Unleash devastation and vengeance upon your foes, enforcing justice and ensuring the loyalty of your subjects throughout the land. Call upon your allies to defend your hero and utilize an army of Dragons, mercenaries, and loyalists to force your opponents into submission, leaving a trail of fire and blood behind as a warning to all who would oppose your rightful rule.
The hero is none other than Daenerys Targaryen, the last surviving member of the Targaryen Noble House. She has overcome several trials including exile and has earned the respect and loyalty of many, including her Dragons.
Her Hero Power is quite versatile, allowing you to buff your Dragons or summon a Dragon, providing both board control and longevity to your minions depending on your situation. The best part about Call Dragon is that it adapts to your situation, providing you with the best methods of overcoming your current situation, whether it's staying ahead of your opponent, or recovering from an AoE spell.
Example Classic Cards
Explanations & Tokens:
Dragon Knight: A strong 6-mana minion that gets buffed if you have a Dragon. Great for protecting your hero and other important minions so you can maintain board control, which is this class's focus.
Queen's General: Another minion that provides protection from enemy minions. Similar to Unleash the Hounds, but instead of face minions you are provided with Taunts that'll help keep you alive long enough to play some more threatening minions.
Storm Dragon: Works great with another spell I created (see "Fire and Blood" in spoilers). Provides a decent Dragon for your board while dealing minor AoE damage.
Shaper of Sands: As you can see this class really likes Taunts.Play this to get some better Mid-Game protection from Aggro while you prepare to fill your board with more threatening minions.
Dothraki Stalker: Great for when you're losing board presence. Helps you comeback from AoE's and start pressuring your opponent again fairly quickly. Almost works like an opposite Combo effect in that you want to play this first, before any other minions, if you have an empty board.
Example Card Tokens
The rest of the Classic Set and all of the Basic Set can be found in the spoilers below.
Classic Set
*The tokens summoned by Queen's General are the same tokens as the tokens summoned by On the Frontlines, I just haven't changed the name to "Soldier" yet."
Trapper's Net: Good soft-removal for large enemy threats. Provides you with some time to provide a better, long-term answer to their minion. Can be played around by your opponent by Silence effects, but still works great against most big threats without stripping them of their unique effects. Flavor Text: "Any man can kill a Dragon...it takes dedication and courage to capture one and tame it."
Scale Blessing: A decent 2 mana spell that allows you to keep your minions alive longer to provide more board control and trading opportunities. Works great for keeping larger minions alive in the late game. Comparable to Ancestral Healing. Flavor Text: "A Dragon's respect is not easily won. If my Dragons did not respect you, we would not be having this conversation."
Second Sons Mercenary: A low-stat 2 mana minion designed to provide early game trading opportunities and more pressure for you to put on your opponent. It grows in attack as you acquire more minions on your side of the battlefield but is easily removed by early game removal spells to prevent it from being overpowered. Flavor Text: "These mercenaries follow the Khaleesi for more than just glory and coin. She has earned their loyalty, and their respect, something hard to find in a sellsword."
Dragonstone Monument: Think of an Ancient Watcher/Shieldbearer combined with a Timber Wolf for Dragons and this is what you get. Serves as a good, short delay/distraction for your opponent while allowing you more time to trade and put pressure on the opponent. It does not benefit from the buff itself, but can benefit from other buffs to allow it to attack. Flavor Text: "Some say that the spirits of Dragons live in these statues...it is unclear where this legend started but many believe it to be the imagination of the Mad King."
Venomous Coat: The classic Poison effect found on Emperor Cobra, Maexxna, and Patient Assassin. This spell allows you to choose a minion to benefit from this effect and gives you an opportunity to destroy larger threats to rebuild board control and deal with threats quicker. Flavor Text: "The venom of the Sand Drakes of Essos is not commonly used due to the risk of being eaten alive by a Dragon while harvesting it. Many people prefer nightshade for obvious reasons."
Call to Battle: A simple card-draw and buff spell. Give you the opportunity to keep minions alive longer or put them out of range of AoE spells such as Lightning Storm, Flamestrike, and Swipe. Also provides some needed card draw for the class. Flavor Text:"An order from the Khaleesi is not to be questioned. Pick up your arms and defend your Queen!"
