygig_004hb", "name": "Engineer Whirleygig", "set": "THE_BARRENS", "text": "<i>There is a name for Tavish's plan to break through the goblins' defenses. It's called \"stealing.\"</i>", "type": "HERO" } ------------------------ < "health": 40, > "health": 30, < "text": "<i>There is a name for Tavish's plan to break through the goblins' defenses. It's called \"stealing.\"</i>",
{ "cardClass": "ROGUE", "dbfId": 71951, "health": 30, "id": "BOM_02_Trixie_005hb", "name": "Trixie Sprockets", "set": "THE_BARRENS", "text": "<i>Xyrella grips the shredder's controls. She thinks of her vision and feels it coming true...</i>", "type": "HERO" } ------------------------ < "text": "<i>Xyrella grips the shredder's controls. She thinks of her vision and feels it coming true...</i>",
{ "cardClass": "HUNTER", "dbfId": 71955, "health": 30, "id": "BOM_02_Sniggles_006hb", "name": "Tinkerer Sniggles", "set": "THE_BARRENS", "text": "<i>Sniggles outfitted the oil rig\nwith the most dangerous\nsecurity system this side\nof the Netherstorm.</i>", "type": "HERO" } ------------------------ < "text": "<i>Sniggles outfitted the oil rig\nwith the most dangerous\nsecurity system this side\nof the Netherstorm.</i>",
{ "cardClass": "MAGE", "dbfId": 71957, "health": 30, "id": "BOM_02_Octobot_007hb", "name": "0CT0-Bot", "set": "THE_BARRENS", "text": "<i>On the Black Lake, at the top of the Iron Tower, Xyrella finds what she has long searched for...</i>", "type": "HERO" } ------------------------ < "text": "<i>On the Black Lake, at the top of the Iron Tower, Xyrella finds what she has long searched for...</i>",
{ "cardClass": "PRIEST", "dbfId": 71958, "health": 40, "id": "BOM_02_Garona_008hb", "name": "Garona Halforcen", "set": "THE_BARRENS", "text": "[x]<i>Xyrella clutches the shard.\nShe will not give it up,\nnot to anyone.</i>", "type": "HERO" } ------------------------ < "text": "[x]<i>Xyrella clutches the shard.\nShe will not give it up,\nnot to anyone.</i>",
{ "cardClass": "PRIEST", "cost": 1, "dbfId": 72797, "elite": true, "id": "BOM_02_XyrellasPrayer_01s", "name": "A Mother's Vow", "set": "THE_BARRENS", "text": "If you've restored Health this turn, deal that much damage to all enemy minions.", "type": "SPELL" } ------------------------ < "elite": true,
2 new cards
Hero & Hero Powers
List:
HERO POWER: Big Red Button (WARRIOR) - Cost:2 - [x]Hero Power Activate this turn's Mech Suit power!
The event was scheduled for 10 hours and finally was running only for ~ 4.5 hours.
I like the fact that Blizzard forget that they have players all around the world, and that kind of events is just frustating all players from Asia-Pacific zone, and certainly most of the European/Middle-East ones.
They should allow us to retrieve the drops for watching the recorded video during the following 24/48 hours. This will put more equity for all players. Unfortunatelly, I'm not sure if this is something achievable from Twitch or Youtube. :(
Anyway, I watched the replay and it was nice to see new people face battling for the price. Well played All.
Book of Heroes Chapter 08 will be available later this month or beginning of next month, revealing its eighth chapter about Malfurion. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (Story_08*)
Hero & Hero Powers
Extract Adventure: Story_08 - from patch: 81706
List:
HERO: Archimonde (WARLOCK) - PV:50 - null HERO POWER: Rain of Chaos (NEUTRAL) - Cost:6 - Hero Power Summon two 6/6 Infernals. HERO: Cenarius (DRUID) - PV:30 - null HERO POWER: Learn to Grow (DRUID) - Cost:0 - Hero Power Give the enemy hero a random training card. HERO: Illidan (DEMONHUNTER) - PV:40 - null HERO POWER: Equip Warglaives (NEUTRAL) - Cost:5 - Hero Power Equip the Warglaives of Azzinoth. HERO: Illidan (DEMONHUNTER) - PV:50 - null HERO POWER: Metamorphosis (NEUTRAL) - Cost:5 - Hero Power Deal 4 damage to an enemy minion. HERO: Malfurion (DRUID) - PV:30 - Bear Form HERO POWER: Feral Strength (DRUID) - Cost:0 - Hero Power Restore 2 Health to your hero for each friendly minion. HERO: Malfurion (DRUID) - PV:30 - Cat Form HERO POWER: Feral Frenzy (DRUID) - Cost:0 - Hero Power Gain 2 Attack for each friendly minion. HERO: Malfurion (DRUID) - PV:30 - null HERO: Malfurion (DRUID) - PV:30 - null HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Greater Innervate (DRUID) - Cost:0 - Hero Power If you've cast a spell, gain 1 mana crystal this turn only. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Ensnaring Roots (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 1 turn. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Ensnaring Roots Rank 2 (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 2 turns. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Dispel Nightmare (DRUID) - Cost:2 - Hero Power Remove the curse from a friendly minion. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Tranquility (DRUID) - Cost:2 - Hero Power Restore #2 Health, then give the target +1 Spell Damage if it is at full Health. HERO: Malfurion (DRUID) - PV:30 - null HERO POWER: Tranquility Rank 2 (DRUID) - Cost:2 - Hero Power Restore #3 Health, then give the target +2 Spell Damage if it is at full Health. HERO: Mannoroth (WARLOCK) - PV:40 - null HERO POWER: Felstorm (WARLOCK) - Cost:0 - Hero Power Deal $1 damage to all non-Demon minions. HERO: Ragnaros (SHAMAN) - PV:80 - null HERO POWER: Firelord's Rage (NEUTRAL) - Cost:2 - [x]Hero Power Deal 8 damage split among enemy minions. HERO: Varok Saurfang (DRUID) - PV:30 - null HERO POWER: Survival of the Horde (WARRIOR) - Cost:0 - Passive Hero Power If you have less than 3 minions, your minions have +2/+2 this turn. HERO: Sylvanas Windrunner (HUNTER) - PV:100 - null HERO POWER: Calculation (HUNTER) - Cost:0 - Passive Hero Power After a friendly minion dies, draw a card. HERO: Xavius (WARLOCK) - PV:50 - null HERO POWER: Nightmare Curse (NEUTRAL) - Cost:0 - Hero Power Curse a random enemy minion to attack their hero at the end of their turn.
Miniatures:
Minions
List:
Ancient of Wind: (7) - ATT:5/PV:5 - Choose One - Give your minions Rush; or Summon a 3/4 Hippogryph with Charge. Cenarius: (11) - ATT:0/PV:1 - Dormant Cenarius: (6) - ATT:2/PV:8 - Frenzy: Give your other minions +2/+2. Deathrattle: Go Dormant for 2 turns. Darnassian Nightsaber: (6) - ATT:5/PV:5 - Frenzy: Draw a spell from your deck. Emerald Explorer: (6) - ATT:4/PV:8 - Taunt Battlecry: Discover a Dragon. Forest Owl: (4) - ATT:3/PV:4 - Battlecry and Deathrattle: Discover a Choose One spell. Hamuul Runetotem: (5) - ATT:5/PV:5 - [x]Your first Nature spell each turn costs (0). Deathrattle: Go Dormant for 2 turns. Hamuul Runetotem: (11) - ATT:0/PV:1 - Dormant Illidan Stormrage: (4) - ATT:4/PV:3 - At the start of your turn, add a random Demon Hunter spell to your hand. Deathrattle: Go Dormant for 4 turns. Illidan Stormrage: (11) - ATT:0/PV:1 - Dormant Keeper of the Dream: (4) - ATT:3/PV:4 - Battlecry: Restore #3 Health. Corrupt: Deal 3 damage instead. Keeper of the Dream: (4) - ATT:3/PV:4 - Corrupted Battlecry: Deal 3 damage. Living Lava: (8) - ATT:4/PV:6 - Whenever you cast a Fire spell, gain +2/+2. Naisha: (3) - ATT:3/PV:3 - Stealth At the end of your turn, summon a 1/1 Huntress. Nightmare Demon: (8) - ATT:4/PV:10 - Battlecry: Destroy all enemy minions. Nightmare Fandral: (4) - ATT:3/PV:5 - Your enemy's Choose One cards cost one more. Nightsaber Cub: (3) - ATT:3/PV:3 - After this minion attacks a hero, it gains +1 Health. Nordrassil: (10) - ATT:0/PV:10 - Can't attack. Immune. Battlecry: Deal 1 damage to the enemy hero for each spell you've cast this game. Priestess Maiev: (3) - ATT:1/PV:5 - At the end of your turn, restore #5 Health to all other friendly characters. Deathrattle: Go Dormant for 4 turns. Priestess Maiev: (11) - ATT:0/PV:1 - Dormant Priestess Tyrande: (6) - ATT:2/PV:8 - Spellburst: Restore 2 Health to all friendly characters. Deathrattle: Go Dormant for 2 turns. Priestess Tyrande: (11) - ATT:0/PV:1 - Dormant Sentinel Huntress: (5) - ATT:3/PV:5 - Taunt Costs (0) if you've played a card that costs (5) or more this turn. Tyrande Whisperwind: (6) - ATT:2/PV:8 - [x]Battlecry: Choose a character. If it's friendly, Restore 8 Health. If it's an enemy, deal 8 damage. Deathrattle: Go Dormant for 2 turns. Tyrande Whisperwind: (11) - ATT:0/PV:1 - Dormant Well of Eternity: (4) - ATT:0/PV:12 - At the start of your turn, summon a random demon. Wild Stag: (3) - ATT:2/PV:3 - Taunt Battlecry: Gain +1/+1 for each Choose One spell in your hand. Windward Hippogryph: (4) - ATT:3/PV:4 - Charge
Miniatures:
Spells
List:
Archdruid's Blessing: (0) - Restore $8 Health to random friendly characters. Archdruid's Rage: (0) - Deal $8 damage to random enemies. Corrupting Rage: (3) - [x]Deal $4 damage to all Dragon and Beast minions. Fertilize: (1) - Restore #3 Health. If the target is fully healed, summon a Treant. Grace of Wind: (0) - Give your minions Rush. Guardian of Wind: (0) - Summon a 3/4 Hippogryph with Charge. Guidance: (1) - Look at two spells. Add one to your hand or Overload: (1) to get both. Hopelessness: (3) - Destroy the lowest Health enemy minion. Choose a friendly minion to receive its Health as a bonus. Nature Studies: (1) - Discover a spell. Your next one costs (1) less. Planting: (4) - Summon two 2/2 Treants with Taunt that start Dormant for two turns. Powershifting: (4) - Choose One - Replace your hero with Cat Form or Bear Form for 2 turns. Storm Rage: (5) - Deal fatal damage to Mannoroth. Way of the Archdruid: (4) - Choose One - Deal $8 damage to random enemies or restore $8 Health to random friendly characters. Weeding: (1) - Deal $1 damage to a minion. If that kills it, draw a card. Will of the Wisps: (4) - Fill your board with 1/1 Wisps.
Miniatures:
Weapons
List:
Windrunner's Bow: (6) - ATT:4/DUR:2 - After your hero attacks, summon three reinforcements.
This Story has been postponed from April. Maybe Blizzard has listened to the community and change the way to play this adventure, for the players to not face the same feeling as the last ones.
