I see that a lot of people are praising the warlock quest and I cant agree with this.
Warlock is my absolute favorite class, I have close to 3k wins with it and I have played every single archetype since beta. I love the nature of the class, using other resources than mana to gain advantage, sacrificing stuff to gain more power etc.
But I honestly think that the questline will fail in real ladder environment. In wild normal Darkglare lock is much better. In standard it wont be able to do so much self damage against all of aggro decks. In the theorycrafting streams they needed to play a lot of new cards and most of the streamers just wanted to try the new questlines. The warlock questline is obviously good against slower decks, but I dont think we will have a slower meta when the new expansion hits. So it will fail eventually.
Believe me, I will be happy if Im wrong about this, I just cant see a self-damaging strategy working in standard right now.
Sidenote: the hunter quest is overrated and the mage quest is underrated IMO.
Touch of the Nathrezim, Drain Soul, Tamsin Roame, Lion's Guard and the healing from the questline. That's a lot of bonus health to go through for aggro decks, even if you actively damage yourself on the first few turns. Once the questline is completed all the remaining self damage goes to the opponent for huge spikes of face damage so it's not a problem anymore.
There is even Lord Jaraxxus that can give some extra survivability and make his weapon crazy OP with blightborne tamsin effect.
Of course this is pure theorycraft so I could be horribly wrong. I haven't watched any pre-release stream to see how the card actually performs and what the streamer decks look like so far. i want to fully enjoy the refining experience this time.
Warlock questline isn't trash tier and that's all I care about, one of my favorite cards of all time and it opens up a ton of possibilities for a ton of forgotten unplayable cards that heavily damage your own hero with very little upside. Interestingly, lots of warlock cards are my favorite ones even though it's not my favorite class.
And I always knew the druid questline was underrated. Face damage that generates more face damage can only be good. And the huge armor gain means aggro vs aggro is always in your favor.
It's good that the paladin one is playable because I was getting tired of playing odd paladin, I love the archetype but there's not infinite variations when it comes to deck building, memeing around with control cards in the deck was rarely a good idea.
Now everyone needs to keep in mind that pre-release meta and end of cycle meta are vastly different, the current ranking of questlines won't last for very long.
Touch of the Nathrezim, Drain Soul, Tamsin Roame, Lion's Guard and the healing from the questline. That's a lot of bonus health to go through for aggro decks, even if you actively damage yourself on the first few turns. Once the questline is completed all the remaining self damage goes to the opponent for huge spikes of face damage so it's not a problem anymore.
Here is my take on it, I don't fear aggro, I have ok-ish tempo myself and I'll burst them down before they do, once blightborne tamsin is in play (most likely on curve or soon after) I essentially win the next turn with some combination of Stealer of Souls, Backfire, Raise Dead, Knife Vendor, Unstable Shadow Blast or even the old Darkglare and Flesh Giant :
There is even Lord Jaraxxus that can give some extra survivability and make his weapon crazy OP with blightborne tamsin effect.
Of course this is pure theorycraft so I could be horribly wrong. I haven't watched any pre-release stream to see how the card actually performs and what the streamer decks look like so far. i want to fully enjoy the refining experience this time.
Warlock questline isn't trash tier and that's all I care about, one of my favorite cards of all time and it opens up a ton of possibilities for a ton of forgotten unplayable cards that heavily damage your own hero with very little upside. Interestingly, lots of warlock cards are my favorite ones even though it's not my favorite class.
And I always knew the druid questline was underrated. Face damage that generates more face damage can only be good. And the huge armor gain means aggro vs aggro is always in your favor.
It's good that the paladin one is playable because I was getting tired of playing odd paladin, I love the archetype but there's not infinite variations when it comes to deck building, memeing around with control cards in the deck was rarely a good idea.
Now everyone needs to keep in mind that pre-release meta and end of cycle meta are vastly different, the current ranking of questlines won't last for very long.
I don't know which one is best but I think most of them are underrated