Dragon Sight: The last card in the basic set, Dragon Sight gives the class some more much needed card draw to prevent fatigue. By slightly reducing the cost, it gives you more opportunity to play cards on the same turn you might not otherwise get to play together in the late-game. Comparable to Sprint. Flavor Text: "I am the fire in the darkness...I am the dragon on the wall... - The Night's Watch Vows for Dragons. Not an official quote of the Night's Watch."
The Patrician Class represented by Lord Havelock Vetinari, the supreme ruler of Ankh-Morpork. (Terry Pratchett's Discworld universe).
These are the Poisons generated by hero power:
Unlike the Poisons in Warcraft Universe not every Poison is applied to your weapon. You will probably agree that it is more efficient to Poison someone with Anesthetic Poison using a glass of water as opposed to a steel dagger.
The five example cards:
Flavor texts: Graduate Assassin - I'm not a crazed gunman, Dad, I am an Assassin! Well, the difference is that one is the job and the other's mental sickness! Magic Sword - Would you mind pulling me out of this stone? I'm kinda stuck. The Gonne - Just give it a try, you won't regret it, just one little murder... Coward - Luck is my middle name. Mind you, my first name is Bad. Chrysoprase the Troll - He is a respectable businesstroll and you wouldn't want to question that... Not to his face at least.
DId you know that Gargoyles are actual living creatures? He will... in a moment.
He used to borrow his classmate's pens and never give them back... Old habits die hard.
Don't risk your life, use protection!
You always have to be mindful of someone else using your own technic...on you.
There, on the darkest streets of The Shades lurks something horrible and un-sighty...
The trouble with dating a Werewolf is that you never know if you're gonna have kids or pups.
Watchmen are supposed to give up the chase after the first couple of turns. If they don't you've got the wrong watchmen.
So I just walk the streets, ring the bell and shout "All's well". But what do I do if all is not well? - You quickly find yourself another street.
His name is Cedric. His goal in life is to unite his two major hobbies: tortures and kittens.
If a Wizard is tired of looking for broken glass in his plate, he is tired of living... What? I am just speculating.
Basic cards:
The three example cards :
Flavor texts: Bribe - Would you mind looking the other way? Seamstress - A survey once found more than 987 women occupied as seamstresses. And two needles. Alchemist's Guild - The only voluntary neighbor to the Alchemist's Guild is the Gambler's Guild. Mainly because it provides a stable bet.
Other basic cards:
When Mr. Safety Catch is not on, Mr. Crossbow is not your friend.
Words do not kill! People kill. Wild animals kill. But words... words have a totally different power. They enter in through our eyes and ears and work their way into our souls.
It takes a real master at arms to apply poison to a cane.
Nil Mortifi Sine Lucre - No killing without payment.
Don't look at him like THAT! He is human. He even has the papers to prove it. Nobby, show them your papers!
If the watchmen decide not to take the bribe we can always WALK up the river Ankh into the city.
Even an ordinary cook can become an assassin these days.
Class mechanics, main playstyle and tribes:
Even tho Assassins, Thieves, Smugglers and Bandits (at least those belonging to their respective guilds) are generally highly respected citizens they are generalized into one "Criminal" caste (tribe). This means that there will be interactions with them both from the Hero and the other cards.
Life in Ankh-Morpork is a difficult one so a lot of its inhabitants would not hesitate to Loot a dead body (and throw it into the river afterwards). This leads us to a interaction with enemy characters dying.
The City of Ankh-Morpork is one of the richest and definitely the biggest city on DIscworld as they mastered the art of commerce. The Patrician and his citizens would not hesitate to invest their money into any enterprise they might see profitable starting from giving others a loan with high interest rates and all the way to giving that very nice-looking watchman a couple of coins to look the other way. This leads us to the mechanic of interacting with The Coin in various ways.
The main playstyle of the Patrician class is Midrange (curving from early game to high-cost finishers) or slow Tempo (relying on controling the board via outvaluing your opponent). The class will also support Aggro and Control/Comboplaystyles, however to a lesser extent.
Special thanks to everyone who helped designing the Patrician in the discussion topics and may the Lady favor the best of us.
Mother of Dragons Class
Unleash devastation and vengeance upon your foes, enforcing justice and ensuring the loyalty of your subjects throughout the land. Call upon your allies to defend your hero and utilize an army of Dragons, mercenaries, and loyalists to force your opponents into submission, leaving a trail of fire and blood behind as a warning to all who would oppose your rightful rule.