The new patch has introduced 18 card modifications:
{ "attack": 2, "cardClass": "SHAMAN", "cost": 1, "dbfId": 71314, "elite": true, "health": 8, "hideCost": true, "id": "Story_07_SpiritofFire", "mechanics": [ "DEATHRATTLE", "TRIGGER_VISUAL" ], "name": "Spirit of Fire", "race": "ELEMENTAL", "set": "THE_BARRENS", "text": "[x]<b>Immune</b> to Fire spells. At the\n end of your turn, deal 1 damage\nto all enemy minions.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.", "type": "MINION" } ------------------------ < "text": "[x]<b>Immune</b> to Fire spells. At the\n end of your turn, deal 1 damage\nto all enemy minions.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.", > "text": "[x]Resists Fire spells.\nAt the end of your turn, deal 1\ndamage to all enemy minions.\n<b>Deathrattle:</b> Restore 7 Health to the\nenemy hero. Advance fight.",
{ "attack": 1, "cardClass": "SHAMAN", "cost": 1, "dbfId": 71315, "elite": true, "health": 8, "hideCost": true, "id": "Story_07_SpiritofAir", "mechanics": [ "DEATHRATTLE" ], "name": "Spirit of Air", "race": "ELEMENTAL", "set": "THE_BARRENS", "text": "Can't be targeted by spells.\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.", "type": "MINION" } ------------------------ < "text": "Can't be targeted by spells.\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.", > "text": "Can't be targeted by spells.\n<b>Deathrattle:</b> Restore 7 Health to the enemy hero. Advance fight.",
{ "attack": 2, "cardClass": "SHAMAN", "cost": 1, "dbfId": 71316, "elite": true, "health": 8, "hideCost": true, "id": "Story_07_SpiritofWater", "mechanics": [ "DEATHRATTLE", "TRIGGER_VISUAL" ], "name": "Spirit of Water", "race": "ELEMENTAL", "set": "THE_BARRENS", "text": "[x]<b>Immune</b> to Frost spells.\n At the start of your turn, restore\n1 Health to itself.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.", "type": "MINION" } ------------------------ < "text": "[x]<b>Immune</b> to Frost spells.\n At the start of your turn, restore\n1 Health to itself.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.", > "text": "[x]Resists Frost spells.\nAt the start of your turn, restore 1\nHealth to itself.\n<b>Deathrattle:</b> Restore 7 Health to the\n enemy hero and advance fight.",
{ "attack": 1, "cardClass": "SHAMAN", "cost": 1, "dbfId": 71317, "elite": true, "health": 8, "hideCost": true, "id": "Story_07_SpiritofEarth", "mechanics": [ "DEATHRATTLE", "TAUNT" ], "name": "Spirit of Earth", "race": "ELEMENTAL", "set": "THE_BARRENS", "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.", "type": "MINION" } ------------------------ < "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.", > "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Restore 7 Health to the enemy hero. Advance fight.",
{ "attack": 2, "cardClass": "SHAMAN", "cost": 1, "dbfId": 71318, "elite": true, "health": 8, "hideCost": true, "id": "Story_07_SpiritoftheWild", "mechanics": [ "TRIGGER_VISUAL" ], "name": "Spirit of the Wilds", "race": "ELEMENTAL", "referencedTags": [ "DEATHRATTLE" ], "set": "THE_BARRENS", "text": "[x]<b>Immune</b> to Nature spells.\nAt the start of your turn, give a\nrandom friendly minion +1/+1.\n<b>Deathrattle:</b> Advance fight.", "type": "MINION" } ------------------------ < "name": "Spirit of the Wilds", > "name": "Spirit of the Wild", < "text": "[x]<b>Immune</b> to Nature spells.\nAt the start of your turn, give a\nrandom friendly minion +1/+1.\n<b>Deathrattle:</b> Advance fight.", > "text": "[x]Resists Nature spells.\nAt the start of your turn, give a\nrandom friendly minion +1/+1.\n<b>Deathrattle:</b> Advance fight.",
{ "attack": 4, "cardClass": "NEUTRAL", "cost": 3, "dbfId": 71381, "health": 3, "id": "Story_07_WildElemental", "mechanics": [ "TRIGGER_VISUAL" ], "name": "Wild Elemental", "race": "ELEMENTAL", "set": "THE_BARRENS", "text": "[x]At the end of your turn,\ngive another random\n friendly minion\n+1 Health.", "type": "MINION" } ------------------------ < "text": "[x]At the end of your turn,\ngive another random\n friendly minion\n+1 Health.", > "text": "At the end of your\nturn, give another random\n friendly minion +1 Health.",
{ "attack": 4, "cardClass": "SHAMAN", "cost": 4, "dbfId": 71384, "elite": true, "health": 5, "id": "Story_07_DrekTharMinion", "mechanics": [ "DEATHRATTLE", "SPELLBURST" ], "name": "Drek'Thar", "set": "THE_BARRENS", "text": "<b><b>Spellburst</b>:</b> Summon a random Elemental. <b>Deathrattle:</b> Shuffle this into your deck.", "type": "MINION" } ------------------------ < "cost": 4, > "cost": 6,
{ "cardClass": "NEUTRAL", "cost": 4, "dbfId": 71509, "id": "Story_07_Deathwing_006p2", "name": "Shattering", "set": "THE_BARRENS", "text": "<b>Hero Power</b>\nDestroy the left-most enemy minion and card in your opponent's hand.", "type": "HERO_POWER" } ------------------------ < "cost": 4, > "cost": 2,
{ "cardClass": "NEUTRAL", "cost": 5, "dbfId": 71510, "id": "Story_07_Deathwing_006p3", "name": "Cataclysm", "set": "THE_BARRENS", "text": "[x]<b>Hero Power</b>\nDestroy the left-most enemy\nminion, card in your opponent's\nhand, and top card\nof their deck.", "type": "HERO_POWER" } ------------------------ < "cost": 5, > "cost": 2,
{ "attack": 4, "cardClass": "MAGE", "cost": 8, "dbfId": 71512, "elite": true, "health": 12, "id": "Story_07_Kalecgos", "mechanics": [ "AURA", "BATTLECRY", "DEATHRATTLE" ], "name": "Kalecgos", "race": "DRAGON", "set": "THE_BARRENS", "text": "Your first spell each turn costs (0).\n<b>Battlecry:</b> <b>Discover</b> a spell.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 4 turns.", "type": "MINION" } ------------------------ < "BATTLECRY", < "text": "Your first spell each turn costs (0).\n<b>Battlecry:</b> <b>Discover</b> a spell.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 4 turns.", > "text": "Your first spell each turn costs (0).\n<b>Deathrattle:</b> Go <b>Dormant</b> for 4 turns.",
{ "attack": 5, "cardClass": "NEUTRAL", "cost": 1, "dbfId": 71514, "elite": true, "health": 4, "id": "Story_07_Alexstrasza", "mechanics": [ "DEATHRATTLE", "TRIGGER_VISUAL" ], "name": "Alexstrasza", "race": "DRAGON", "set": "THE_BARRENS", "text": "If your hero dies, resurrect them. <i>(3 Times Remaining)</i>\n<b>Deathrattle:</b> Go <b>Dormant</b> for 2 turns.", "type": "MINION" } ------------------------ < "DEATHRATTLE", < "TRIGGER_VISUAL" > "DEATHRATTLE" < "text": "If your hero dies, resurrect them. <i>(3 Times Remaining)</i>\n<b>Deathrattle:</b> Go <b>Dormant</b> for 2 turns.", > "text": "Revive your hero 2 times.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 2 turns.",
{ "attack": 8, "cardClass": "NEUTRAL", "cost": 4, "dbfId": 71516, "elite": true, "health": 8, "id": "Story_07_Nozdormu", "mechanics": [ "BATTLECRY", "DEATHRATTLE" ], "name": "Nozdormu", "race": "DRAGON", "set": "THE_BARRENS", "text": "<b>Battlecry:</b> Set each player to 10 Mana Crystals.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 1 turn.", "type": "MINION" } ------------------------ < "cardClass": "NEUTRAL", > "cardClass": "MAGE",
{ "cardClass": "NEUTRAL", "cost": 1, "dbfId": 71537, "id": "Story_07_TarethasMemory", "name": "Taretha's Memory", "referencedTags": [ "DEATHRATTLE" ], "set": "THE_BARRENS", "text": "Give your minions \"<b>Deathrattle:</b> Restore #4 Health to your hero.\"", "type": "SPELL" } ------------------------ < "cost": 1, > "cost": 2, < "text": "Give your minions \"<b>Deathrattle:</b> Restore #4 Health to your hero.\"", > "text": "Give your minions \"<b>Deathrattle:</b> Restore #2 Health to your hero.\"",
Spirit of Air: (6) - ATT:1/PV:8 - Can't be targeted by spells. Deathrattle: Restore 2 Health to all friendly characters. Spirit of Earth: (6) - ATT:1/PV:8 - Taunt Deathrattle: Restore 2 Health to all friendly characters. Spirit of Fire: (6) - ATT:2/PV:8 - [x]Immune to Fire spells. At the end of your turn, deal 1 damage to all enemy minions. Deathrattle: Restore 2 Health to all friendly characters. Spirit of Water: (6) - ATT:2/PV:8 - [x]Immune to Frost spells. At the start of your turn, restore 1 Health to itself. Deathrattle: Restore 2 Health to all friendly characters. Spirit of the Wilds: (6) - ATT:2/PV:8 - [x]Immune to Nature spells. At the start of your turn, give a random friendly minion +1/+1. Deathrattle: Restore 2 Health to all friendly characters.
Miniatures:
Spells
List:
Devastate: (1) - Deal $4 damage to a damaged minion.
Book of Mercenaries Chapter 02 will be available some day in May, revealing its Second chapter about Xyrella. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (BOM_02_*)
Hero & Hero Powers
Extract Adventure: BOM_02 - from patch: 81706
List:
HERO: Garona Halforcen (PRIEST) - PV:40 - null HERO POWER: Equip Kingslayers (ROGUE) - Cost:1 - Hero Power Equip the Kingslayers. HERO: Kargal Battlescar (WARRIOR) - PV:30 - null HERO POWER: Keep Watch (WARRIOR) - Cost:3 - Hero Power Summon a random Watch Post. HERO: 0CT0-Bot (MAGE) - PV:30 - null HERO POWER: Eight-legged Freak (MAGE) - Cost:2 - Hero Power Summon a tentacle. HERO: Serena Bloodfeather (PRIEST) - PV:30 - null HERO POWER: Shadow Wing (PRIEST) - Cost:2 - Hero Power Deal 3 damage to a random enemy. You gain 3 Health. HERO: Sludge Beast (SHAMAN) - PV:30 - null HERO POWER: Acidic Body (SHAMAN) - Cost:0 - Passive Hero Power After a minion deals damage to you, deal 2 damage to it. HERO: Tinkerer Sniggles (HUNTER) - PV:30 - null HERO POWER: Tighten Defenses (HUNTER) - Cost:0 - Hero Power Play a random secret. HERO: Trixie Sprockets (ROGUE) - PV:30 - null HERO POWER: Bullseye (ROGUE) - Cost:3 - Hero Power Destroy target minion. HERO: Engineer Whirleygig (PALADIN) - PV:30 - null HERO POWER: On the Loose! (PALADIN) - Cost:0 - Hero Power Gain 3 Attack, then smash your hero into a random enemy minion. HERO: Xyrella (PRIEST) - PV:30 - null HERO: Xyrella (PRIEST) - PV:30 - null HERO: Xyrella (PRIEST) - PV:30 - null HERO: Xyrella (PRIEST) - PV:30 - null HERO: Xyrella and Tavish (PRIEST) - PV:30 - null HERO: Xyrella (PRIEST) - PV:30 - null HERO: Xyrella (PRIEST) - PV:30 - null HERO: Xyrella (PRIEST) - PV:30 - null HERO POWER: Heal (PRIEST) - Cost:2 - Hero Power Restore 4 Health. HERO POWER: Resurrect (PRIEST) - Cost:2 - Hero Power Resurrect your allies. HERO POWER: Big Red Button (WARRIOR) - Cost:2 - [x]Hero Power Activate this turn's Mech Suit power!
Miniatures:
Minions
List:
Baby Elekk: (1) - ATT:2/PV:4 - Taunt Blazing Tentacle: (2) - ATT:2/PV:2 - +2 Fire Spell Damage. Earthen Tentacle: (2) - ATT:2/PV:2 - +2 Nature Spell Damage. Frostbitten Tentacle: (2) - ATT:2/PV:2 - +2 Frost Spell Damage. Mystical Tentacle: (2) - ATT:2/PV:2 - +2 Arcane Spell Damage. Scabbs: (4) - ATT:1/PV:4 - At the end of your turn, Scabbs helps. Deathrattle: Go dormant until resurrected. Tavish: (7) - ATT:2/PV:5 - At the start of your turn, Tavish helps. Deathrattle: Go dormant until resurrected.
Miniatures:
Spells
List:
A Mother's Vow: (1) - If you've restored Health this turn, deal that much damage to all enemy minions. A Wild Animal: (0) - Add a random Beast to your hand. Ensure Xyrella Hero Power: (0) - Ensure Xyrella correctly has HP Heal or Resurrect Haywire: (0) - Casts When Drawn You take 4 damage. One Coin: (0) - Add a Coin to your hand. Tavish Fires a Shot: (0) - Deal 2 damage to a random enemy. Tavish Sets a Trap: (0) - Play a random Hunter Secret. Tavish Shares His Loot: (0) - Add Tavish's Loot to your hand. Tavish Tames a Beast: (0) - Add a copy of Tame Beast to your hand. Tavish's Loot: (2) - What did he scrounge this time? Three Coins: (0) - Add three Coins to your hand. Two Coins: (0) - Add two Coins to your hand. Xyrella's Prayer: (10) - Restore all friendly characters to full Health.
0
Hey guys
Any idea how will it work with the Choose one cards, such as Nourish?
Trigger always the first effect, or randomly?
2
Cool, they changed the original schedule of this card reveal. It was originally scheduled for 21 July 2021 3:00 pm.
I hope they will be more reveal cards in the following days!!
0
Book of Mercenaries Chapter 04 will be available on 13th July, revealing its fourth chapter about Kurtrus.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Hero & Hero Powers
Extract Adventure: BOM_04 - from patch: 86601
List:
HERO: Aranna Starseeker (DEMONHUNTER) - PV:40 - After Kurtrus fled Outland, Illidan sent his finest to retrieve him.HERO POWER: Combination Strike (DEMONHUNTER) - Cost:1 - [x]Hero Power +1 Attack this turn. If a friendly minion attacked, +2 Attack instead.
HERO POWER: Cariel (PALADIN) - Cost:2 - Hero Power Give your minions +1 Attack.
HERO POWER: Cariel (PALADIN) - Cost:2 - Hero Power Give your minions +1 Attack.
