One of the biggest parts of a card game is trading cards with friends. When I first started playing hearthstone I thought it would be fun to trade cards with your friends, like if you get a mage legendary and your friend gets a warlock legendary, but you play warlock and he plays mage. Im pretty sure Im not the only one who has thought about this. I have another personal reason why it would be nice to trade cards...my partner took 70 bucks from me and bought 50 or so booster packs and got a bunch of legendaries and other cards to disenchant to make more legendaries...it pissed me off like how anyone would be, and his only response was "okay, if Blizzard decides to let us trade cards one day Ill give them to you"
That made me wonder if maybe Blizzard would make this possible at some point? Trading cards would make the game hella more fun, in my opinion. What do you guys think?
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Cards being tradeable is a very bad thing for blizzard. Why am I gonna buy packs when I can buy the one legendary I need? This game is already "F2P" so they "arent making money off it," making cards tradeable would be the death of any profits they see from this game xD While yes, I would love for them to do it, I dont ever see it happening.
thats what I thought too...highly unlikely because Blizzard cares about money more than anything, but it would still be nice. maybe they would make it where you had to pay gold to trade cards? like...100 gold per trade. or make it to where you can only do a trade once a month. idk, just throwing ideas out how they would do it. even if they did I dont think people would ever stop paying real money for packs.
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...This game is already "F2P" so they "arent making money off it," making cards tradeable would be the death of any profits they see from this game xD ...
Not a good idea. It would quickly devolve into the following scenario I saw a million times in another game I no longer play.
You enter the Trading Room. Somebody immediately selects your top Lgndrys and waits to see if you accidentally click OK before you've had a chance to even see what they have, let alone request anything for yourself. Then if you select anything more than a Rare they don't need they get all offended and leave. Within 2 seconds you're contacted again by somebody else and the exact same thing happens several times.
Short story long, trading wouldn't work in a f2p game like HS. It would be much better if Blizzard gave extra dust for certain cards you never play, or a random card of each rarity every so often. As it stands you can already trade time and/or $ for any cards you need without having to exchange cards between players' collections.
Not a good idea. It would quickly devolve into the following scenario I saw a million times in another game I no longer play.
You enter the Trading Room. Somebody immediately selects your top Lgndrys and waits to see if you accidentally click OK before you've had a chance to even see what they have, let alone request anything for yourself. Then if you select anything more than a Rare they don't need they get all offended and leave. Within 2 seconds you're contacted again by somebody else and the exact same thing happens several times.
Short story long, trading wouldn't work in a f2p game like HS. It would be much better if Blizzard gave extra dust for certain cards you never play, or a random card of each rarity every so often. As it stands you can already trade time and/or $ for any cards you need without having to exchange cards between players' collections.
You would have another popup saying "are you sure"
Maplestory is a cool example of trading and I personally play it just to do it
Blizzard had already made it clear that crafting system is preferred over trading system because it doesn't require a secondary supply-demand market.
the whole point of trading cards is to give others what you don't want in exchange for something that you want. One player will definitely be getting the shorter end of the stick.
If trading was available, people would make hundreds of accounts, and slowly funnel all of the good cards from them all into one to have a ridiculously complete account.
Blizzard would never give out 3 packs at expansion launches if trading was available due to this fact.
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ง ͠° ͟ʖ ͡°)ง This is our town, SCRUB! (ง ͠° ͟ʖ ͡°)ง -
like spending 100 gold to even consider trading or $1 to spend a day trading
There's a lot of people stating that because this game is F2P, trading would ruin the model. I think your idea is the closest to something reasonable here, I mean look at TF2. They have a HUGE market for trading, and all with Valve taking a tidy profit through trade taxes.
While trading cards with friends might never be a thing, I don't see why in the future a marketplace of some sort wouldn't be a possibility, other than the chance that Blizzard simply likes the way they have it, and that's that.
like spending 100 gold to even consider trading or $1 to spend a day trading
There's a lot of people stating that because this game is F2P, trading would ruin the model. I think your idea is the closest to something reasonable here, I mean look at TF2. They have a HUGE market for trading, and all with Valve taking a tidy profit through trade taxes.
While trading cards with friends might never be a thing, I don't see why in the future a marketplace of some sort wouldn't be a possibility, other than the chance that Blizzard simply likes the way they have it, and that's that.
Thanks for the link, it's pretty much the viewpoint I assumed Blizzard had.. I still have a small hope that some day in the future they might find a way to format a marketplace alongside the dust system.
What might be interesting would be a "free market dust system". What I mean by that is that the game calculates for example how many Jaraxxus are out there. If next to everyone has one, than it should be cheaper, if a card is new and only one person has it, it should be more expensive to craft. It's just an idea, sure you need to balance it, a legendary shouldn't be 5000 dust and neither should it be 50 but it would allow new players to catch up.
But also it probably would cost blizzard money so unlikely.
