Book of Heroes will be available soon (15/09) revealing its first chapter about Jaina Proudmoore. If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Rewards
I lamentably failed when thinking about the reward(s). Sorry, but I have no information about it.
Edit: Thank you, UdderCowtastrophe, for pointing the error out.
Hero & Hero Powers
Extract Adventure: Story_01 - from patch: 58213
List:
HERO: Aethas Sunreaver (MAGE) - PV:50 - He represents the Horde members in the Kirin Tor, but his days are numbered. HERO POWER: Arcane Intensity - Cost:2 - Hero Power Deal $2 damage to the enemy hero and gain Spell Damage +2 this turn. HERO: Archmage Antonidas (MAGE) - PV:30 - He's the only teacher Jaina would ever need! She just has to convince him first. HERO POWER: Supreme Acumen - Cost:2 - Passive Hero Power Your spells cast twice. HERO: Archimonde (WARLOCK) - PV:40 - This powerful invader is certain he will win... Maybe too certain. HERO POWER: Rain of Chaos - Cost:6 - Hero Power Summon two 6/6 Infernals. HERO: Prince Arthas (PALADIN) - PV:30 - No one knows yet, but his heart has already been corrupted by the Lich King's evil. HERO POWER: Defensive Strike - Cost:2 - Hero Power Deal 2 damage to all enemy minions. If any die, give all your minions Divine Shield. HERO: Garrosh Hellscream (WARRIOR) - PV:40 - Thrall's successor is driven by the need for conquest and valorous war. HERO POWER: Horde Armada - Cost:0 - Hero Power Deal $4 damage to the Gates of Theramore. HERO: Grommash Hellscream (WARRIOR) - PV:30 - This mighty orc warrior fights a greater battle within himself. HERO POWER: Equip Gorehowl - Cost:5 - Hero Power Equip Gorehowl. HERO: Jaina Proudmoore (MAGE) - PV:30 - null HERO POWER: Icefall - Cost:3 - Hero Power Deal $2 damage to 2 random enemy minions and Freeze them. HERO POWER: Icefall Rank 2 - Cost:3 - Hero Power Deal $3 damage to 2 random enemy minions and Freeze them. HERO: Jaina Proudmoore (MAGE) - PV:30 - null HERO POWER: Summon Elemental - Cost:4 - Hero Power Summon a 3/6 Water Elemental. HERO POWER: Summon Elemental Rank 3 - Cost:4 - Hero Power Summon a 5/8 Water Elemental. HERO POWER: Summon Elemental Rank 2 - Cost:4 - Hero Power Summon a 4/7 Water Elemental. HERO: Jaina Proudmoore (MAGE) - PV:30 - null HERO POWER: Iceblast - Cost:2 - Hero Power Deal $1 damage. HERO POWER: Iceblast Rank 2 - Cost:2 - Hero Power Deal $2 damage. HERO POWER: Iceblast Rank 3 - Cost:2 - Hero Power Deal $3 damage. HERO: Prince Kael'thas (MAGE) - PV:30 - Has heard of Jaina's skill but not her love for a different blond prince. It's hard to tell him... HERO POWER: Firemancy - Cost:2 - Passive Hero Power After you cast a spell, add a Fireball to your deck. It costs (2) more. HERO: Thrall (SHAMAN) - PV:50 - The former warchief has returned to restore the peace, if he can. HERO POWER: Spirit of Air - Cost:2 - Hero Power Give all friendly minions Windfury.
Miniatures:
Spells
Some spells may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Feral Spirit: (3) - Summon two 2/3 Spirit Wolves with Taunt. Iceball: (4) - Deal $6 damage. Libram of Wisdom: (2) - Give a minion +1/+1 and \Deathrattle: Add a 'Libram of Wisdom' spell to your hand.\ Upgrade!: (1) - If you have a weapon, give it +1/+1. Voltaic Burst: (1) - Summon two 1/1 Sparks with Rush.