HERO: Varden Dawngrasp (MAGE) - PV:30 - null
HERO POWER: Freeze Dance (MAGE) - Cost:3 - Hero Power Deal 8 damage to a random enemy minion and Freeze it.
HERO: Kazakus (WARLOCK) - PV:30 - In an attempt to better understand the naaru, Dawngrasp has allied with Kazakus to find them.
HERO POWER: Potion (WARLOCK) - Cost:3 - Hero Power Create a potion with random effects.
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO POWER: Fashion Weapon (Rank 1) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 2/2 Glaive. (Upgrades after each use until broken.)
HERO POWER: Fashion Weapon (Rank 2) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 3/2 Glaive. (Upgrades after each use until broken.)
HERO POWER: Fashion Weapon (Rank 3) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 4/2 Glaive. (Upgrades after each use until broken.)
HERO POWER: Fashion Weapon(Rank 4) (DEMONHUNTER) - Cost:2 - Hero Power Equip a 5/2 Glaive. (Upgrades after each use until broken.)
HERO POWER: Fashion Weapon (DEMONHUNTER) - Cost:2 - Hero Power Give your Glaive +1 Attack.
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO: Kurtrus (DEMONHUNTER) - PV:30 - null
HERO POWER: Choose an Ally (DEMONHUNTER) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO POWER: Choose an Ally (DEMONHUNTER) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Neeru Fireblade (WARLOCK) - PV:30 - The leader of the Burning Blade will not rest until Anetheron returns.
HERO POWER: Galtak Ered'nash (WARLOCK) - Cost:0 - Passive Hero Power Can only take damage from weapons.
HERO: Rathorian (WARLOCK) - PV:30 - The Cult of the Burning Blade has conspired with demons to bring down the Horde.
HERO POWER: Dirty Cheat (WARLOCK) - Cost:2 - Hero Power Put a minion from your hand into play.
HERO: Samuro (WARRIOR) - PV:30 - Kurtrus wakes from his nightmare and finds a battle is underway.
HERO POWER: Bladestorm (WARRIOR) - Cost:2 - Hero Power Deal 1 damage to all minions.
HERO: Sangtusk (PRIEST) - PV:30 - [x]Bristleback quilboar believe the scarlet stones that give them power are the crystallized blood of their deity, Agamaggan.
HERO POWER: Sanguimancy (PRIEST) - Cost:0 - [x]Passive Hero Power Your cards cost (2) less. After you play a card, take 2 damage.
HERO: Sarilus Foulborne (MAGE) - PV:30 - At Dreadmist Peak, Kurtrus encounters Xyrella, Tavish, and Scabbs in combat with a coldhearted mage.
HERO POWER: Icy Touch (MAGE) - Cost:2 - Hero Power Deal $1 damage. If this kills a minion, summon a Water Elemental.
HERO POWER: Scabbs (ROGUE) - Cost:2 - [x]Hero Power Deal $1 damage to all enemies. Draw a card.
HERO POWER: Scabbs (ROGUE) - Cost:2 - [x]Hero Power Deal $1 damage to all enemies. Draw a card.
HERO: Tamsin Roame (WARLOCK) - PV:30 - Tamsin's quest for power has led her to an altar of fire...and another shard of naaru.
HERO POWER: Swarm of Imps (WARLOCK) - Cost:3 - Hero Power Summon a 3/2 Imp Familiar.
HERO POWER: Tavish (HUNTER) - Cost:2 - Hero Power Summon a 2/2 Crabby with Rush.
HERO POWER: Tavish (WARLOCK) - Cost:2 - Hero Power Summon a 2/2 Crabby with Rush.
HERO POWER: Xyrella (PRIEST) - Cost:2 - Hero Power Restore 2 Health to all friendly characters.
HERO POWER: Xyrella (PRIEST) - Cost:2 - Hero Power Restore 2 Health to all friendly characters.
Miniatures:
Minions
List:
Burning Blade Channeler: (4) - ATT:2/PV:5 - [x]After you summon a Demon, give it +2/+2 and deal 2 damage to your hero.
Cariel Roame: (1) - ATT:4/PV:5 - Taunt Deathrattle: Go Dormant for 2 turns.
Cariel Roame: (1) - ATT:2/PV:30 - Your hero is Immune.
Crabby: (2) - ATT:2/PV:2 - Rush
Dawngrasp's Aquarrior: (2) - ATT:2/PV:4 - Taunt Deathrattle: Summon two 1/1 Elementals that Freeze.
Gizmizzle: (2) - ATT:4/PV:4 - After this attacks, draw a card.
Scabbs: (1) - ATT:1/PV:4 - Poisonous Deathrattle: Go Dormant for 2 turns.
Tavish: (1) - ATT:3/PV:4 - Rush Deathrattle: Go Dormant for 2 turns.
Xyrella: (1) - ATT:2/PV:4 - Lifesteal Deathrattle: Go Dormant for 2 turns.
Miniatures:
Spells
List:
Back to Back: (2) - Kurtrus and Cariel are both Immune until your next turn.
Going Alone: (2) - [x]Discard your non-Outcast cards. For each one, draw a card.
Hurl Glaive: (1) - [x]Deal $2 damage to a minion. Add a temporary copy of this to your hand.
Tamsin's Perfume: (8) - Fully heal your hero. Fill your hand with Warlock spells.
Miniatures:
Weapons
List:
Samuro's Blade: (5) - ATT:3/DUR:3 - Also damages the minions next to whomever your hero attacks.
Miniatures:
2
Book of Heroes Chapter 09 will be available on 20th July, revealing its ninth chapter about Gul’dan.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Hero & Hero Powers
Extract Adventure: Story_09 - from patch: 86601
List:
HERO: Chieftains of the Horde (WARRIOR) - PV:30 - The hour has come to corrupt the orcs so they will serve as Kil'jaeden's army.HERO POWER: Instruments of War (WARRIOR) - Cost:0 - The orc chieftains gather on the eve of battle...
HERO: Durotan (WARRIOR) - PV:30 - null
HERO: Fenris Wolfbrother (HUNTER) - PV:30 - null
HERO: Fenris Wolfbrother (HUNTER) - PV:30 - null
HERO: Grommash Hellscream (WARRIOR) - PV:30 - null
HERO: Grommash Hellscream (WARRIOR) - PV:30 - null
HERO: Gul'dan (SHAMAN) - PV:30 - null
HERO POWER: Resist (SHAMAN) - Cost:2 - Hero Power Restore 1 Health to your hero for each spell in your hand.
HERO: Gul'dan (SHAMAN) - PV:30 - null
HERO POWER: Resist Rank 2 (SHAMAN) - Cost:2 - Hero Power Restore 2 Health to your hero for each spell in your hand.
HERO: Gul'dan (WARLOCK) - PV:30 - null
HERO: Gul'dan (WARLOCK) - PV:30 - null
HERO POWER: Cup of Unity (WARLOCK) - Cost:2 - Hero Power If there are no enemy minions, offer the Blood of Mannoroth to a chieftain.
HERO: Gul'dan (WARLOCK) - PV:30 - null
HERO POWER: Demonic Replacement (WARLOCK) - Cost:4 - Hero Power Deal 1 damage to your hero. Replace a non-Legendary enemy minion with a friendly Demon that costs 1 less.
HERO: Gul'dan (WARLOCK) - PV:30 - null
HERO POWER: Demonic Replacement Rank 2 (WARLOCK) - Cost:4 - [x]Hero Power Deal 1 damage to your hero. Replace a non-Legendary enemy minion with a friendly Demon that costs 1 more (up to 10).
HERO: Gul'dan (WARLOCK) - PV:30 - null
HERO POWER: Rain of Destruction (WARLOCK) - Cost:3 - Hero Power Deal 3 damage to a minion. If it dies, deal 2 damage to adjacent minions.
HERO: Gul'dan (WARLOCK) - PV:30 - null
HERO POWER: Rain of Destruction Rank 2 (WARLOCK) - Cost:2 - Hero Power Deal 3 damage to a minion. If it dies, deal 2 damage to adjacent minions.
HERO: Hurkan Skullsplinter (WARRIOR) - PV:30 - null
HERO: Hurkan Skullsplinter (WARRIOR) - PV:30 - null
HERO: Kargath Bladefist (WARRIOR) - PV:30 - null
HERO: Kargath Bladefist (WARRIOR) - PV:30 - null
HERO: Kilrogg Deadeye (WARRIOR) - PV:30 - null
HERO: Kilrogg Deadeye (WARRIOR) - PV:30 - null
HERO: Medivh (MAGE) - PV:50 - Despite the great distance, this powerful stranger has invaded your mind in a sudden vision!
HERO POWER: Equip Atiesh (MAGE) - Cost:3 - Hero Power Equip Atiesh.
HERO: Ner'zhul (SHAMAN) - PV:30 - Respected by all the orc clans, Ner'zhul will be instrumental to your master's plans.
HERO POWER: Spiritual Growth (SHAMAN) - Cost:1 - Hero Power Deal $1 damage to all non-Deathrattle minions.
HERO: Orgrim Doomhammer (WARRIOR) - PV:30 - null
HERO: Orgrim Doomhammer (WARRIOR) - PV:50 - The tides of war have turned in favor of this insolent upstart. As warchief, he now controls your fate.
HERO POWER: Warchief's Vengeance (WARRIOR) - Cost:0 - Passive Hero Power Your minions have +1/+1 while you have a weapon equipped.
HERO: Fallen Soldier (DEATHKNIGHT) - PV:60 - War has taken its toll on the people of Azeroth. Perhaps you could use this to your advantage...
HERO: Teron Gorefiend (DEATHKNIGHT) - PV:60 - null
HERO POWER: Dark Infusion (DEATHKNIGHT) - Cost:0 - Passive Hero Power Convert fatal damage to minions into Health for this soldier.
HERO: Throne of the Elements (SHAMAN) - PV:30 - Young shaman traditionally visit this landmark to receive the elements' blessings and power.
HERO POWER: Fury of the Elements (SHAMAN) - Cost:0 - Passive Hero Power If you have fewer cards than your opponent, destroy the top card of their deck.
HERO: Tomb Guardian (WARLOCK) - PV:100 - By betraying Orgrim, you can divert your forces to the Tomb of Sargeras and seize its power for your own.
HERO POWER: Eye of Sargeras (WARLOCK) - Cost:0 - [x]Passive Hero Power Destroy 1 of your opponent's Mana Crystals every other turn until 1 remains. (increases each use)
HERO: Forgotten Warrior (WARRIOR) - PV:30 - No one living remembers the leader of Gul'dan's village, but the legacy of his cruelty outlasted him.
HERO POWER: Bully the Weak (WARRIOR) - Cost:2 - Hero Power Deal the damage of the highest Attack minion to the enemy hero.
HERO: Zuluhed the Whacked (SHAMAN) - PV:30 - null
HERO: Zuluhed the Whacked (SHAMAN) - PV:30 - null
Miniatures:
Minions
List:
Abyssal Enforcer: (7) - ATT:6/PV:6 - Battlecry: Deal 3 damage to all other characters.
Animated Broomstick: (1) - ATT:1/PV:1 - Rush Battlecry: Give your other minions Rush.
Baby Elekk: (1) - ATT:2/PV:4 - Taunt
Batterhead: (8) - ATT:3/PV:12 - Rush. After this attacks and kills a minion, it may attack again.
Bladed Lady: (6) - ATT:6/PV:6 - [x]Rush Costs (1) if your hero has 6 or more Attack.
Bloodclaw Dragon: (5) - ATT:5/PV:7 - Taunt, Charge Whenever this minion takes damage, deal 2 damage to the enemy hero.
Bonechewer Raider: (3) - ATT:3/PV:3 - Battlecry: If there is a damaged minion, gain +1/+1 and Rush.
Bonechewer Vanguard: (7) - ATT:4/PV:10 - [x]Taunt Whenever this minion takes damage, gain +2 Attack.
Cache of Cash: (1) - ATT:0/PV:3 - Deathrattle: Give each player two Coins.
Cho'gall: (7) - ATT:7/PV:7 - [x]Spellburst: The next spell you cast this turn costs Health instead of Mana. Deathrattle: Go Dormant for 2 turns.
Cho'gall: (11) - ATT:0/PV:1 - Dormant
Clefthoof: (4) - ATT:3/PV:5 - null
Darkglare: (2) - ATT:2/PV:3 - After your hero takes damage, refresh a Mana Crystal.
Deathweb Spider: (5) - ATT:4/PV:6 - Battlecry: If your hero took damage this turn, gain Lifesteal.
Defeated Soldier: (3) - ATT:3/PV:5 - Deathrattle: Add a Coin to your opponent's hand.
Dire Wolf Alpha: (2) - ATT:2/PV:2 - Adjacent minions have +1 Attack.
Disturbed Spirit: (2) - ATT:2/PV:2 - Whenever a minion dies, gain +1/+1.
Doomguard: (5) - ATT:5/PV:7 - Charge. Battlecry: Discard two random cards.
Dragon Egg: (1) - ATT:0/PV:2 - Whenever this minion takes damage, summon a 2/1 Whelp.
Draka: (3) - ATT:3/PV:5 - All wolf minions have +1 Health.
