I will admit this is the first time I have seen someone complaining that there is too MUCH diversity in a class and that a class can play any of the three archetypes.
I was very specifically talking about a single class and complaints about it, not about complaints about the meta as a whole or whether the meta was diverse. I don't believe it was ignoring anything since it related to exactly what was said by the original poster, (as I later pointed out).
But was there a specific point you were actually trying to make, or is this simply arguing for argument's sake? (Which I get, but it's not very productive). I only ask since I'd prefer not to engage in simple quibbling personally.
This is no more enjoyable than goat control from yugioh, yeah its 1000% skill based(which is fun as a gimmick years later), but no other deck worked as efficiently as it at the time meaning everything you played and fought against was goat control. Well now its the same with DK, but they just have a few extra tools and two decks.
Notice in the patch notes they didn’t even list which death knight cards, they just put: « death knight » as a general nerf :D, goes to show how unbalanced it currently is. I don’t think I’ve ever seen this, nerfs listed as a whole class as opposed to individual cards.
As another user, they might increase corpse costs across the board as they never seem to run out as a resource.
Whatever, I hope today's patch will enable more diversity as I want to puke seeing all the content creators going only DK and DH all the time.
Kibler and Trump have done a large amount of content recently that doesn't involve DKs, in case you are looking for something to watch. And Mark McKz is always worth a watch for something different to the normal meta and for ideas.
Well, no, what I actually said was:
I was very specifically talking about a single class and complaints about it, not about complaints about the meta as a whole or whether the meta was diverse. I don't believe it was ignoring anything since it related to exactly what was said by the original poster, (as I later pointed out).
But was there a specific point you were actually trying to make, or is this simply arguing for argument's sake? (Which I get, but it's not very productive). I only ask since I'd prefer not to engage in simple quibbling personally.
This is no more enjoyable than goat control from yugioh, yeah its 1000% skill based(which is fun as a gimmick years later), but no other deck worked as efficiently as it at the time meaning everything you played and fought against was goat control. Well now its the same with DK, but they just have a few extra tools and two decks.
Well, was ignoring context of complaints about DK just to show some sarcasm very productive?
Whatever, I hope today's patch will enable more diversity as I want to puke seeing all the content creators going only DK and DH all the time.
Ok so this is kinda funny to me.
Notice in the patch notes they didn’t even list which death knight cards, they just put: « death knight » as a general nerf :D, goes to show how unbalanced it currently is. I don’t think I’ve ever seen this, nerfs listed as a whole class as opposed to individual cards.
As another user, they might increase corpse costs across the board as they never seem to run out as a resource.
As I demonstrated earlier, I didn't ignore anything.
But In any case, if you do have a discussable point to make, I'll be here.
Kibler and Trump have done a large amount of content recently that doesn't involve DKs, in case you are looking for something to watch.
And Mark McKz is always worth a watch for something different to the normal meta and for ideas.