Miniatures:
minions
Some minions may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Arcane Keysmith: (4) - ATT:2/PV:2 - Battlecry: Discover a Secret. Put it into the battlefield. Archmage Kalec: (5) - ATT:4/PV:6 - Your first spell each turn costs (0). Battlecry: Draw a spell from your deck. Assistant Bigglesworth: (4) - ATT:2/PV:3 - Battlecry: Discover a copy of a minion in your opponent's deck. Book of Runes: (6) - ATT:5/PV:5 - At the end of your turn, reduce the Cost of cards in your hand by (1). Cobalt Spellkin: (5) - ATT:3/PV:5 - Battlecry: Add two 1-Cost spells from your class to your hand. Gates of Theramore: (0) - ATT:0/PV:10 - Taunt Deathrattle: Deal $3 damage to your hero. Gray Cat: (3) - ATT:3/PV:3 - Spell Damage +1 Battlecry: Draw a card. Lordaeron Attendant: (1) - ATT:1/PV:3 - Battlecry: Reduce the Cost of your Librams by (1) this game. Malfurion Stormrage: (4) - ATT:4/PV:7 - null Malkorok: (7) - ATT:6/PV:5 - Battlecry: Equip a random weapon. Nordrassil: (4) - ATT:4/PV:7 - null Shandris Feathermoon: (7) - ATT:5/PV:6 - Stealth Battlecry: Destroy your opponent's left and right-most minions. Stargaze Elemental: (3) - ATT:2/PV:4 - After you play the right-most card in your hand, draw a card. Theramore Guard: (3) - ATT:3/PV:1 - Charge Deathrattle: Deal 2 damage to your hero. Thrall: (4) - ATT:4/PV:7 - null Tyrande Whisperwind: (4) - ATT:4/PV:7 - null Water Elemental: (4) - ATT:5/PV:8 - Freeze any character damaged by this minion. Water Elemental: (4) - ATT:4/PV:7 - Freeze any character damaged by this minion.
I'm not really a Warrior player, but I got Rattlegore from my packs, and actually tried a similar STD Big Warrior. I'm far away to be legend rank, but the deck is pleasant to play, and provide some great time.
Just an idea, why not replacing the "unused"Packs section in the menu to create a dedicated Interactions section to describe the Interactions and other cool stuff about the cards, the heroes, and the boardgames?
It's been almost 3 days since I've posted this thread. I'm a little bit disappointed, as I was hoping to get more votes to be able to have a better understanding of the drop. But anyway, thank you for everyone who took the time to vote on my polls.
Polls are still opened. Feel free to add a comment to describe your votes. Thanks
So far most people are either happy or incertain about the Legendary they had. Actually that's a good new, as only 20% are unhappy from their pick.
Today is your first day at school! And to help you to start in the Academy, you have been assigned a random teacher from one of our 10 classes (That includes a total of 20 courses).
Your teacher will be your mentor and he will guide you through this year. He will teach you some basic tricks, but also powerful spells!
As you certainly know, Blizzard announced in the 18.0 patch notes that players will received a free legendary class card for logging into the game after Scholomance Academy will be released (Thursday, August 6th - 17:00 UTC).
Quote from Blizzard »
Starting August 6, players will receive a random Scholomance Academy Legendary classcard just for logging in
There are 20 legendary class cards. I'm curious to know which one did you get, and what's your feeling about it?
Tips: Your FREE legendary card is easy to identify, it's a standard card. Any legendary cards from pre-ordered bundles are golden.
Disclaimer: I have posted this thread before the extension goes live as I will not available at this time.
It may be "fun" to play. But actually, if at least 2 others players choose pirates as the main archetype, your power will be too much expensive as you may never have the chance to buy a pirate.
Just checked the data extracted from the patch 18.0, and in addition of the new extension "Scholomance Academy" and the modifications in the battleground, I was able to find than new Hero (Skins) have been added in the patch:
Nagrand Garrosh (Warrior)
Annhylde (Warrior)
Second War Uther (Paladin)
Horseman Uther (Paladin)
Warsong Rexxar (Hunter)
Scholar Jaina (Mage)
These Skins may be related to a new Tavern Brawl (Garrosh, Uther, Rexxar, Jaina), or may be temporary available in the shop (Annhylde) like "Sylvanas Windrunner" in the patch 16.0
The pictures are not available (yet), but the data are there.
I thought the same. And then realised that they may have done it on purpose to avoid people to scroll up to loop back, after checking the "Warlock-Demon Hunter" cards.
1
Book of Heroes will be available soon (15/09) revealing its first chapter about Jaina Proudmoore.
If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Rewards
I lamentably failed when thinking about the reward(s).
Sorry, but I have no information about it.
Edit: Thank you, UdderCowtastrophe, for pointing the error out.