Dread Infernal: (6) - ATT:6/PV:6 - Battlecry: Deal 1 damage to ALL other characters.
Dunemaul Shaman: (4) - ATT:5/PV:4 - Windfury, Overload: (1) 50% chance to attack the wrong enemy.
Durotan: (3) - ATT:3/PV:4 - null
Duskbreaker: (4) - ATT:3/PV:3 - Battlecry: If you're holding a Dragon, deal 3 damage to all other minions.
Elekk Grazer: (5) - ATT:4/PV:5 - [x]Taunt Deathrattle: Summon a 2/4 Baby Elekk with Taunt.
Fantastic Firebird: (4) - ATT:3/PV:5 - Windfury
Fel Lord Betrug: (8) - ATT:5/PV:7 - [x]Whenever you draw a minion, summon a copy with Rush that dies at end of turn.
Felhound: (1) - ATT:2/PV:1 - Rush
Felrattler: (3) - ATT:3/PV:2 - [x]Rush Deathrattle: Deal 1 damage to all enemy minions.
Fenris Wolfbrother: (3) - ATT:3/PV:4 - null
Flame Imp: (1) - ATT:3/PV:2 - Battlecry: Deal 3 damage to your hero.
Forgotten Clan Fighter: (6) - ATT:4/PV:6 - Frenzy: Deal 2 damage to the enemy Hero.
Forgotten Clan Shaman: (6) - ATT:1/PV:5 - Battlecry: Return all enemy minions to your opponent's hand. Deathrattle: Shuffle this into your deck.
Forgotten Clan Shaman: (6) - ATT:1/PV:5 - Battlecry: Return all enemy minions to your opponent's hand.
Garona Halforcen: (4) - ATT:5/PV:4 - [x]Also damages the minions next to whomever she attacks. Deathrattle: Go Dormant for 2 turns.
Grommash Hellscream: (8) - ATT:4/PV:9 - null
Helboar: (1) - ATT:2/PV:1 - Deathrattle: Give a random Beast in your hand +1/+1.
Hoarding Dragon: (4) - ATT:5/PV:6 - Deathrattle: Give your opponent two Coins.
Hungry Dragon: (4) - ATT:5/PV:6 - Battlecry: Summon a random 1-Cost minion for your opponent.
Hurkan Skullsplinter: (3) - ATT:3/PV:4 - null
Imp: (1) - ATT:1/PV:1 - null
Jumbo Imp: (10) - ATT:8/PV:8 - Costs (1) less whenever a friendly Demon dies while this is in your hand.
Kargath Bladefist: (3) - ATT:3/PV:4 - null
Kilrogg Deadeye: (3) - ATT:3/PV:7 - Whenever your opponent draws a card, deal 2 damage to a random enemy.
Kilrogg Deadeye: (3) - ATT:3/PV:7 - null
Lake Thresher: (5) - ATT:4/PV:6 - Also damages the minions next to whomever this attacks.
Locust: (1) - ATT:1/PV:1 - Rush
Maim Blackhand: (7) - ATT:3/PV:10 - Whenever a Dragon minion is played, lose 1 Attack.
Nightshade Matron: (4) - ATT:5/PV:5 - Rush Battlecry: Discard your highest Cost card.
Orgrim Doomhammer: (3) - ATT:3/PV:4 - null
Orgrim Doomhammer: (3) - ATT:3/PV:4 - null
Primordial Protector: (8) - ATT:6/PV:6 - [x]Battlecry: Draw your highest Cost spell. Summon a random minion with the same Cost.
Raging Infernal: (10) - ATT:8/PV:8 - Costs (1) less for each other Demon on the battlefield.
Raven Familiar: (2) - ATT:2/PV:2 - Battlecry: Reveal a spell in each deck. If yours costs more, draw it.
Ravenous Familiar: (2) - ATT:3/PV:4 - Rush Overkill: Discard your lowest Cost card and draw a card.
Rend Blackhand: (7) - ATT:8/PV:4 - If a minion has (0) Attack, attack it.
Riftcleaver: (6) - ATT:7/PV:5 - Battlecry: Destroy a minion. Your hero takes damage equal to its Health.
Servant of Kalimos: (5) - ATT:4/PV:5 - [x]Battlecry: If you played an Elemental last turn, Discover an Elemental.
Shadow Council Necrolyte: (3) - ATT:3/PV:4 - Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage.
Shadow Council Warlock: (2) - ATT:3/PV:3 - [x]Your Demons cost (1) less. Deathrattle: Add 'Shadow Council' to your hand.
Shadow Council Warlock: (2) - ATT:3/PV:3 - [x]Your Demons cost (1) less. Deathrattle: Add 'Shadow Council' to your hand.
Skeleton: (5) - ATT:5/PV:5 - null
Soulwringer: (6) - ATT:6/PV:6 - Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush.@ (@)
Spirit Jailer: (1) - ATT:1/PV:3 - Battlecry: Shuffle 2 Soul Fragments into your deck.
Spirit of Teron'gor: (3) - ATT:6/PV:8 - null
Spirit of Teron'gor: (3) - ATT:6/PV:8 - When this reaches 20 Health, fuse its consciousness with the Fallen Soldier.
Sporebat: (4) - ATT:4/PV:5 - Taunt
Stormreaver Warlock: (1) - ATT:2/PV:4 - Spellburst: Add a copy of the spell to your hand. It costs (0).
Stormwatcher: (7) - ATT:4/PV:8 - Windfury
Suspicious Elemental: (6) - ATT:6/PV:6 - Battlecry: Deal 2 damage to all enemy Elementals.
Teron'gor: (3) - ATT:3/PV:4 - [x]Battlecry: Destroy a minion. If drawn this turn, instead destroy all enemy minions.
Teron'gor: (3) - ATT:3/PV:4 - Battlecry: Give all friendly Deathrattle minions +1/+1.
Vicious Felhound: (3) - ATT:2/PV:5 - [x]Taunt If you control 2 or more, your Demons cost (1) less per Vicious Felhound. Deathrattle: Summon a 2/2 Felhound with Rush.
Violet Wurm: (8) - ATT:7/PV:7 - Deathrattle: Summon seven 1/1 Grubs.
Void Drinker: (5) - ATT:4/PV:5 - [x]Taunt. Battlecry: Destroy a Soul Fragment in your deck to gain +3/+3.
Volcanic Drake: (6) - ATT:6/PV:4 - Costs (1) less for each minion that died this turn.
Vulgar Homunculus: (2) - ATT:2/PV:4 - Taunt Battlecry: Deal 2 damage to your hero.
Weakened Elemental: (3) - ATT:2/PV:6 - Battlecry: Deal 2 damage to itself. Deathrattle: Give your minions +1/+1.
Wild Spirit Wolf: (5) - ATT:4/PV:6 - Whenever a friendly minion takes damage, also deal it to the enemy hero.
Worthless Imp: (1) - ATT:1/PV:1 - null
Wretched Elemental: (1) - ATT:2/PV:1 - After you cast a spell or play an Elemental, give this minion +1 Health.
Zuluhed the Whacked: (7) - ATT:5/PV:9 - Battlecry: Give your minions +2/+2 and Lifesteal.
Zuluhed the Whacked: (7) - ATT:5/PV:9 - null
Miniatures:
Spells
List:
A Suspicious Mind: (0) - Start Lethal Puzzle 1-3.
An Effective Method: (3) - Start Board Clear Puzzle 1-3.
Blastcrystal Potion: (4) - Destroy a minion and one of your Mana Crystals.
Board Clear: (0) - Clear the battlefield of all minions!
Channeling Souls: (1) - Start Board Clear Puzzle 1-1.
Curse of Weakness: (2) - Echo Give all enemy minions -2 Attack until your next turn.
Darkest Hour: (6) - Destroy all friendly minions. For each one, summon a random minion from your deck.
Demonfire: (2) - Deal $2 damage to a minion. If it’s a friendly Demon, give it +2/+2 instead.
Drain Soul: (2) - Lifesteal Deal $3 damage to a minion.
Ensnare Soul: (0) - Deal $3 damage to your hero. Return two friendly minions that died this game to your hand.
Exploit the Weakness: (0) - Start Lethal Puzzle 1-6.
Felfire Potion: (6) - Deal $5 damage to all characters.
Fiendish Circle: (3) - [x]Summon four 1/1 Imps.
Font of Power: (1) - Discover a Mage minion. If your deck has no minions, keep all 3.
Grimoire of Sacrifice: (1) - Destroy a friendly minion. Deal $2 damage to all enemy minions.
Hand of Gul'dan: (6) - When you play or discard this, draw 3 cards.
Harvest Soul: (0) - Destroy a minion and give its stats to the Spirit of Teron'gor.
Hellfire: (4) - Deal $3 damage to ALL characters.
Hunting Wolves: (0) - Start Lethal Puzzle 1-5.
Hysteria: (4) - [x]Choose an enemy minion. It attacks random minions until it dies.
Lethal: (0) - Destroy the enemy minions.
Mortal Coil: (1) - Deal $1 damage to a minion. If that kills it, draw a card.
Never Outnumbered: (0) - Start Lethal Puzzle 1-7.
Power of Gul'dan: (6) - Draw 3 cards. Outcast: Reduce their Cost by (3).
Primordial Studies: (1) - Discover a Spell Damage minion. Your next one costs (1) less.
Rain of Fire: (1) - Deal $1 damage to all characters.
Raise Dead: (0) - Deal $3 damage to your hero. Return two friendly minions that died this game to your hand.
Ring Toss: (4) - Discover a Secret and cast it. Corrupt: Discover 2 instead.
Ring Toss: (4) - Corrupted Discover 2 Secrets and cast them.
Ritual of Doom: (0) - Destroy a friendly minion. If you had 5 or more, summon a 5/5 Demon.
School Spirits: (3) - [x]Deal $2 damage to all minions. Shuffle 2 Soul Fragments into your deck.
Sense Demons: (3) - Draw 2 Demons from your deck.
Serpentshrine Portal: (3) - Deal $3 damage. Summon a random 3-Cost minion. Overload: (1)
Shadow Bolt: (3) - Deal $4 damage to a minion.
Shadow Council: (1) - Replace your hand with random Demons. Give them +2/+2.
Shadow Council: (1) - Replace your hand with random Demons. Give them +2/+2.
Soul Rend: (4) - [x]Deal $5 damage to all minions. Destroy a card in your deck for each killed.
Soul Shear: (2) - [x]Deal $3 damage to a minion. Shuffle 2 Soul Fragments into your deck.
The First to Drink: (1) - Start Lethal Puzzle 1-1.
The Importance of Sacrifice: (0) - Start Lethal Puzzle 1-4.
The Soularium: (1) - Draw 3 cards. At the end of your turn, discard them.
The Warchief's Honor: (0) - Start Lethal Puzzle 1-2.
The Warlock's Spectacle: (0) - Start Lethal Puzzle 1-8.
Torment Soul: (0) - Destroy 3 Soul Fragments in your deck to deal 3 damage to all minions.
Unholy Gathering: (2) - Start Board Clear Puzzle 1-2.
Miniatures:
Weapons
List:
Atiesh: (3) - ATT:1/DUR:3 - [x]After you cast a spell, summon a random minion of that Cost. Lose 1 Durability.
Desperate Claw: (3) - ATT:2/DUR:3 - Has +1 Attack while you have Overloaded Mana Crystals.
Miniatures:
1
In addition to the patch description from Blizzard, I've noticed that a new skin will be available for the Warlock class: Shadowmoon Gul'dan
It will be available by purchasing the Shadowmoon Gul'dan bundle later on.
It's already viewable in the collection.
Edit: Just noticed that it's related to the [Book of heroes]:Gul’dan available on the 20th July. :(
3
Just tried this one and won on the first try, keeping Stargazer Luna & Flamewaker in hand when the game started.
### Brawl Deck
# Class: Mage
# Format: Wild
#
# 2x (1) Arcane Missiles
# 2x (1) Ice Lance
# 2x (1) Lab Partner
# 2x (1) Wand Thief
# 1x (2) Astromancer Solarian
# 2x (2) Conjure Mana Biscuit
# 2x (2) Frostbolt
# 1x (2) Imprisoned Phoenix
# 2x (2) Incanter's Flow
# 1x (2) Primordial Glyph
# 2x (2) Research Project
# 2x (2) Runed Orb
# 2x (2) Sorcerer's Apprentice
# 2x (3) Arcane Intellect
# 2x (3) Cinderstorm
# 2x (3) Flamewaker
# 1x (3) Stargazer Luna
#
AAEBAcz6AwSYxALu9gKNuwOH5AMNrAG0BOYElgXjEfvsArT8AsG4A4XNA6TRA4XkA9DsA/yeBAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
0
The Book of Heroes Chapter 08 will be available on June 22nd.
Patch 84593 has included some changes since the last extract, 35 modifications, and 3 new minion cards.
I've extracted the whole new set of cards. Feel free to check the difference with my first post.
Disclaimers:
Hero & Hero Powers
Extract Adventure: Story_08 - from patch: 84593
List:
HERO: Archimonde (WARLOCK) - PV:50 - Millennia have passed, but the demons have finally returned to invade Azeroth once more.HERO POWER: Rain of Chaos (NEUTRAL) - Cost:6 - Hero Power Summon two 6/6 Infernals.
