And Beneath the Grounds summon you three 4/4 minions, worth 3.5 mana each, for only 3 mana. That's over triple the value of the card. You get a huge discount for them coming up at some random time in the future that you can't control. As I pointed out, Loatheb's effect is valued at no more than 1. Maybe this effect is worth 2-3. But then my spell shouldn't cost any more than 3, to be in line with Beneath the Grounds. So, again, my card wasn't stupidly OP. Or do you somehow thing this spell should cost like 5+? I'd like to hear your reasoning on that.
not going to argue with rank 25
Wait, what? That's seriously your comeback? In the face of facts you are unable to refute you pretend they don't exist and throw around baseless, child-like insults?
HI! I'm Jesse, or Pumawesome (you can find me on any game I play as Pumawesome or Pumawsome). I'm a tabletop Game designer and all around game enthusiast, and I aim to create engaging game theory content.
If you wish to contact me, message me, and I am willing to give my Curse or Discord!
And Beneath the Grounds summon you three 4/4 minions, worth 3.5 mana each, for only 3 mana. That's over triple the value of the card. You get a huge discount for them coming up at some random time in the future that you can't control. As I pointed out, Loatheb's effect is valued at no more than 1. Maybe this effect is worth 2-3. But then my spell shouldn't cost any more than 3, to be in line with Beneath the Grounds. So, again, my card wasn't stupidly OP. Or do you somehow thing this spell should cost like 5+? I'd like to hear your reasoning on that.
not going to argue with rank 25
Wait, what? That's seriously your comeback? In the face of facts you are unable to refute you pretend they don't exist and throw around baseless, child-like insults?
I have better one. With Beneath the Grounds you get triple value. Burrowing Mine is three Sinister Strikes for 1 mana,again 3x value. Your card? Effect is worth 3-4 mana, probably closer to 4. So the effect is about 10-12 mana, and that divided by three is not one but at least 3 mana.
And Beneath the Grounds summon you three 4/4 minions, worth 3.5 mana each, for only 3 mana. That's over triple the value of the card. You get a huge discount for them coming up at some random time in the future that you can't control. As I pointed out, Loatheb's effect is valued at no more than 1. Maybe this effect is worth 2-3. But then my spell shouldn't cost any more than 3, to be in line with Beneath the Grounds. So, again, my card wasn't stupidly OP. Or do you somehow thing this spell should cost like 5+? I'd like to hear your reasoning on that.
not going to argue with rank 25
Wait, what? That's seriously your comeback? In the face of facts you are unable to refute you pretend they don't exist and throw around baseless, child-like insults?
I have better one. With Beneath the Grounds you get triple value. Burrowing Mine is three Sinister Strikes for 1 mana,again 3x value. Your card? Effect is worth 3-4 mana, probably closer to 4. So the effect is about 10-12 mana, and that divided by three is not one but at least 3 mana.
Did you miss the part where I said my card could be worth 2-3 mana (thus not "stupidly OP")? Also, I gave evidence for why my effect was worth less than 3-4 mana. What is your reasoning that it is worth 3-4 mana? You just pulled that out of thin air.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Next:A Mage Legendary With Inspire and Discover
HI! I'm Jesse, or Pumawesome (you can find me on any game I play as Pumawesome or Pumawsome). I'm a tabletop Game designer and all around game enthusiast, and I aim to create engaging game theory content.
If you wish to contact me, message me, and I am willing to give my Curse or Discord!
Um this is the Spell/Weapon Page. Go to the Make a Minion page for that. But anyway.
Next Up: A spell that does something when discarded.
Next: A spell that puts a card(s) in your opponent's hand.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Next: A new paladin card that uses Bolvar Fordragons effect (scaling effect based on minions that have died while it's in your hand.)
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
A new paladin card that uses Bolvar Fordragons effect (scaling effect based on minions that have died while it's in your hand.)
Edit: All friendly Minions.
Next: A Shaman hard removal
Next: another dragon synergy spell for a class that has no dragon synergy! (Hunter, Shaman, Warlock, Druid, Rogue)
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Another dragon synergy spell for a class that has no dragon synergy! (Hunter, Shaman, Warlock, Druid, Rogue)
Yes Mage has no Dragons or Dragon synergy cards.
Woops Coldara Drake
Next up: A Rouge spell that is only useful in the early game.
Next: Coin rogue spell or weapon
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
Next: A spell that interacts with Moonfire in some way, but not with spell damage
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Next: Lets see a card that gives a minion spell damage in some way.
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
A card that gives a minion spell damage in some way.
Next Up: A card to replace Force of Natureas Druids Finisher
Spell damage anyone?
Next: A card to buff "solo Hunter" (a Hunter deck with no minions)
next: Lets see a hunter weapon to go with this cool archetype of solo hunter
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
There's actually already a card called Multi-Shot, but...
Next: A Druid spell that helps beast druid.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
A Druid spell that helps beast druid.
Next: A Good AOE for Warrior
ayyyy board clear 4 days good against the aggro.
next: All in control, shouldn't be able to be used in aggressive decks.
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
All in control, shouldn't be able to be used in aggressive decks.
Next: A good 3 mana Paladin spell to replace Muster for Battle