Hero & Hero Powers
Extract Adventure: Story_01 - from patch: 58213
List:
HERO: Aethas Sunreaver (MAGE) - PV:50 - He represents the Horde members in the Kirin Tor, but his days are numbered.
HERO POWER: Arcane Intensity - Cost:2 - Hero Power Deal $2 damage to the enemy hero and gain Spell Damage +2 this turn.
HERO: Archmage Antonidas (MAGE) - PV:30 - He's the only teacher Jaina would ever need! She just has to convince him first.
HERO POWER: Supreme Acumen - Cost:2 - Passive Hero Power Your spells cast twice.
HERO: Archimonde (WARLOCK) - PV:40 - This powerful invader is certain he will win... Maybe too certain.
HERO POWER: Rain of Chaos - Cost:6 - Hero Power Summon two 6/6 Infernals.
HERO: Prince Arthas (PALADIN) - PV:30 - No one knows yet, but his heart has already been corrupted by the Lich King's evil.
HERO POWER: Defensive Strike - Cost:2 - Hero Power Deal 2 damage to all enemy minions. If any die, give all your minions Divine Shield.
HERO: Garrosh Hellscream (WARRIOR) - PV:40 - Thrall's successor is driven by the need for conquest and valorous war.
HERO POWER: Horde Armada - Cost:0 - Hero Power Deal $4 damage to the Gates of Theramore.
HERO: Grommash Hellscream (WARRIOR) - PV:30 - This mighty orc warrior fights a greater battle within himself.
HERO POWER: Equip Gorehowl - Cost:5 - Hero Power Equip Gorehowl.
HERO: Jaina Proudmoore (MAGE) - PV:30 - null
HERO POWER: Icefall - Cost:3 - Hero Power Deal $2 damage to 2 random enemy minions and Freeze them.
HERO POWER: Icefall Rank 2 - Cost:3 - Hero Power Deal $3 damage to 2 random enemy minions and Freeze them.
HERO: Jaina Proudmoore (MAGE) - PV:30 - null
HERO POWER: Summon Elemental - Cost:4 - Hero Power Summon a 3/6 Water Elemental.
HERO POWER: Summon Elemental Rank 3 - Cost:4 - Hero Power Summon a 5/8 Water Elemental.
HERO POWER: Summon Elemental Rank 2 - Cost:4 - Hero Power Summon a 4/7 Water Elemental.
HERO: Jaina Proudmoore (MAGE) - PV:30 - null
HERO POWER: Iceblast - Cost:2 - Hero Power Deal $1 damage.
HERO POWER: Iceblast Rank 2 - Cost:2 - Hero Power Deal $2 damage.
HERO POWER: Iceblast Rank 3 - Cost:2 - Hero Power Deal $3 damage.
HERO: Prince Kael'thas (MAGE) - PV:30 - Has heard of Jaina's skill but not her love for a different blond prince. It's hard to tell him...
HERO POWER: Firemancy - Cost:2 - Passive Hero Power After you cast a spell, add a Fireball to your deck. It costs (2) more.
HERO: Thrall (SHAMAN) - PV:50 - The former warchief has returned to restore the peace, if he can.
HERO POWER: Spirit of Air - Cost:2 - Hero Power Give all friendly minions Windfury.
Miniatures:
Spells
Some spells may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Feral Spirit: (3) - Summon two 2/3 Spirit Wolves with Taunt.
Iceball: (4) - Deal $6 damage.
Libram of Wisdom: (2) - Give a minion +1/+1 and \Deathrattle: Add a 'Libram of Wisdom' spell to your hand.\
Upgrade!: (1) - If you have a weapon, give it +1/+1.
Voltaic Burst: (1) - Summon two 1/1 Sparks with Rush.
Miniatures:
minions
Some minions may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Arcane Keysmith: (4) - ATT:2/PV:2 - Battlecry: Discover a Secret. Put it into the battlefield.
Archmage Kalec: (5) - ATT:4/PV:6 - Your first spell each turn costs (0). Battlecry: Draw a spell from your deck.
Assistant Bigglesworth: (4) - ATT:2/PV:3 - Battlecry: Discover a copy of a minion in your opponent's deck.
Book of Runes: (6) - ATT:5/PV:5 - At the end of your turn, reduce the Cost of cards in your hand by (1).
Cobalt Spellkin: (5) - ATT:3/PV:5 - Battlecry: Add two 1-Cost spells from your class to your hand.