HERO: Cenarius (DRUID) - PV:30 - The ancient Forest Lord chose you to become his pupil after looking deeply into your heart.
HERO POWER: Learn to Grow (DRUID) - Cost:0 - Hero Power Give the enemy hero a random training card.
HERO: Illidan (DEMONHUNTER) - PV:40 - Your brother's demonic powers have changed him, and he's lashing out against his own allies.
HERO POWER: Equip Warglaives (NEUTRAL) - Cost:5 - Hero Power Equip the Warglaives of Azzinoth.
HERO: Illidan (DEMONHUNTER) - PV:50 - Embittered against his own people, Illidan has resisted Maiev's attempts to return him to his prison.
HERO POWER: Metamorphosis (NEUTRAL) - Cost:2 - Hero Power Deal 4 damage to an enemy minion.
HERO: Bear Form (DRUID) - PV:30 - [x]Replace your Hero Power with Feral Strength (Restore 2 Health to your hero for each friendly minion.)
HERO POWER: Feral Strength (DRUID) - Cost:0 - Hero Power Restore 2 Health to your hero for each friendly minion.
HERO: Cat Form (DRUID) - PV:30 - [x]Replace your Hero Power with Feral Frenzy (Gain 2 Attack for each friendly minion.)
HERO POWER: Feral Frenzy (DRUID) - Cost:0 - Hero Power Gain 2 Attack for each friendly minion.
HERO: Malfurion (DRUID) - PV:30 - null
HERO: Malfurion (DRUID) - PV:30 - null
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Greater Innervate (DRUID) - Cost:0 - Hero Power If you've cast a spell, gain 1 mana crystal this turn only.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Ensnaring Roots (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 1 turn.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Ensnaring Roots Rank 2 (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 2 turns.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Dispel Nightmare (DRUID) - Cost:2 - Hero Power Remove the curse from a friendly minion.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Tranquility (DRUID) - Cost:2 - Hero Power Restore #2 Health, then give the target Spell Damage +1 if it is at full Health.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Tranquility Rank 2 (DRUID) - Cost:2 - Hero Power Restore #3 Health, then give the target Spell Damage +2 if it is at full Health.
HERO: Mannoroth (WARLOCK) - PV:40 - This mighty pit lord leads the demon army using the Well of Eternity as a portal to bring in more invaders.
HERO POWER: Felstorm (WARLOCK) - Cost:1 - Hero Power Deal $1 damage to all non-Demon minions.
HERO: Ragnaros (SHAMAN) - PV:90 - The Fire Lord will burn down the World Tree unless you and the other guardians stop him!
HERO POWER: Firelord's Rage (SHAMAN) - Cost:0 - [x]Hero Power Deal 8 damage split among all enemies.
HERO: Varok Saurfang (WARRIOR) - PV:30 - null
HERO POWER: Survival of the Horde (WARRIOR) - Cost:0 - Passive Hero Power If you have less than 3 minions, your minions have +1/+1 this turn.
HERO: Sylvanas Windrunner (HUNTER) - PV:100 - Tensions between the Horde and Alliance have reached the breaking point under the new warchief.
HERO POWER: Calculation (HUNTER) - Cost:0 - Passive Hero Power After a friendly minion dies, draw a card.
HERO: Xavius (WARLOCK) - PV:50 - The source of corruption within the Emerald Dream has never been revealed... until now.
HERO POWER: Nightmare Curse (NEUTRAL) - Cost:0 - Hero Power Curse a random enemy minion to attack their hero at the end of their turn.
Miniatures:
Minions
List:
Ancient of Wind: (7) - ATT:5/PV:5 - Choose One - Give your minions Rush; or Summon a 3/4 Hippogryph with Charge.
Cenarius: (11) - ATT:0/PV:1 - Dormant
Cenarius: (6) - ATT:2/PV:8 - Frenzy: Give your other minions +2/+2. Deathrattle: Go Dormant for 2 turns.
Darnassian Nightsaber: (6) - ATT:5/PV:5 - Frenzy: Draw a spell from your deck.
Emerald Explorer: (6) - ATT:4/PV:8 - Taunt Battlecry: Discover a Dragon.
Forest Owl: (4) - ATT:3/PV:4 - Battlecry and Deathrattle: Discover a Choose One spell.
Hamuul Runetotem: (5) - ATT:3/PV:5 - [x]Your first Nature spell each turn costs (0). Deathrattle: Go Dormant for 2 turns.
Hamuul Runetotem: (11) - ATT:0/PV:1 - Dormant
Illidan Stormrage: (4) - ATT:4/PV:3 - At the start of your turn, add a random Demon Hunter spell to your hand. Deathrattle: Go Dormant for 4 turns.
Illidan Stormrage: (11) - ATT:0/PV:1 - Dormant
Keeper of the Dream: (4) - ATT:3/PV:4 - Battlecry: Restore #3 Health. Corrupt: Deal 3 damage instead.
Keeper of the Dream: (4) - ATT:3/PV:4 - Corrupted Battlecry: Deal 3 damage.
Living Lava: (8) - ATT:4/PV:6 - Whenever you cast a Fire spell, gain +2/+2.
Naisha: (3) - ATT:3/PV:3 - Stealth At the end of your turn, summon a 1/1 Huntress.
Nightmare Demon: (8) - ATT:4/PV:10 - Battlecry: Destroy all enemy minions.
Nightmare Fandral: (4) - ATT:3/PV:5 - Your enemy's Choose One cards cost one more.
Nightsaber Cub: (3) - ATT:3/PV:3 - After this minion attacks a hero, it gains +1 Health.
Nordrassil: (10) - ATT:0/PV:10 - Can't attack. Immune. Battlecry: Deal 1 damage to the enemy hero for each spell you've cast this game.
Priestess Maiev: (3) - ATT:1/PV:5 - At the end of your turn, restore #5 Health to all other friendly characters. Deathrattle: Go Dormant for 4 turns.
Priestess Maiev: (11) - ATT:0/PV:1 - Dormant
Priestess Maiev: (3) - ATT:1/PV:5 - At the end of your turn, restore #5 Health to all other friendly characters. Deathrattle: Go Dormant for 4 turns.
Priestess Tyrande: (6) - ATT:2/PV:8 - Spellburst: Restore 2 Health to all friendly characters. Deathrattle: Go Dormant for 2 turns.
Priestess Tyrande: (11) - ATT:0/PV:1 - Dormant
Sentinel Huntress: (5) - ATT:3/PV:5 - Taunt Costs (0) if you've played a card that costs (5) or more this turn.
Tyrande Whisperwind: (6) - ATT:2/PV:8 - [x]Battlecry: Choose a character. If it's friendly, Restore 8 Health. If it's an enemy, deal 8 damage. Deathrattle: Go Dormant for 2 turns.
Tyrande Whisperwind: (11) - ATT:0/PV:1 - Dormant
Undercity Huckster: (2) - ATT:2/PV:2 - Deathrattle: Add a random card to your hand (from your opponent's class).
Varok Saurfang: (6) - ATT:5/PV:8 - Battlecry: Deal 3 damage to the enemy hero.
Well of Eternity: (4) - ATT:0/PV:12 - Immune At the start of your turn, summon a random demon.
Wild Stag: (3) - ATT:2/PV:3 - Taunt Battlecry: Gain +1/+1 for each Choose One spell in your hand.
Windward Hippogryph: (4) - ATT:3/PV:4 - Charge
Miniatures:
Spells
List:
Archdruid's Blessing: (0) - Restore $8 Health to random friendly characters.
Archdruid's Rage: (0) - Deal $8 damage to random enemies.
Corrupting Rage: (3) - [x]Deal $4 damage to all Dragon and Beast minions.
Fertilize: (1) - Training Card Restore #3 Health. If the target is fully healed, summon a Treant.
Grace of Wind: (0) - Give your minions Rush.
Guardian of Wind: (0) - Summon a 3/4 Hippogryph with Charge.
Guidance: (1) - Look at two spells. Add one to your hand or Overload: (1) to get both.
Hopelessness: (3) - Destroy the lowest Health enemy minion. Choose a friendly minion to receive its Health as a bonus.
Nature Studies: (1) - Discover a spell. Your next one costs (1) less.
Planting: (4) - Training Card Summon two 2/2 Treants with Taunt that start Dormant for two turns.
Powershifting: (4) - Choose One - Replace your hero with Cat Form or Bear Form for 2 turns.
Storm Rage: (5) - Deal fatal damage to Mannoroth and all enemy minions.
Way of the Archdruid: (4) - Choose One - Deal $8 damage to random enemies or restore $8 Health to random friendly characters.
Weeding: (1) - Training Card Deal $1 damage to a minion. If that kills it, draw a card.
Will of the Wisps: (4) - Fill your board with 1/1 Wisps.
Miniatures:
Weapons
List:
Windrunner's Bow: (6) - ATT:4/DUR:2 - After your hero attacks, summon three reinforcements.
Miniatures:
0
Book of Mercenaries Chapter 03 will be available on 15th June, revealing its Thrid chapter about Guff.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Extract Adventure: BOM_03 - from patch: 84593
Hero & Hero Powers
Extract Adventure: BOM_03 - from patch: 84593
List:
HERO: Lady Anacondra (ROGUE) - PV:30 - [x]Druids eager to restore life to the Barrens were the first to fall to the corrupting force deep within the caverns.HERO POWER: Serpent's Bite (ROGUE) - Cost:0 - Hero Power Give a friendly Beast Poisonous.
HERO: An Angry Treant (DRUID) - PV:30 - Things with Guff start off a bit rough.
HERO POWER: Nature's Grasp (DRUID) - Cost:3 - Hero Power Summon a 2/2 Treant with Taunt.
HERO: Barak Kodobane (HUNTER) - PV:30 - Dawngrasp's theory leads the party to another Barrens oasis.
HERO POWER: Kolkar Might (HUNTER) - Cost:3 - Hero Power Draw a 1, 2, or 3-cost spell.
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Guff's Buffs (DRUID) - Cost:2 - Hero Power Give a minion +2/+2 until end of turn.
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Ask for Help (DRUID) - Cost:0 - Passive Hero Power Choose an ally to help you in battle!
HERO: Guff (DRUID) - PV:30 - null
HERO POWER: Guff's Buffs (DRUID) - Cost:2 - Hero Power Give a minion +4/+4 until end of turn.
HERO POWER: Bru'kan (SHAMAN) - Cost:2 - Hero Power Deal 2 damage. Gain Spell Damage +2 this turn.
HERO POWER: Dawngrasp (MAGE) - Cost:1 - Hero Power Summon a 1/1 Ice Shard that Freezes.
HERO POWER: Rokara (WARRIOR) - Cost:2 - Hero Power Give a friendly minion +1/+1 and Taunt.
HERO POWER: Tamsin (WARLOCK) - Cost:2 - Hero Power Reduce the cost of a spell in your hand by (3).
HERO: Mutanus (SHAMAN) - PV:30 - In isolated ecosystems, unexpected species may rise to the status of apex predator.
HERO POWER: Devour (SHAMAN) - Cost:3 - Hero Power Eat a random minion in your opponent's hand. Gain its Attack and Health.
HERO POWER: Murstrosity (SHAMAN) - Cost:0 - Passive Hero Power Your Murlocs have +2/+2.
HERO: Naralex (WARLOCK) - PV:50 - null
HERO: Void Naralex (WARLOCK) - PV:50 - His dream interrupted by the Void Shard's power, Naralex now fills the Wailing Caverns with his nightmares.
HERO POWER: Void Shard (WARLOCK) - Cost:3 - Hero Power Makes a Nightmare.
HERO: A Party of Adventurers (PALADIN) - PV:30 - Deep in the Wailing Caverns, Guff and company stumble upon a group of rival adventurers.
HERO POWER: Help Wanted (PALADIN) - Cost:2 - Hero Power Summon two 2/2 Adventurers with random bonus effects.
HERO: Cannonmaster Smythe (PALADIN) - PV:30 - [x]The caverns are filled with slimy, violent creatures. There are snapjaws there as well.
HERO POWER: To Your Stations! (PALADIN) - Cost:3 - Passive Hero Power After you play a secret, summon a 3/3 Soldier.
HERO: Vapos (MAGE) - PV:30 - The waters of the oasis will rise to protect its secrets.
HERO POWER: Elementary (MAGE) - Cost:2 - Hero Power Add a random Mage spell to your hand.
Miniatures:
Minions
List:
Baby Kodo: (2) - ATT:3/PV:3 - Rush
Bru'kan: (1) - ATT:5/PV:6 - Spell Damage +3 Deathrattle: Go Dormant for 2 turns.
Bubbling Fissure: (5) - ATT:3/PV:10 - Can't attack. Deathrattle: Advance fight.
Bubbling Fissure: (5) - ATT:3/PV:10 - Can't attack. Deathrattle: Advance fight.
Bubbling Fissure: (5) - ATT:3/PV:10 - Can't attack. Deathrattle: Advance fight.
Dawngrasp: (1) - ATT:4/PV:4 - [x]Freeze any minion damaged by this minion. Deathrattle: Go Dormant for 2 turns.
