Seriously? Even DH's Initiate set alone, Scream "Aggro" and they didnt realise, how this will turn out, at least for standard..
- Ace100ace200
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Everdawn posted a message on Second Balance Patch Coming Next Week - Nerf to Millhouse & Larger BG Patch ComingPosted in: News -
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RAWSHUN posted a message on Second Balance Patch Coming Next Week - Nerf to Millhouse & Larger BG Patch ComingPosted in: News -
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Konzo12 posted a message on Blizzard: DH, SacPac, Albatross, DHlock and Quest mage could be nerfed!Posted in: General DiscussionFor standard cards, I think nerfs should look like this:
Sacrificial Pact - 1 mana, sacrifice friendly demon. Restore 7 health.
Battlefiend after your hero attacks, gain 1 attack this turn
Altruis the Outcast deal dmg to minions only
Kael'thas Sunstrider the third spell you cast cost 0
Skull of Gul'dan 6 mana, draw 3, outcast draw 4
Bad Luck Albatross 4 mana 3/2 battlecry and deathrattle: shuffle 1 albatross to opponent's deck
frienzied felwing every time enemy hero receives damage, decrease cost by 1 this turn
Satyr Overseer 3/3 after this minion attacks, summon satyr 2/2
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cplawrence posted a message on Sac Pact Nerfed!!Posted in: General DiscussionLOL--and seeing as there is a thread demanding a nerf for just about every card in the game, it's a little dicey to congratulate yourself when Blizzard indicates they are "looking at a card" you complained about.
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JoshoPrime posted a message on no gg in Hearthstone?Posted in: General Discussioni use emotes but, as a normal person, i say hello at the start of the game, error when i comite one, wow when rng or plays stuns me whatever good for me or my opponent, and wel played once at the end of the game. I dont understand people emoting like retards just because they found letal, the perfect answer, or just had lethal for 3 tunrs and wanted to overextend the game, even less those who spam the entire turn before they kill you.
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Nimehte posted a message on 10g/3 Wins should be 10g/gamePosted in: General DiscussionAs f2p I can make any deck right now lol if it would be 10 g per gold I would be able to make any meme decks too.
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3nnu1 posted a message on Does Zephrys the Great prove rigged card draw/discover system?Posted in: Card DiscussionI find it very annoying that card draw is not completely RNG based. Obviously, cards needed for lethal are computed after each move and it's okay, but when it affects the top-deck or discover results I think that's not good. I think there's even a punish/reward algorithm that triggers this effect. You will start feeling it after a couple thousand games.
Opinion: If there's RNG, let it be pure RNG.
Before my kids were born i used to play physical MTG. I played competively, even made to 100 in the world at one point. Thousands of games over years. So I had a pretty good sense of what random felt like.
When I first found hearthstone, I was overjoyed. Sure the game was simpler, but it was fun, it was deep enough and I decided to take it up. First I was limited by my collection, so I would not get past rank 8-10 in a given season. But then I crafted Dr. Boom and soon was knocking on the door of legend.
But around that time I started really noticing funky things going on. The game giving me the worst possible hands and topdecks it could find time after time if I played too long. I would have a rush deck and get my 3 high casting cost cards in my opening hand, mulligan them away and then have them come back like boomerangs.
I actually came on here years ago and asked the same question you were asking and I was met with a storm of insults, tinfoil hat memes, recommendations to git gud etc. At that point I did a lot of research into game design, reading about frustration plateaus and how they increase spending (candy crush is famous for this). I was also playing a phone game called clash Royale that had a card collecting mechanic. I could see how gaining cards in that game was not random, which made me question whether it was random here.
What I came to realize is that hearthstone is engineered like all the other micro transaction games. Activision has patented methods that have proven successful to inspire spending. Blizzard gives symposiums on how to tinker the matchmaker to maximize 'player engagement'. What that really means is that they want to keep as many players playing and spending as possible. All parts of their game are built around this.
With the discover mechanic in general, and zephry's in particular. You can see they are perfectly capable of manipulating the results in a myriad of ways. And if you wanted to take a fair look at it, as a corporation with a responsibilty to their stockholders, they would be fired if they were not doing these things. So to me, it is simply common sense to assume that they do. And it is their right.
The only part of it that bothers me, are the people here and on reddit etc. who will just act insanely aggressive if you talk about this stuff. They will try to get mods to ban it, they will try to engage you in a flame war simply for asking a legitimate question.
Now i am sure you will see a bunch of answers in this thread about perception bias, you will see some answers saying that you cannot assume that hearthsone isn't random because you have not spent thousands of hours running tests, you will see all kinds of attempts to shut down the discussion. Which is really troubling because kids play this game, and they should know the reason that they are having such insanely bad luck is that the game is trying to make them buy cards.
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Monsu posted a message on Albatross too strong?Posted in: Card Discussiondoesnt need a nerf, if you having troubles with spell mage, add a polymorph
pure paladin sucks
and highlander decks are too op so it needs an albatross to maintain those in check -
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hillandder posted a message on Will Blizz change Sacrifical Pact?Posted in: Card DiscussionRock player:
Please Blizzard nerf papers.
Scissors are fine.
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Hannya posted a message on Will Blizz change Sacrifical Pact?Posted in: Card DiscussionQuote from thebignuts >>It seems crazy to me how a 0 mana cost spell with 5 heal can destroy any minion on the board.
It should only work on Friendly minions, that way Jaraxxus will see play in the Meta.
Why do retards think that Sac Pact is what's stopping Jaraxxus in the meta?
He's a terrible fucking 9 drop. He's a 0 armor hero card with no Battlecry when he activates that locks you at 15 health. He literally has two full turns of zero tempo. He's a terrible fucking card by every definition.
Oh, im sorry. Did I forget the 3/8 weapon he equips? Such a shame you cant use it, since he can't afford to take any face damage without outright losing the game.
Let's not bullshit ourselves. Anyone saying Sac Pact is affecting Jaraxxus is absolutely full of shit. They're just retarded Demon Hunters who burned all their mana on a Fury Mistress, and then the Warlock swung the game for 0 mana.
The solution is simple: stop fucking up in your DH/Warlock matchup. Sac Pact is a 0 mana 5 health vs literally EVERY deck except DH/Warlock. This card does NOT need a nerf.
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Why not find it out by yourself in a few hours?
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I think this card is just bad. There are plenty of better and cheaper options to disrupt combos.
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Lol, no. I'm an Odd Warrior main and never lost a single match where Zul'jin was played. And that is on legend rank. Doesn't mean much, because anyone and their mother get there, but still a valid point. Where do you get your opinion from?
To the OP: I'd start crafting all cards (even from previous expansions) to own at least one. If they are playable two. With friends, you can share your decks you can actually play wacky decks too (in Fireside Gatherings).
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Odd Paladin is probably the best and cheapest to go if you just want to win. If you'd like to have fun (and obviously you need more dust) Hunters, in general, are pretty strong. Both DKs provide either insane value or tempo.
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What about a non-bearded man? :P
To OP: I've been insulted in every possible language and started to collect screenshots of them. I'm almost at 200 now and will do a book or something promoting the variety of Hearthstone. :D
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That could happen, yes.
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Obviously, everyone is special and that is the best about Hearthpwn. :)
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Wrong, there were many "Nerf" threads about this card for a reason. It provides protection against any sized minion and can buff your dudes in the best case. Dude paladin was a tier 1 deck BECAUSE of him. And not just for weeks.
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it's very RNG heavy. Nor easy or hard.
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I've no problem with people playing older decks. But does it have to be Odd Paladin? There are plenty more options.