Warlock obviously, as always... Because of his hero power (omg, so OP!), his cards have to be weak, boring and uninspiring... right?
Blizzard having no idea how to balance this class for... I don't even know how long, is simply pathetic. They keep printing zoo cards (while at the same time weakening the archetype's potential by removing cards like Doomguard and Power Overwhelming) and useless meme cards that only fits "fun decks" with low winrate and cost over 15k dust.
Dragons for Warlock? Nope. Mechs? No. Ok, so maybe buff some old archetype like discard or demons? Sure thing, here's your overcosted Rafaam Scheme with 0 synergies with any existing archetype. Ok, so maybe give us something new? No problem, here's your Plot Twist Warlock...
Quite recently someone from the Blizzard team wrote an interesting post on the official forum. Did you know that Jumbo Imp was supposed to work the same way as Mulchmuncher? So what went wrong? It turned out that the synergy with Glinda Crowskin is too broken (by the way, will you believe that designers in the concept phase forgot about possible interactions with Glinda and later only remembered about it during the testing phase? Pure professionalism it is...). Ok, that makes sens, but notice how Blizzard decided to solve this issue. Instead of creating a completely new, good card, they decided to weaken the existing one... making it useless. In the conceptual phase this card was planned as something completely different, but in the testing phase it proved to be problematic. Blizzard's solution was to make it a "theoretical card" that seems to exist, but everyone knows that it makes no sense and noone plays it. But hey, why work over and offer buyers something worth paying for? They'll buy anything ...
Reading some of these comments is hilarious to think back on the predictions aye. I though murloc paladin and quest paladin were gonna be ass, then the dreaded tip the scales + prismatic lens combo came. And my favourite deck to play with is quest paladin....
Paladin's ADD design was its downfall, I think. Aside from them, most other classes have at least solid packages. No one class (besides Paladin) really lost out this time around.
What???????? Quest Paladin is a really good deck, you have to be kidding
Quest druid is masked. it plays like a control warrior, with low win conditions against many decks. Quest shaman is a god against this deck every single time. Quest druid is money waste since they destroyed druid few seasons ago and this one too.
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I was wrong but if you look at the date i said that it was before the expansion was released or even the prerelease event.
Warlock obviously, as always... Because of his hero power (omg, so OP!), his cards have to be weak, boring and uninspiring... right?
Blizzard having no idea how to balance this class for... I don't even know how long, is simply pathetic. They keep printing zoo cards (while at the same time weakening the archetype's potential by removing cards like Doomguard and Power Overwhelming) and useless meme cards that only fits "fun decks" with low winrate and cost over 15k dust.
Dragons for Warlock? Nope. Mechs? No. Ok, so maybe buff some old archetype like discard or demons? Sure thing, here's your overcosted Rafaam Scheme with 0 synergies with any existing archetype. Ok, so maybe give us something new? No problem, here's your Plot Twist Warlock...
Quite recently someone from the Blizzard team wrote an interesting post on the official forum. Did you know that Jumbo Imp was supposed to work the same way as Mulchmuncher? So what went wrong? It turned out that the synergy with Glinda Crowskin is too broken (by the way, will you believe that designers in the concept phase forgot about possible interactions with Glinda and later only remembered about it during the testing phase? Pure professionalism it is...). Ok, that makes sens, but notice how Blizzard decided to solve this issue. Instead of creating a completely new, good card, they decided to weaken the existing one... making it useless. In the conceptual phase this card was planned as something completely different, but in the testing phase it proved to be problematic. Blizzard's solution was to make it a "theoretical card" that seems to exist, but everyone knows that it makes no sense and noone plays it. But hey, why work over and offer buyers something worth paying for? They'll buy anything ...
https://us.forums.blizzard.com/en/hearthstone/t/new-warlock-epic-jumbo-imp/2278/13
Reading some of these comments is hilarious to think back on the predictions aye. I though murloc paladin and quest paladin were gonna be ass, then the dreaded tip the scales + prismatic lens combo came. And my favourite deck to play with is quest paladin....
Players.
Players who actually spend money on this game LOL.
Dead but dreaming
What???????? Quest Paladin is a really good deck, you have to be kidding
Quest druid is masked. it plays like a control warrior, with low win conditions against many decks. Quest shaman is a god against this deck every single time. Quest druid is money waste since they destroyed druid few seasons ago and this one too.