Deviate Nightmare: (2) - ATT:4/PV:1 - Poisonous Rush
Hamuul Runetotem: (5) - ATT:5/PV:5 - Need Text
Lil' Snapjaw: (2) - ATT:2/PV:3 - Divine Shield
Northwatch Soldier: (3) - ATT:3/PV:3 - null
Rokara: (1) - ATT:6/PV:5 - Rush Deathrattle: Go Dormant for 2 turns.
Tamsin: (1) - ATT:3/PV:5 - Spellburst: Summon an Imp Familiar. Deathrattle: Go Dormant for 2 turns.
Thunder Bluff: (5) - ATT:0/PV:10 - Taunt Cannot be targeted by spells or hero powers. Deathrattle: Deal 10 damage to your hero.
Void Shard: (1) - ATT:0/PV:1 - null
Miniatures:
Spells
List:
Guff Trips: (8) - Casts When Drawn Gain +5 Attack and Armor, then Guff attacks a random enemy minion and its neighbors.
Rest and Relaxation: (3) - Draw two minions. Gain Armor equal to their combined Health.
Suddenly Snapjaw: (0) - Casts When Drawn Summon a 2/3 Snapjaw with Divine Shield. It attacks immediately.
The Power of Love: (2) - Gain control of an enemy minion until end of turn.
Miniatures:
Weapons
List:
Miniatures:
0
This Book Of Mercenaries is now live, but patch 84593 is including some changes.
20 cards modifications
"cardClass": "PRIEST",
"cost": 2,
"dbfId": 71545,
"id": "BOM_02_Serena_02p",
"mechanics": [
"LIFESTEAL"
],
"name": "Shadow Wing",
"set": "THE_BARRENS",
"text": "<b>Hero Power</b>\n<b>Lifesteal</b>\nDeal $3 damage.",
"type": "HERO_POWER"
}
------------------------
< "mechanics": [
< "LIFESTEAL"
< ],
< "text": "<b>Hero Power</b>\n<b>Lifesteal</b>\nDeal $3 damage.",
> "text": "<b>Hero Power</b>\nDeal 3 damage to a random enemy. You gain 3 Health.",
"cardClass": "SHAMAN",
"cost": 0,
"dbfId": 71555,
"hideCost": true,
"id": "BOM_02_SludgeBeast_03p",
"mechanics": [
"TRIGGER_VISUAL"
],
"name": "Glub Blub",
"set": "THE_BARRENS",
"text": "<b>Passive Hero Power</b>\nAt the start of your turn, summon a 2/4 Reverberating Ooze.",
"type": "HERO_POWER"
}
------------------------
< "mechanics": [
< "TRIGGER_VISUAL"
< ],
< "name": "Glub Blub",
> "name": "Acidic Body",
< "text": "<b>Passive Hero Power</b>\nAt the start of your turn, summon a 2/4 Reverberating Ooze.",
> "text": "<b>Passive Hero Power</b>\nAfter a minion deals damage to you, deal 2 damage to it.",
"cardClass": "PALADIN",
"cost": 0,
"dbfId": 71556,
"hideCost": true,
"id": "BOM_02_Whirleygig_04p",
"mechanics": [
"AI_MUST_PLAY"
],
"name": "On the Loose!",
"set": "THE_BARRENS",
"text": "[x]<b>Hero Power</b>\nGive your hero +3 Attack and <b>Immune</b> this turn.",
"type": "HERO_POWER"
}
------------------------
< "text": "[x]<b>Hero Power</b>\nGive your hero +3 Attack and <b>Immune</b> this turn.",
> "text": "<b>Hero Power</b>\nGain 3 Attack, then smash your hero into a random enemy minion.",
"cardClass": "ROGUE",
"cost": 4,
"dbfId": 71560,
"id": "BOM_02_Trixie_05p",
"name": "Bullseye",
"set": "THE_BARRENS",
"text": "<b>Hero Power</b>\nDestroy target minion.",
"type": "HERO_POWER"
}
------------------------
< "cost": 4,
> "cost": 3,
"cardClass": "HUNTER",
"cost": 0,
"dbfId": 71565,
"id": "BOM_02_Sniggles_06p",
"mechanics": [
"AI_MUST_PLAY"
],
"name": "Tighten Defenses",
"referencedTags": [
"SECRET"
],
"set": "THE_BARRENS",
"text": "[x]<b>Hero Power</b>\nAdd a copy of a <b>Secret</b>\nin your deck to your hand.",
"type": "HERO_POWER"
}
------------------------
< "referencedTags": [
< "SECRET"
< ],
< "text": "[x]<b>Hero Power</b>\nAdd a copy of a <b>Secret</b>\nin your deck to your hand.",
> "text": "<b>Hero Power</b>\nPlay a random secret.",
"cardClass": "MAGE",
"cost": 2,
"dbfId": 71641,
"id": "BOM_02_Octobot_07p",
"name": "Eight-armed Freak",
"set": "THE_BARRENS",
"text": "<b>Hero Power</b>\nSummon three tentacles.",
"type": "HERO_POWER"
}
------------------------
< "name": "Eight-armed Freak",
> "name": "Eight-legged Freak",
< "text": "<b>Hero Power</b>\nSummon three tentacles.",
> "text": "<b>Hero Power</b>\nSummon a tentacle.",
"cardClass": "PRIEST",
"cost": 2,
"dbfId": 71643,
"id": "BOM_02_Xyrella_01p1",
"name": "Heal",
"set": "THE_BARRENS",
"text": "<b>Hero Power</b>\nRestore 3 Health.",
"type": "HERO_POWER"
}
------------------------
< "text": "<b>Hero Power</b>\nRestore 3 Health.",
> "text": "<b>Hero Power</b>\nRestore 4 Health.",
"attack": 2,
"cardClass": "HUNTER",
"cost": 2,
"dbfId": 71647,
"health": 4,
"id": "BOM_02_Tavish_01t",
"mechanics": [
"DEATHRATTLE",
"TRIGGER_VISUAL"
],
"name": "Tavish",
"referencedTags": [
"RUSH"
],
"set": "THE_BARRENS",
"text": "[x]<b>Rush</b>. After this attacks and\nkills a minion, add <b>Tavish's Loot</b>\nto your hand. <b>Deathrattle:</b> Go\n<b>Dormant</b> until resurrected.",
"type": "MINION"
}
------------------------
< "cost": 2,
> "cost": 7,
< "health": 4,
> "health": 5,
< "referencedTags": [
< "RUSH"
< ],
< "text": "[x]<b>Rush</b>. After this attacks and\nkills a minion, add <b>Tavish's Loot</b>\nto your hand. <b>Deathrattle:</b> Go\n<b>Dormant</b> until resurrected.",
> "text": "At the start of your turn, Tavish helps. <b>Deathrattle</b>: Go dormant until resurrected.",
"attack": 1,
"cardClass": "ROGUE",
"cost": 4,
"dbfId": 71800,
"health": 3,
"id": "BOM_02_Scabbs_06t",
"mechanics": [
"DEATHRATTLE",
"POISONOUS"
],
"name": "Scabbs",
"referencedTags": [
"RUSH"
],
"set": "THE_BARRENS",
"text": "<b>Rush</b>. <b>Poisonous</b>.\n<b>Deathrattle</b>: Go <b>Dormant</b> until resurrected.",
"type": "MINION"
}
------------------------
< "health": 3,
> "health": 4,
< "DEATHRATTLE",
< "POISONOUS"
> "DEATHRATTLE"
< "referencedTags": [
< "RUSH"
< ],
< "text": "<b>Rush</b>. <b>Poisonous</b>.\n<b>Deathrattle</b>: Go <b>Dormant</b> until resurrected.",
> "text": "At the end of your turn, Scabbs helps. <b>Deathrattle</b>: Go dormant until resurrected.",
"attack": 2,
"cardClass": "PRIEST",
"cost": 1,
"dbfId": 71895,
"health": 4,
"id": "BOM_02_BabyElekk_02t",
"mechanics": [
"TAUNT"
],
"name": "Baby Elekk",
"race": "BEAST",
"set": "THE_BARRENS",
"text": "<b>Taunt</b>",
"type": "MINION"
}
------------------------
< "race": "BEAST",
"cardClass": "HUNTER",
"cost": 1,
"dbfId": 71897,
"id": "BOM_02_TavishsLoot_01s",
"name": "Tavish's Loot",
"set": "THE_BARRENS",
"text": "What did he scrounge this time?",
"type": "SPELL"
}
------------------------
< "cost": 1,
> "cost": 2,
"cardClass": "WARRIOR",
"dbfId": 71943,
"health": 30,
"id": "BOM_02_Kargal_001hb",
"name": "Kargal Battlescar",
"set": "THE_BARRENS",
"text": "<i>Belligerent orc grunts defend the frontier of the Horde's domain.</i>",
"type": "HERO"
}
------------------------
< "text": "<i>Belligerent orc grunts defend the frontier of the Horde's domain.</i>",
"cardClass": "PRIEST",
"dbfId": 71946,
"health": 30,
"id": "BOM_02_Serena_002hb",
"name": "Serena Bloodfeather",
"set": "THE_BARRENS",
"text": "[x]<i>Witchwing Harpies mark\n the end of many young\nmercenaries in the Dry Hills.</i>",
"type": "HERO"
}
------------------------
< "text": "[x]<i>Witchwing Harpies mark\n the end of many young\nmercenaries in the Dry Hills.</i>",
"cardClass": "SHAMAN",
"dbfId": 71947,
"health": 30,
"id": "BOM_02_SludgeBeast_003hb",
"name": "Sludge Beast",
"set": "THE_BARRENS",
"text": "<i>Venture Co. has constructed an oil rig at Sludge Fen despite protests from the local population.</i>",
"type": "HERO"
}
------------------------
< "text": "<i>Venture Co. has constructed an oil rig at Sludge Fen despite protests from the local population.</i>",
"cardClass": "PALADIN",
"dbfId": 71948,
"health": 40,
"id": "BOM_02_Whirleygig_004hb",
"name": "Engineer Whirleygig",
"set": "THE_BARRENS",
"text": "<i>There is a name for Tavish's plan to break through the goblins' defenses. It's called \"stealing.\"</i>",
"type": "HERO"
}
------------------------
< "health": 40,
> "health": 30,
< "text": "<i>There is a name for Tavish's plan to break through the goblins' defenses. It's called \"stealing.\"</i>",
"cardClass": "ROGUE",
"dbfId": 71951,
"health": 30,
"id": "BOM_02_Trixie_005hb",
"name": "Trixie Sprockets",
"set": "THE_BARRENS",
"text": "<i>Xyrella grips the shredder's controls. She thinks of her vision and feels it coming true...</i>",
"type": "HERO"
}
------------------------
< "text": "<i>Xyrella grips the shredder's controls. She thinks of her vision and feels it coming true...</i>",
"cardClass": "HUNTER",
"dbfId": 71955,
"health": 30,
"id": "BOM_02_Sniggles_006hb",
"name": "Tinkerer Sniggles",
"set": "THE_BARRENS",
"text": "<i>Sniggles outfitted the oil rig\nwith the most dangerous\nsecurity system this side\nof the Netherstorm.</i>",
"type": "HERO"
}
------------------------
< "text": "<i>Sniggles outfitted the oil rig\nwith the most dangerous\nsecurity system this side\nof the Netherstorm.</i>",
"cardClass": "MAGE",
"dbfId": 71957,
"health": 30,
"id": "BOM_02_Octobot_007hb",
"name": "0CT0-Bot",
"set": "THE_BARRENS",
"text": "<i>On the Black Lake, at the top of the Iron Tower, Xyrella finds what she has long searched for...</i>",
"type": "HERO"
}
------------------------
< "text": "<i>On the Black Lake, at the top of the Iron Tower, Xyrella finds what she has long searched for...</i>",
"cardClass": "PRIEST",
"dbfId": 71958,
"health": 40,
"id": "BOM_02_Garona_008hb",
"name": "Garona Halforcen",
"set": "THE_BARRENS",
"text": "[x]<i>Xyrella clutches the shard.\nShe will not give it up,\nnot to anyone.</i>",
"type": "HERO"
}
------------------------
< "text": "[x]<i>Xyrella clutches the shard.\nShe will not give it up,\nnot to anyone.</i>",
"cardClass": "PRIEST",
"cost": 1,
"dbfId": 72797,
"elite": true,
"id": "BOM_02_XyrellasPrayer_01s",
"name": "A Mother's Vow",
"set": "THE_BARRENS",
"text": "If you've restored Health this turn, deal that much damage to all enemy minions.",
"type": "SPELL"
}
------------------------
< "elite": true,
2 new cards
Hero & Hero Powers
List:
HERO POWER: Big Red Button (WARRIOR) - Cost:2 - [x]Hero Power Activate this turn's Mech Suit power!Miniatures:
Minions
List:
Naaru Shard: (1) - ATT:0/PV:1 - null
Miniatures:
0
The event was scheduled for 10 hours and finally was running only for ~ 4.5 hours.
I like the fact that Blizzard forget that they have players all around the world, and that kind of events is just frustating all players from Asia-Pacific zone, and certainly most of the European/Middle-East ones.