Gates of Theramore: (0) - ATT:0/PV:10 - Taunt Deathrattle: Deal $3 damage to your hero.
Gray Cat: (3) - ATT:3/PV:3 - Spell Damage +1 Battlecry: Draw a card.
Lordaeron Attendant: (1) - ATT:1/PV:3 - Battlecry: Reduce the Cost of your Librams by (1) this game.
Malfurion Stormrage: (4) - ATT:4/PV:7 - null
Malkorok: (7) - ATT:6/PV:5 - Battlecry: Equip a random weapon.
Nordrassil: (4) - ATT:4/PV:7 - null
Shandris Feathermoon: (7) - ATT:5/PV:6 - Stealth Battlecry: Destroy your opponent's left and right-most minions.
Stargaze Elemental: (3) - ATT:2/PV:4 - After you play the right-most card in your hand, draw a card.
Theramore Guard: (3) - ATT:3/PV:1 - Charge Deathrattle: Deal 2 damage to your hero.
Thrall: (4) - ATT:4/PV:7 - null
Tyrande Whisperwind: (4) - ATT:4/PV:7 - null
Water Elemental: (4) - ATT:5/PV:8 - Freeze any character damaged by this minion.
Water Elemental: (4) - ATT:4/PV:7 - Freeze any character damaged by this minion.
Miniatures:
0
I'm not really a Warrior player, but I got Rattlegore from my packs, and actually tried a similar STD Big Warrior.
I'm far away to be legend rank, but the deck is pleasant to play, and provide some great time.
2
Just an idea, why not replacing the "unused" Packs section in the menu to create a dedicated Interactions section to describe the Interactions and other cool stuff about the cards, the heroes, and the boardgames?
7
Great article. I like the format to present the 3 different sections.
Thanks for sharing your findings.
0
The View Desk String is the only export mode which is not working from the article.
But it's working fine from the deck.
Would it be possible to get it working in the article?
1
No, the IDs are not referring to an Adventure, they are in the continuity of the HERO Skins:
And Adventure/Extension IDs look like this:
3
Some of the Hero Skins are already included in the Patch 18.0. So they should be available soon.
From my previous comment, here after is the list of the name of the new HERO Skins I was able to extract:
The images seem still missing in the data.
0
It's been almost 3 days since I've posted this thread. I'm a little bit disappointed, as I was hoping to get more votes to be able to have a better understanding of the drop.
But anyway, thank you for everyone who took the time to vote on my polls.
Polls are still opened.
Feel free to add a comment to describe your votes. Thanks
So far most people are either happy or incertain about the Legendary they had.
Actually that's a good new, as only 20% are unhappy from their pick.
1
From my side, I just got Lord Barov. Not a good pick, as I don't really like to play Warrior or Paladin.
@Red1, I'm only interested by the FREE legendary card that everybody can get by connecting to the game :)
0
Thank you for those who took the time to vote on my polls.
So far, it looks like people are not very happy with their assigned mentors :)
1
Hi guys,
As you certainly know, Blizzard announced in the 18.0 patch notes that players will received a free legendary class card for logging into the game after Scholomance Academy will be released (Thursday, August 6th - 17:00 UTC).
There are 20 legendary class cards.
I'm curious to know which one did you get, and what's your feeling about it?
Tips: Your FREE legendary card is easy to identify, it's a standard card. Any legendary cards from pre-ordered bundles are golden.
Disclaimer: I have posted this thread before the extension goes live as I will not available at this time.
0
It may be "fun" to play.
But actually, if at least 2 others players choose pirates as the main archetype, your power will be too much expensive as you may never have the chance to buy a pirate.
4
Hi @xskarma, can you also consider to create a section for the "Soul fragment" cards, as described in my comment #111?
10
Just checked the data extracted from the patch 18.0, and in addition of the new extension "Scholomance Academy" and the modifications in the battleground, I was able to find than new Hero (Skins) have been added in the patch:
These Skins may be related to a new Tavern Brawl (Garrosh, Uther, Rexxar, Jaina), or may be temporary available in the shop (Annhylde) like "Sylvanas Windrunner" in the patch 16.0
The pictures are not available (yet), but the data are there.
6
I thought the same.
And then realised that they may have done it on purpose to avoid people to scroll up to loop back, after checking the "Warlock-Demon Hunter" cards.