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One of the biggest parts of a card game is trading cards with friends. When I first started playing hearthstone I thought it would be fun to trade cards with your friends, like if you get a mage legendary and your friend gets a warlock legendary, but you play warlock and he plays mage. Im pretty sure Im not the only one who has thought about this. I have another personal reason why it would be nice to trade cards...my partner took 70 bucks from me and bought 50 or so booster packs and got a bunch of legendaries and other cards to disenchant to make more legendaries...it pissed me off like how anyone would be, and his only response was "okay, if Blizzard decides to let us trade cards one day Ill give them to you"
That made me wonder if maybe Blizzard would make this possible at some point? Trading cards would make the game hella more fun, in my opinion. What do you guys think?
Add me on Hearthstone, Im always looking for people to play with. I accept every friend request
I think your bigger concern is that your partner took 70 bucks from you to spend on a game and not whether cards will be tradeable some day.
it was until I got payed back, but still. it made me bring up again how nice it would be to be able to trade cards.
Add me on Hearthstone, Im always looking for people to play with. I accept every friend request
It would be nice, but I find it highly doubtful Blizzard would ever let us trade cards.
Yeah the idea is awesome of adding a Bizarre of sorts
Cards being tradeable is a very bad thing for blizzard. Why am I gonna buy packs when I can buy the one legendary I need? This game is already "F2P" so they "arent making money off it," making cards tradeable would be the death of any profits they see from this game xD While yes, I would love for them to do it, I dont ever see it happening.
Could be a tax of some sorts
like spending 100 gold to even consider trading or $1 to spend a day trading
thats what I thought too...highly unlikely because Blizzard cares about money more than anything, but it would still be nice. maybe they would make it where you had to pay gold to trade cards? like...100 gold per trade. or make it to where you can only do a trade once a month. idk, just throwing ideas out how they would do it. even if they did I dont think people would ever stop paying real money for packs.
Add me on Hearthstone, Im always looking for people to play with. I accept every friend request
http://venturebeat.com/2014/08/05/hearthstone-and-diablo-iii-push-activision-blizzard-to-bigger-digital-revenues/
Those figures are from this summer. They are making bank off of pack sales.
Not a good idea. It would quickly devolve into the following scenario I saw a million times in another game I no longer play.
You enter the Trading Room. Somebody immediately selects your top Lgndrys and waits to see if you accidentally click OK before you've had a chance to even see what they have, let alone request anything for yourself. Then if you select anything more than a Rare they don't need they get all offended and leave. Within 2 seconds you're contacted again by somebody else and the exact same thing happens several times.
Short story long, trading wouldn't work in a f2p game like HS. It would be much better if Blizzard gave extra dust for certain cards you never play, or a random card of each rarity every so often. As it stands you can already trade time and/or $ for any cards you need without having to exchange cards between players' collections.
https://www.twitch.tv/paulm80/profile
The Political Things, Night School, and f2p with HSThompson M-W-F after 10pm EST
You would have another popup saying "are you sure"
Maplestory is a cool example of trading and I personally play it just to do it
Notice my quotes? xD
Blizzard had already made it clear that crafting system is preferred over trading system because it doesn't require a secondary supply-demand market.
the whole point of trading cards is to give others what you don't want in exchange for something that you want. One player will definitely be getting the shorter end of the stick.
"Put your face in the light!" - Tirion Fordring
If trading was available, people would make hundreds of accounts, and slowly funnel all of the good cards from them all into one to have a ridiculously complete account.
Blizzard would never give out 3 packs at expansion launches if trading was available due to this fact.
ง ͠° ͟ʖ ͡°)ง This is our town, SCRUB! (ง ͠° ͟ʖ ͡°)ง
-(ง •̀_•́)ง Ready sir! (ง •̀_•́)ง
Being able to trade cards would require a completely different model... It doesn't fit in a free to play game...
There's a lot of people stating that because this game is F2P, trading would ruin the model. I think your idea is the closest to something reasonable here, I mean look at TF2. They have a HUGE market for trading, and all with Valve taking a tidy profit through trade taxes.
While trading cards with friends might never be a thing, I don't see why in the future a marketplace of some sort wouldn't be a possibility, other than the chance that Blizzard simply likes the way they have it, and that's that.
They explained it here:
http://us.battle.net/hearthstone/en/blog/10245930/hearthstone-crafting-in-dust-we-trust-6-20-2013
"Put your face in the light!" - Tirion Fordring
Thanks for the link, it's pretty much the viewpoint I assumed Blizzard had.. I still have a small hope that some day in the future they might find a way to format a marketplace alongside the dust system.
What might be interesting would be a "free market dust system". What I mean by that is that the game calculates for example how many Jaraxxus are out there. If next to everyone has one, than it should be cheaper, if a card is new and only one person has it, it should be more expensive to craft. It's just an idea, sure you need to balance it, a legendary shouldn't be 5000 dust and neither should it be 50 but it would allow new players to catch up.
But also it probably would cost blizzard money so unlikely.