They should allow us to retrieve the drops for watching the recorded video during the following 24/48 hours. This will put more equity for all players.
Unfortunatelly, I'm not sure if this is something achievable from Twitch or Youtube. :(
Anyway, I watched the replay and it was nice to see new people face battling for the price. Well played All.
0
Battletag: Akinaux#Region: EUTrade Only?: Yes, you go firstCompleted, thanks to RoDShottas#--10
4
Actually, digging deeper in the card database, I noticed more "???" cards, with a total of 12 cards:
??? - id: BAR_730 - type: MINION - mechanics: null
??? - id: BAR_731 - type: MINION - mechanics: ["RUSH"]
??? - id: BAR_732 - type: SPELL - mechanics: null
??? - id: BAR_734 - type: HERO_POWER - mechanics: null
??? - id: BAR_741 - type: MINION - mechanics: ["DEATHRATTLE"]
??? - id: BAR_742 - type: SPELL - mechanics: null
??? - id: BAR_746 - type: MINION - mechanics: ["RUSH"]
??? - id: BAR_747 - type: HERO_POWER - mechanics: null
??? - id: BAR_752 - type: SPELL - mechanics: null
??? - id: BAR_753 - type: HERO_POWER - mechanics: null
??? - id: BAR_761 - type: HERO_POWER - mechanics: null
??? - id: BAR_762 - type: SPELL - mechanics: null
I let you guys solve the mystery
1
Book of Heroes Chapter 08 will be available later this month or beginning of next month, revealing its eighth chapter about Malfurion.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Hero & Hero Powers
Extract Adventure: Story_08 - from patch: 81706
List:
HERO: Archimonde (WARLOCK) - PV:50 - nullHERO POWER: Rain of Chaos (NEUTRAL) - Cost:6 - Hero Power Summon two 6/6 Infernals.
HERO: Cenarius (DRUID) - PV:30 - null
HERO POWER: Learn to Grow (DRUID) - Cost:0 - Hero Power Give the enemy hero a random training card.
HERO: Illidan (DEMONHUNTER) - PV:40 - null
HERO POWER: Equip Warglaives (NEUTRAL) - Cost:5 - Hero Power Equip the Warglaives of Azzinoth.
HERO: Illidan (DEMONHUNTER) - PV:50 - null
HERO POWER: Metamorphosis (NEUTRAL) - Cost:5 - Hero Power Deal 4 damage to an enemy minion.
HERO: Malfurion (DRUID) - PV:30 - Bear Form
HERO POWER: Feral Strength (DRUID) - Cost:0 - Hero Power Restore 2 Health to your hero for each friendly minion.
HERO: Malfurion (DRUID) - PV:30 - Cat Form
HERO POWER: Feral Frenzy (DRUID) - Cost:0 - Hero Power Gain 2 Attack for each friendly minion.
HERO: Malfurion (DRUID) - PV:30 - null
HERO: Malfurion (DRUID) - PV:30 - null
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Greater Innervate (DRUID) - Cost:0 - Hero Power If you've cast a spell, gain 1 mana crystal this turn only.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Ensnaring Roots (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 1 turn.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Ensnaring Roots Rank 2 (DRUID) - Cost:2 - Hero Power Turn an enemy minion Dormant for 2 turns.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Dispel Nightmare (DRUID) - Cost:2 - Hero Power Remove the curse from a friendly minion.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Tranquility (DRUID) - Cost:2 - Hero Power Restore #2 Health, then give the target +1 Spell Damage if it is at full Health.
HERO: Malfurion (DRUID) - PV:30 - null
HERO POWER: Tranquility Rank 2 (DRUID) - Cost:2 - Hero Power Restore #3 Health, then give the target +2 Spell Damage if it is at full Health.
HERO: Mannoroth (WARLOCK) - PV:40 - null
HERO POWER: Felstorm (WARLOCK) - Cost:0 - Hero Power Deal $1 damage to all non-Demon minions.
HERO: Ragnaros (SHAMAN) - PV:80 - null
HERO POWER: Firelord's Rage (NEUTRAL) - Cost:2 - [x]Hero Power Deal 8 damage split among enemy minions.
HERO: Varok Saurfang (DRUID) - PV:30 - null
HERO POWER: Survival of the Horde (WARRIOR) - Cost:0 - Passive Hero Power If you have less than 3 minions, your minions have +2/+2 this turn.
HERO: Sylvanas Windrunner (HUNTER) - PV:100 - null
HERO POWER: Calculation (HUNTER) - Cost:0 - Passive Hero Power After a friendly minion dies, draw a card.
HERO: Xavius (WARLOCK) - PV:50 - null
HERO POWER: Nightmare Curse (NEUTRAL) - Cost:0 - Hero Power Curse a random enemy minion to attack their hero at the end of their turn.
Miniatures:
Minions
List:
Ancient of Wind: (7) - ATT:5/PV:5 - Choose One - Give your minions Rush; or Summon a 3/4 Hippogryph with Charge.
Cenarius: (11) - ATT:0/PV:1 - Dormant
Cenarius: (6) - ATT:2/PV:8 - Frenzy: Give your other minions +2/+2. Deathrattle: Go Dormant for 2 turns.
Darnassian Nightsaber: (6) - ATT:5/PV:5 - Frenzy: Draw a spell from your deck.
Emerald Explorer: (6) - ATT:4/PV:8 - Taunt Battlecry: Discover a Dragon.
Forest Owl: (4) - ATT:3/PV:4 - Battlecry and Deathrattle: Discover a Choose One spell.
Hamuul Runetotem: (5) - ATT:5/PV:5 - [x]Your first Nature spell each turn costs (0). Deathrattle: Go Dormant for 2 turns.
Hamuul Runetotem: (11) - ATT:0/PV:1 - Dormant
Illidan Stormrage: (4) - ATT:4/PV:3 - At the start of your turn, add a random Demon Hunter spell to your hand. Deathrattle: Go Dormant for 4 turns.
Illidan Stormrage: (11) - ATT:0/PV:1 - Dormant
Keeper of the Dream: (4) - ATT:3/PV:4 - Battlecry: Restore #3 Health. Corrupt: Deal 3 damage instead.
Keeper of the Dream: (4) - ATT:3/PV:4 - Corrupted Battlecry: Deal 3 damage.
Living Lava: (8) - ATT:4/PV:6 - Whenever you cast a Fire spell, gain +2/+2.
Naisha: (3) - ATT:3/PV:3 - Stealth At the end of your turn, summon a 1/1 Huntress.
Nightmare Demon: (8) - ATT:4/PV:10 - Battlecry: Destroy all enemy minions.
Nightmare Fandral: (4) - ATT:3/PV:5 - Your enemy's Choose One cards cost one more.
Nightsaber Cub: (3) - ATT:3/PV:3 - After this minion attacks a hero, it gains +1 Health.
Nordrassil: (10) - ATT:0/PV:10 - Can't attack. Immune. Battlecry: Deal 1 damage to the enemy hero for each spell you've cast this game.
Priestess Maiev: (3) - ATT:1/PV:5 - At the end of your turn, restore #5 Health to all other friendly characters. Deathrattle: Go Dormant for 4 turns.
Priestess Maiev: (11) - ATT:0/PV:1 - Dormant
Priestess Tyrande: (6) - ATT:2/PV:8 - Spellburst: Restore 2 Health to all friendly characters. Deathrattle: Go Dormant for 2 turns.
Priestess Tyrande: (11) - ATT:0/PV:1 - Dormant
Sentinel Huntress: (5) - ATT:3/PV:5 - Taunt Costs (0) if you've played a card that costs (5) or more this turn.
Tyrande Whisperwind: (6) - ATT:2/PV:8 - [x]Battlecry: Choose a character. If it's friendly, Restore 8 Health. If it's an enemy, deal 8 damage. Deathrattle: Go Dormant for 2 turns.
Tyrande Whisperwind: (11) - ATT:0/PV:1 - Dormant
Well of Eternity: (4) - ATT:0/PV:12 - At the start of your turn, summon a random demon.
Wild Stag: (3) - ATT:2/PV:3 - Taunt Battlecry: Gain +1/+1 for each Choose One spell in your hand.
Windward Hippogryph: (4) - ATT:3/PV:4 - Charge
Miniatures:
Spells
List:
Archdruid's Blessing: (0) - Restore $8 Health to random friendly characters.
Archdruid's Rage: (0) - Deal $8 damage to random enemies.
Corrupting Rage: (3) - [x]Deal $4 damage to all Dragon and Beast minions.
Fertilize: (1) - Restore #3 Health. If the target is fully healed, summon a Treant.
Grace of Wind: (0) - Give your minions Rush.
Guardian of Wind: (0) - Summon a 3/4 Hippogryph with Charge.
Guidance: (1) - Look at two spells. Add one to your hand or Overload: (1) to get both.
Hopelessness: (3) - Destroy the lowest Health enemy minion. Choose a friendly minion to receive its Health as a bonus.
Nature Studies: (1) - Discover a spell. Your next one costs (1) less.
Planting: (4) - Summon two 2/2 Treants with Taunt that start Dormant for two turns.
Powershifting: (4) - Choose One - Replace your hero with Cat Form or Bear Form for 2 turns.
Storm Rage: (5) - Deal fatal damage to Mannoroth.
Way of the Archdruid: (4) - Choose One - Deal $8 damage to random enemies or restore $8 Health to random friendly characters.
Weeding: (1) - Deal $1 damage to a minion. If that kills it, draw a card.
Will of the Wisps: (4) - Fill your board with 1/1 Wisps.
Miniatures:
Weapons
List:
Windrunner's Bow: (6) - ATT:4/DUR:2 - After your hero attacks, summon three reinforcements.
Miniatures:
0
This Story has been postponed from April. Maybe Blizzard has listened to the community and change the way to play this adventure, for the players to not face the same feeling as the last ones.