The hero is none other than Daenerys Targaryen, the last surviving member of the Targaryen Noble House. She has overcome several trials including exile and has earned the respect and loyalty of many, including her Dragons.
Her Hero Power is quite versatile, allowing you to buff your Dragons or summon a Dragon, providing both board control and longevity to your minions depending on your situation. The best part about Call Dragon is that it adapts to your situation, providing you with the best methods of overcoming your current situation, whether it's staying ahead of your opponent, or recovering from an AoE spell.
Example Classic Cards
Explanations & Tokens:
Dragon Knight: A strong 6-mana minion that gets buffed if you have a Dragon. Great for protecting your hero and other important minions so you can maintain board control, which is this class's focus.
Queen's General: Another minion that provides protection from enemy minions. Similar to Unleash the Hounds, but instead of face minions you are provided with Taunts that'll help keep you alive long enough to play some more threatening minions.
Storm Dragon: Works great with another spell I created (see "Fire and Blood" in spoilers). Provides a decent Dragon for your board while dealing minor AoE damage.
Shaper of Sands: As you can see this class really likes Taunts.Play this to get some better Mid-Game protection from Aggro while you prepare to fill your board with more threatening minions.
Dothraki Stalker: Great for when you're losing board presence. Helps you comeback from AoE's and start pressuring your opponent again fairly quickly. Almost works like an opposite Combo effect in that you want to play this first, before any other minions, if you have an empty board.
Example Card Tokens
The rest of the Classic Set and all of the Basic Set can be found in the spoilers below.
Classic Set
*The tokens summoned by Queen's General are the same tokens as the tokens summoned by On the Frontlines, I just haven't changed the name to "Soldier" yet."
*Drogon is currently supposed to have the "Dragon" racial/tribal tag, I just forgot to add it. Will update later. The Fire Spells that can be added to your hand are: Pyroblast, Flamestrike, Dragon's Breath, Flame Lance, Fireball, Hellfire, Forgotten Torch, Lava Burst, Flamecannon, Lava Shock, and Soulfire.
Basic Set
Trapper's Net: Good soft-removal for large enemy threats. Provides you with some time to provide a better, long-term answer to their minion. Can be played around by your opponent by Silence effects, but still works great against most big threats without stripping them of their unique effects. Flavor Text: "Any man can kill a Dragon...it takes dedication and courage to capture one and tame it."
Scale Blessing: A decent 2 mana spell that allows you to keep your minions alive longer to provide more board control and trading opportunities. Works great for keeping larger minions alive in the late game. Comparable to Ancestral Healing. Flavor Text: "A Dragon's respect is not easily won. If my Dragons did not respect you, we would not be having this conversation."
Second Sons Mercenary: A low-stat 2 mana minion designed to provide early game trading opportunities and more pressure for you to put on your opponent. It grows in attack as you acquire more minions on your side of the battlefield but is easily removed by early game removal spells to prevent it from being overpowered. Flavor Text: "These mercenaries follow the Khaleesi for more than just glory and coin. She has earned their loyalty, and their respect, something hard to find in a sellsword."
Dragonstone Monument: Think of an Ancient Watcher/Shieldbearer combined with a Timber Wolf for Dragons and this is what you get. Serves as a good, short delay/distraction for your opponent while allowing you more time to trade and put pressure on the opponent. It does not benefit from the buff itself, but can benefit from other buffs to allow it to attack. Flavor Text: "Some say that the spirits of Dragons live in these statues...it is unclear where this legend started but many believe it to be the imagination of the Mad King."
Venomous Coat: The classic Poison effect found on Emperor Cobra, Maexxna, and Patient Assassin. This spell allows you to choose a minion to benefit from this effect and gives you an opportunity to destroy larger threats to rebuild board control and deal with threats quicker. Flavor Text: "The venom of the Sand Drakes of Essos is not commonly used due to the risk of being eaten alive by a Dragon while harvesting it. Many people prefer nightshade for obvious reasons."
Call to Battle: A simple card-draw and buff spell. Give you the opportunity to keep minions alive longer or put them out of range of AoE spells such as Lightning Storm, Flamestrike, and Swipe. Also provides some needed card draw for the class. Flavor Text: "An order from the Khaleesi is not to be questioned. Pick up your arms and defend your Queen!"
Dragon Sight: The last card in the basic set, Dragon Sight gives the class some more much needed card draw to prevent fatigue. By slightly reducing the cost, it gives you more opportunity to play cards on the same turn you might not otherwise get to play together in the late-game. Comparable to Sprint. Flavor Text: "I am the fire in the darkness...I am the dragon on the wall... - The Night's Watch Vows for Dragons. Not an official quote of the Night's Watch."
The Patrician Class represented by Lord Havelock Vetinari, the supreme ruler of Ankh-Morpork. (Terry Pratchett's Discworld universe).
These are the Poisons generated by hero power:
Unlike the Poisons in Warcraft Universe not every Poison is applied to your weapon. You will probably agree that it is more efficient to Poison someone with Anesthetic Poison using a glass of water as opposed to a steel dagger.
The five example cards:
Flavor texts:
Graduate Assassin - I'm not a crazed gunman, Dad, I am an Assassin! Well, the difference is that one is the job and the other's mental sickness!
Magic Sword - Would you mind pulling me out of this stone? I'm kinda stuck.
The Gonne - Just give it a try, you won't regret it, just one little murder...
Coward - Luck is my middle name. Mind you, my first name is Bad.
Chrysoprase the Troll - He is a respectable businesstroll and you wouldn't want to question that... Not to his face at least.
DId you know that Gargoyles are actual living creatures? He will... in a moment.
He used to borrow his classmate's pens and never give them back... Old habits die hard.
Don't risk your life, use protection!
You always have to be mindful of someone else using your own technic...on you.
There, on the darkest streets of The Shades lurks something horrible and un-sighty...
The trouble with dating a Werewolf is that you never know if you're gonna have kids or pups.
Watchmen are supposed to give up the chase after the first couple of turns. If they don't you've got the wrong watchmen.
So I just walk the streets, ring the bell and shout "All's well". But what do I do if all is not well? - You quickly find yourself another street.
His name is Cedric. His goal in life is to unite his two major hobbies: tortures and kittens.
If a Wizard is tired of looking for broken glass in his plate, he is tired of living... What? I am just speculating.
Basic cards:
The three example cards :
Flavor texts:
Bribe - Would you mind looking the other way?
Seamstress - A survey once found more than 987 women occupied as seamstresses. And two needles.
Alchemist's Guild - The only voluntary neighbor to the Alchemist's Guild is the Gambler's Guild. Mainly because it provides a stable bet.
Other basic cards:
When Mr. Safety Catch is not on, Mr. Crossbow is not your friend.
Words do not kill! People kill. Wild animals kill. But words... words have a totally different power. They enter in through our eyes and ears and work their way into our souls.
It takes a real master at arms to apply poison to a cane.
Nil Mortifi Sine Lucre - No killing without payment.
Don't look at him like THAT! He is human. He even has the papers to prove it. Nobby, show them your papers!
If the watchmen decide not to take the bribe we can always WALK up the river Ankh into the city.
Even an ordinary cook can become an assassin these days.
Class mechanics, main playstyle and tribes:
Even tho Assassins, Thieves, Smugglers and Bandits (at least those belonging to their respective guilds) are generally highly respected citizens they are generalized into one "Criminal" caste (tribe). This means that there will be interactions with them both from the Hero and the other cards.
Life in Ankh-Morpork is a difficult one so a lot of its inhabitants would not hesitate to Loot a dead body (and throw it into the river afterwards). This leads us to a interaction with enemy characters dying.
The City of Ankh-Morpork is one of the richest and definitely the biggest city on DIscworld as they mastered the art of commerce. The Patrician and his citizens would not hesitate to invest their money into any enterprise they might see profitable starting from giving others a loan with high interest rates and all the way to giving that very nice-looking watchman a couple of coins to look the other way. This leads us to the mechanic of interacting with The Coin in various ways.
The main playstyle of the Patrician class is Midrange (curving from early game to high-cost finishers) or slow Tempo (relying on controling the board via outvaluing your opponent). The class will also support Aggro and Control/Comboplaystyles, however to a lesser extent.
Special thanks to everyone who helped designing the Patrician in the discussion topics and may the Lady favor the best of us.