Since we have a Make the minion thread LETS HAVE THIS TOO, for all our creative spell outlet needs, or smashing needs. slicing, etc.
Inspired by the latest announcement of blizzard I found the idea of "armor" being spells that affect minions to be a really cool idea! So heres a spell to start us off.
Next: A balanced common spell to make mech warrior a stronger deck type in Constructed play!
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My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Next: A spell that summons a minion with a deathrattle that equips a weapon
This is stupidly OP.
You realize it's empty, not destroy, right? It's similar to a slow version of Loatheb's ability (which is valued at ~1 mana based on his cost) that you get at 3 random times. Maybe it should cost a few more mana, but it isn't stupidly OP.
Next: A spell that summons a minion with a deathrattle that equips a weapon
This is stupidly OP.
You realize it's empty, not destroy, right? It's similar to a slow version of Loatheb's ability (which is valued at ~1 mana based on his cost) that you get at 3 random times. Maybe it should cost a few more mana, but it isn't stupidly OP.
Loatheb affects spells, you can still play minion. This LOCK out FIVE mana crystals 3 times. Good thing that you don't work at Blizzard.
Next: A spell that summons a minion with a deathrattle that equips a weapon
This is stupidly OP.
You realize it's empty, not destroy, right? It's similar to a slow version of Loatheb's ability (which is valued at ~1 mana based on his cost) that you get at 3 random times. Maybe it should cost a few more mana, but it isn't stupidly OP.
Loatheb affects spells, you can still play minion. This LOCK out FIVE mana crystals 3 times. Good thing that you don't work at Blizzard.
And Beneath the Grounds summon you three 4/4 minions, worth 3.5 mana each, for only 3 mana. That's over triple the value of the card. You get a huge discount for them coming up at some random time in the future that you can't control. As I pointed out, Loatheb's effect is valued at no more than 1. Maybe this effect is worth 2-3. But then my spell shouldn't cost any more than 3, to be in line with Beneath the Grounds. So, again, my card wasn't stupidly OP. Or do you somehow thing this spell should cost like 5+? I'd like to hear your reasoning on that.
Next: A spell that summons a minion with a deathrattle that equips a weapon
This is stupidly OP.
You realize it's empty, not destroy, right? It's similar to a slow version of Loatheb's ability (which is valued at ~1 mana based on his cost) that you get at 3 random times. Maybe it should cost a few more mana, but it isn't stupidly OP.
Loatheb affects spells, you can still play minion. This LOCK out FIVE mana crystals 3 times. Good thing that you don't work at Blizzard.
And Beneath the Grounds summon you three 4/4 minions, worth 3.5 mana each, for only 3 mana. That's over triple the value of the card. You get a huge discount for them coming up at some random time in the future that you can't control. As I pointed out, Loatheb's effect is valued at no more than 1. Maybe this effect is worth 2-3. But then my spell shouldn't cost any more than 3, to be in line with Beneath the Grounds. So, again, my card wasn't stupidly OP. Or do you somehow thing this spell should cost like 5+? I'd like to hear your reasoning on that.
not going to argue with rank 25
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hi
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Since we have a Make the minion thread LETS HAVE THIS TOO, for all our creative spell outlet needs, or smashing needs. slicing, etc.
Inspired by the latest announcement of blizzard I found the idea of "armor" being spells that affect minions to be a really cool idea! So heres a spell to start us off.
Next: A balanced common spell to make mech warrior a stronger deck type in Constructed play!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Hopefully this is balanced:
Next: A weapon with Discover
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I like it nurg, at least it can only be used in mech decks :P
oppnents spells spooky
Next: Lets see a Paladin weapon that uses an ability influenced by the new expansion!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
A Paladin weapon that uses an ability influenced by the new expansion.
Next: A 0 mana Paladin Spell
Next: A Discover card for warrior!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Next: An anti-discover card.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
An anti-discover card.
Next: A 7 mana Choose One Spell
Next: a warlock card that shuffles 3 copies of a card into your opponent's deck/. So create the card that does this and the card that is shuffled.
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Next: A spell that summons a minion with a deathrattle that equips a weapon
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
hi
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
A spell that summons a minion with a deathrattle that equips a weapon.
For Paladin
Next: A Druid Weapon
Next: A buff spell for Mage.
hi
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
To get this moving again Ignore my last post.
A buff spell for Mage.
Next: A spell that effects ALL minion. On battlefield or Not.
A Priest secret.
Could be cool in conjunction with minions like Ragnaros, North Shire Cleric, Holy Champion etc etc
Next: Let's see a warlock secret!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Next: A weapon with zero attack, but that has an effect that makes it lose durability.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
hi