The new patch has introduced 18 card modifications:
{
"cardClass": "WARRIOR",
"dbfId": 71179,
"health": 30,
"id": "Story_07_Thrall_001hp",
"name": "Thrall",
"set": "THE_BARRENS",
"type": "HERO"
}
------------------------
< "health": 30,
> "health": 15,
{
"cardClass": "NEUTRAL",
"cost": 3,
"dbfId": 71203,
"id": "Story_07_Deathwing_006p",
"name": "Fiery Grip",
"set": "THE_BARRENS",
"text": "<b>Hero Power</b>\nDestroy the left-most enemy minion.",
"type": "HERO_POWER"
}
------------------------
< "cost": 3,
> "cost": 2,
{
"attack": 2,
"cardClass": "NEUTRAL",
"cost": 1,
"dbfId": 71286,
"elite": true,
"health": 8,
"hideCost": true,
"id": "Story_07_MountainCat",
"mechanics": [
"TAUNT"
],
"name": "Mountain Cat",
"race": "BEAST",
"referencedTags": [
"DEATHRATTLE"
],
"set": "THE_BARRENS",
"text": "<b>Taunt</b>\n<b>Deathrattle:</b> Kill 2\nMountain Cats to\nadvance fight.",
"type": "MINION"
}
------------------------
< "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Kill 2\nMountain Cats to\nadvance fight.",
> "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Kill 2 to advance fight.",
{
"attack": 2,
"cardClass": "SHAMAN",
"cost": 1,
"dbfId": 71314,
"elite": true,
"health": 8,
"hideCost": true,
"id": "Story_07_SpiritofFire",
"mechanics": [
"DEATHRATTLE",
"TRIGGER_VISUAL"
],
"name": "Spirit of Fire",
"race": "ELEMENTAL",
"set": "THE_BARRENS",
"text": "[x]<b>Immune</b> to Fire spells. At the\n end of your turn, deal 1 damage\nto all enemy minions.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.",
"type": "MINION"
}
------------------------
< "text": "[x]<b>Immune</b> to Fire spells. At the\n end of your turn, deal 1 damage\nto all enemy minions.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.",
> "text": "[x]Resists Fire spells.\nAt the end of your turn, deal 1\ndamage to all enemy minions.\n<b>Deathrattle:</b> Restore 7 Health to the\nenemy hero. Advance fight.",
{
"attack": 1,
"cardClass": "SHAMAN",
"cost": 1,
"dbfId": 71315,
"elite": true,
"health": 8,
"hideCost": true,
"id": "Story_07_SpiritofAir",
"mechanics": [
"DEATHRATTLE"
],
"name": "Spirit of Air",
"race": "ELEMENTAL",
"set": "THE_BARRENS",
"text": "Can't be targeted by spells.\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.",
"type": "MINION"
}
------------------------
< "text": "Can't be targeted by spells.\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.",
> "text": "Can't be targeted by spells.\n<b>Deathrattle:</b> Restore 7 Health to the enemy hero. Advance fight.",
{
"attack": 2,
"cardClass": "SHAMAN",
"cost": 1,
"dbfId": 71316,
"elite": true,
"health": 8,
"hideCost": true,
"id": "Story_07_SpiritofWater",
"mechanics": [
"DEATHRATTLE",
"TRIGGER_VISUAL"
],
"name": "Spirit of Water",
"race": "ELEMENTAL",
"set": "THE_BARRENS",
"text": "[x]<b>Immune</b> to Frost spells.\n At the start of your turn, restore\n1 Health to itself.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.",
"type": "MINION"
}
------------------------
< "text": "[x]<b>Immune</b> to Frost spells.\n At the start of your turn, restore\n1 Health to itself.\n<b>Deathrattle:</b> Advance fight and\nrestore 15 Health to Thrall.",
> "text": "[x]Resists Frost spells.\nAt the start of your turn, restore 1\nHealth to itself.\n<b>Deathrattle:</b> Restore 7 Health to the\n enemy hero and advance fight.",
{
"attack": 1,
"cardClass": "SHAMAN",
"cost": 1,
"dbfId": 71317,
"elite": true,
"health": 8,
"hideCost": true,
"id": "Story_07_SpiritofEarth",
"mechanics": [
"DEATHRATTLE",
"TAUNT"
],
"name": "Spirit of Earth",
"race": "ELEMENTAL",
"set": "THE_BARRENS",
"text": "<b>Taunt</b>\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.",
"type": "MINION"
}
------------------------
< "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Advance fight and restore 15 Health to Thrall.",
> "text": "<b>Taunt</b>\n<b>Deathrattle:</b> Restore 7 Health to the enemy hero. Advance fight.",
{
"attack": 2,
"cardClass": "SHAMAN",
"cost": 1,
"dbfId": 71318,
"elite": true,
"health": 8,
"hideCost": true,
"id": "Story_07_SpiritoftheWild",
"mechanics": [
"TRIGGER_VISUAL"
],
"name": "Spirit of the Wilds",
"race": "ELEMENTAL",
"referencedTags": [
"DEATHRATTLE"
],
"set": "THE_BARRENS",
"text": "[x]<b>Immune</b> to Nature spells.\nAt the start of your turn, give a\nrandom friendly minion +1/+1.\n<b>Deathrattle:</b> Advance fight.",
"type": "MINION"
}
------------------------
< "name": "Spirit of the Wilds",
> "name": "Spirit of the Wild",
< "text": "[x]<b>Immune</b> to Nature spells.\nAt the start of your turn, give a\nrandom friendly minion +1/+1.\n<b>Deathrattle:</b> Advance fight.",
> "text": "[x]Resists Nature spells.\nAt the start of your turn, give a\nrandom friendly minion +1/+1.\n<b>Deathrattle:</b> Advance fight.",
{
"attack": 4,
"cardClass": "NEUTRAL",
"cost": 3,
"dbfId": 71381,
"health": 3,
"id": "Story_07_WildElemental",
"mechanics": [
"TRIGGER_VISUAL"
],
"name": "Wild Elemental",
"race": "ELEMENTAL",
"set": "THE_BARRENS",
"text": "[x]At the end of your turn,\ngive another random\n friendly minion\n+1 Health.",
"type": "MINION"
}
------------------------
< "text": "[x]At the end of your turn,\ngive another random\n friendly minion\n+1 Health.",
> "text": "At the end of your\nturn, give another random\n friendly minion +1 Health.",
{
"attack": 4,
"cardClass": "SHAMAN",
"cost": 4,
"dbfId": 71384,
"elite": true,
"health": 5,
"id": "Story_07_DrekTharMinion",
"mechanics": [
"DEATHRATTLE",
"SPELLBURST"
],
"name": "Drek'Thar",
"set": "THE_BARRENS",
"text": "<b><b>Spellburst</b>:</b> Summon a random Elemental. <b>Deathrattle:</b> Shuffle this into your deck.",
"type": "MINION"
}
------------------------
< "cost": 4,
> "cost": 6,
{
"cardClass": "NEUTRAL",
"cost": 4,
"dbfId": 71509,
"id": "Story_07_Deathwing_006p2",
"name": "Shattering",
"set": "THE_BARRENS",
"text": "<b>Hero Power</b>\nDestroy the left-most enemy minion and card in your opponent's hand.",
"type": "HERO_POWER"
}
------------------------
< "cost": 4,
> "cost": 2,
{
"cardClass": "NEUTRAL",
"cost": 5,
"dbfId": 71510,
"id": "Story_07_Deathwing_006p3",
"name": "Cataclysm",
"set": "THE_BARRENS",
"text": "[x]<b>Hero Power</b>\nDestroy the left-most enemy\nminion, card in your opponent's\nhand, and top card\nof their deck.",
"type": "HERO_POWER"
}
------------------------
< "cost": 5,
> "cost": 2,
{
"attack": 4,
"cardClass": "MAGE",
"cost": 8,
"dbfId": 71512,
"elite": true,
"health": 12,
"id": "Story_07_Kalecgos",
"mechanics": [
"AURA",
"BATTLECRY",
"DEATHRATTLE"
],
"name": "Kalecgos",
"race": "DRAGON",
"set": "THE_BARRENS",
"text": "Your first spell each turn costs (0).\n<b>Battlecry:</b> <b>Discover</b> a spell.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 4 turns.",
"type": "MINION"
}
------------------------
< "BATTLECRY",
< "text": "Your first spell each turn costs (0).\n<b>Battlecry:</b> <b>Discover</b> a spell.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 4 turns.",
> "text": "Your first spell each turn costs (0).\n<b>Deathrattle:</b> Go <b>Dormant</b> for 4 turns.",
{
"attack": 5,
"cardClass": "NEUTRAL",
"cost": 1,
"dbfId": 71514,
"elite": true,
"health": 4,
"id": "Story_07_Alexstrasza",
"mechanics": [
"DEATHRATTLE",
"TRIGGER_VISUAL"
],
"name": "Alexstrasza",
"race": "DRAGON",
"set": "THE_BARRENS",
"text": "If your hero dies, resurrect them. <i>(3 Times Remaining)</i>\n<b>Deathrattle:</b> Go <b>Dormant</b> for 2 turns.",
"type": "MINION"
}
------------------------
< "DEATHRATTLE",
< "TRIGGER_VISUAL"
> "DEATHRATTLE"
< "text": "If your hero dies, resurrect them. <i>(3 Times Remaining)</i>\n<b>Deathrattle:</b> Go <b>Dormant</b> for 2 turns.",
> "text": "Revive your hero 2 times.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 2 turns.",
{
"attack": 8,
"cardClass": "NEUTRAL",
"cost": 4,
"dbfId": 71516,
"elite": true,
"health": 8,
"id": "Story_07_Nozdormu",
"mechanics": [
"BATTLECRY",
"DEATHRATTLE"
],
"name": "Nozdormu",
"race": "DRAGON",
"set": "THE_BARRENS",
"text": "<b>Battlecry:</b> Set each player to 10 Mana Crystals.\n<b>Deathrattle:</b> Go <b>Dormant</b> for 1 turn.",
"type": "MINION"
}
------------------------
< "cardClass": "NEUTRAL",
> "cardClass": "MAGE",
{
"cardClass": "NEUTRAL",
"cost": 1,
"dbfId": 71537,
"id": "Story_07_TarethasMemory",
"name": "Taretha's Memory",
"referencedTags": [
"DEATHRATTLE"
],
"set": "THE_BARRENS",
"text": "Give your minions \"<b>Deathrattle:</b> Restore #4 Health to your hero.\"",
"type": "SPELL"
}
------------------------
< "cost": 1,
> "cost": 2,
< "text": "Give your minions \"<b>Deathrattle:</b> Restore #4 Health to your hero.\"",
> "text": "Give your minions \"<b>Deathrattle:</b> Restore #2 Health to your hero.\"",
{
"cardClass": "MAGE",
"cost": 10,
"dbfId": 71633,
"id": "Story_07_FocusingIrisSpell",
"name": "Focusing Iris",
"set": "THE_BARRENS",
"text": "Replace your Hero Power with Focusing Iris.",
"type": "SPELL"
}
------------------------
< "cost": 10,
> "cost": 7,
and 6 new cards
Minions
List:
Spirit of Air: (6) - ATT:1/PV:8 - Can't be targeted by spells. Deathrattle: Restore 2 Health to all friendly characters.
Spirit of Earth: (6) - ATT:1/PV:8 - Taunt Deathrattle: Restore 2 Health to all friendly characters.
Spirit of Fire: (6) - ATT:2/PV:8 - [x]Immune to Fire spells. At the end of your turn, deal 1 damage to all enemy minions. Deathrattle: Restore 2 Health to all friendly characters.
Spirit of Water: (6) - ATT:2/PV:8 - [x]Immune to Frost spells. At the start of your turn, restore 1 Health to itself. Deathrattle: Restore 2 Health to all friendly characters.
Spirit of the Wilds: (6) - ATT:2/PV:8 - [x]Immune to Nature spells. At the start of your turn, give a random friendly minion +1/+1. Deathrattle: Restore 2 Health to all friendly characters.
Miniatures:
Spells
List:
Devastate: (1) - Deal $4 damage to a damaged minion.
Miniatures:
2
Book of Mercenaries Chapter 02 will be available some day in May, revealing its Second chapter about Xyrella.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Hero & Hero Powers
Extract Adventure: BOM_02 - from patch: 81706
List:
HERO: Garona Halforcen (PRIEST) - PV:40 - nullHERO POWER: Equip Kingslayers (ROGUE) - Cost:1 - Hero Power Equip the Kingslayers.
HERO: Kargal Battlescar (WARRIOR) - PV:30 - null
HERO POWER: Keep Watch (WARRIOR) - Cost:3 - Hero Power Summon a random Watch Post.
HERO: 0CT0-Bot (MAGE) - PV:30 - null
HERO POWER: Eight-legged Freak (MAGE) - Cost:2 - Hero Power Summon a tentacle.
HERO: Serena Bloodfeather (PRIEST) - PV:30 - null
HERO POWER: Shadow Wing (PRIEST) - Cost:2 - Hero Power Deal 3 damage to a random enemy. You gain 3 Health.
HERO: Sludge Beast (SHAMAN) - PV:30 - null
HERO POWER: Acidic Body (SHAMAN) - Cost:0 - Passive Hero Power After a minion deals damage to you, deal 2 damage to it.
HERO: Tinkerer Sniggles (HUNTER) - PV:30 - null
HERO POWER: Tighten Defenses (HUNTER) - Cost:0 - Hero Power Play a random secret.
HERO: Trixie Sprockets (ROGUE) - PV:30 - null
HERO POWER: Bullseye (ROGUE) - Cost:3 - Hero Power Destroy target minion.
HERO: Engineer Whirleygig (PALADIN) - PV:30 - null
HERO POWER: On the Loose! (PALADIN) - Cost:0 - Hero Power Gain 3 Attack, then smash your hero into a random enemy minion.
HERO: Xyrella (PRIEST) - PV:30 - null
HERO: Xyrella (PRIEST) - PV:30 - null
HERO: Xyrella (PRIEST) - PV:30 - null
HERO: Xyrella (PRIEST) - PV:30 - null
HERO: Xyrella and Tavish (PRIEST) - PV:30 - null
HERO: Xyrella (PRIEST) - PV:30 - null
HERO: Xyrella (PRIEST) - PV:30 - null
HERO: Xyrella (PRIEST) - PV:30 - null
HERO POWER: Heal (PRIEST) - Cost:2 - Hero Power Restore 4 Health.
HERO POWER: Resurrect (PRIEST) - Cost:2 - Hero Power Resurrect your allies.
HERO POWER: Big Red Button (WARRIOR) - Cost:2 - [x]Hero Power Activate this turn's Mech Suit power!
Miniatures:
Minions
List:
Baby Elekk: (1) - ATT:2/PV:4 - Taunt
Blazing Tentacle: (2) - ATT:2/PV:2 - +2 Fire Spell Damage.
Earthen Tentacle: (2) - ATT:2/PV:2 - +2 Nature Spell Damage.
Frostbitten Tentacle: (2) - ATT:2/PV:2 - +2 Frost Spell Damage.
Mystical Tentacle: (2) - ATT:2/PV:2 - +2 Arcane Spell Damage.
Scabbs: (4) - ATT:1/PV:4 - At the end of your turn, Scabbs helps. Deathrattle: Go dormant until resurrected.
Tavish: (7) - ATT:2/PV:5 - At the start of your turn, Tavish helps. Deathrattle: Go dormant until resurrected.
Miniatures:
Spells
List:
A Mother's Vow: (1) - If you've restored Health this turn, deal that much damage to all enemy minions.
A Wild Animal: (0) - Add a random Beast to your hand.
Ensure Xyrella Hero Power: (0) - Ensure Xyrella correctly has HP Heal or Resurrect
Haywire: (0) - Casts When Drawn You take 4 damage.
One Coin: (0) - Add a Coin to your hand.
Tavish Fires a Shot: (0) - Deal 2 damage to a random enemy.
Tavish Sets a Trap: (0) - Play a random Hunter Secret.
Tavish Shares His Loot: (0) - Add Tavish's Loot to your hand.
Tavish Tames a Beast: (0) - Add a copy of Tame Beast to your hand.
Tavish's Loot: (2) - What did he scrounge this time?
Three Coins: (0) - Add three Coins to your hand.
Two Coins: (0) - Add two Coins to your hand.
Xyrella's Prayer: (10) - Restore all friendly characters to full Health.
Miniatures:
Weapons
List:
Miniatures: