Well, you get it to 1536, then you swap its HP and attack, and launch a Bouncing Blade vs a single Gahz'rilla for 80 hits (documented somewhere). Voila, a 2^79 damage minion.
PS: I'd like to see the screen darken when a minion is about to hit for 30+, just for the "OMG what a strike" effect.
Well, you get it to 1536, then you swap its HP and attack, and launch a Bouncing Blade vs a single Gahz'rilla for 80 hits (documented somewhere). Voila, a 2^79 damage minion.
PS: I'd like to see the screen darken when a minion is about to hit for 30+, just for the "OMG what a strike" effect.
If I remember right, buffing it's attack beyond a certain point (2 billion comes to mind) makes the attack reset to 0. Is that not still the case or is your 2^79 theoretical?
If I remember right, buffing it's attack beyond a certain point (2 billion comes to mind) makes the attack reset to 0. Is that not still the case or is your 2^79 theoretical?
In fact, it should be the case, because the 2^79 should only remain in place should attack/health values be "double" or double-precision floating point type value. Any integer-value type, including int64, and the overflow will still make it into 0. And you are speaking about 2^31, or 2147483648, or probably this minus one, for signed int32 type.
Owwwww, there goes a dream of a MEGA-dinosaur.
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There is a lot of steak here...
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Is this the highest attack ever?
Minion with attack of 1536.
No it's not the highest attack value ever, but still rarely seen. Not much Gazrilla these days.
Well, you get it to 1536, then you swap its HP and attack, and launch a Bouncing Blade vs a single Gahz'rilla for 80 hits (documented somewhere). Voila, a 2^79 damage minion.
PS: I'd like to see the screen darken when a minion is about to hit for 30+, just for the "OMG what a strike" effect.
There is a lot of steak here...
If I remember right, buffing it's attack beyond a certain point (2 billion comes to mind) makes the attack reset to 0. Is that not still the case or is your 2^79 theoretical?
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In fact, it should be the case, because the 2^79 should only remain in place should attack/health values be "double" or double-precision floating point type value. Any integer-value type, including int64, and the overflow will still make it into 0. And you are speaking about 2^31, or 2147483648, or probably this minus one, for signed int32 type.
Owwwww, there goes a dream of a MEGA-dinosaur.
There is a lot of steak here...