Good im not a FC mod, every fucker with Classic watermark would get dq'ed, grrr. Every week so many ppl do that, mrgllgrglrgll. Anyway, GL to the rest :D
I just noticed right now that we can change it pfouahahah. And we can also change background and make it gold, I never looked at this personalisation block before :')
Too bad you can't downvote some entries they are just so bad.. someone submitted a 4/4 windfury for 6 WITH A DOWNSIDE that horroundously bad,
someone put overkill over a spell that deals no damage, another entry is a 8 mana 8/8 no immediate effect card (might as well be blank text).
before making a card ask yourself would you put that card in a deck? then we blame blizzard for printing garbage cards.
very low quality entries this week.
I assume you're talking about my entry, which was:
This was indeed a mistake, as I've just reviewed. The synergy for this card would be great when combined with Shirvallah's Vengeance, which was displayed at Blizzcon in the Puzzling Dungeons & Bewitching Hunts panel:
However, I forgot that Shirvallah's Vengeance will be only available in the Rumble Run and not in the standard Paladin deck, so the overkill-effect will indeed be pointless for a card to be used in the normal game. I'll add this to the entry as well.
Too bad you can't downvote some entries they are just so bad.. someone submitted a 4/4 windfury for 6 WITH A DOWNSIDE that's horroundously bad.
someone put overkill on a spell that deals no damage, another entry is a 8 mana 8/8 without an immediate effect (might as well be blank text).
before making a card ask yourself would you put that card in a deck.. then we blame blizzard for printing garbage cards.
very low quality entries this week.
I'm waiting for your entry :) Do you even posted a card in your life? You act like it's easy. Not everybody can make awesome cards, we need to make mistakes to become better. And obviously we need constructive comments to improve, just saying card are garbage isn't a constructive way to help.
Beside that, except the windfury one who has apparently being constructed for the solo run by mistake, the other cards are totally fine. The 8/8 is a big threat. You can have taunt it doesnt really matter because it still hit your face. Plague, etc are good exemple where it can be usefull.
The other one with 0 damage spell is simple to get (but you dont get it i guess), you need spell damage to activate the overkill. That's a smart design.
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Good im not a FC mod, every fucker with Classic watermark would get dq'ed, grrr. Every week so many ppl do that, mrgllgrglrgll. Anyway, GL to the rest :D
I just noticed right now that we can change it pfouahahah. And we can also change background and make it gold, I never looked at this personalisation block before :')
Yup, you can and you should! Tho do not make your submission golden, that is against the rules :)
Piercing Shot: the draw a card doesnt rly seem to fit the flavor, but if you want to keep that part, id say make it simple and clean and draw just one card and lower the cost to 4 mana. Or mby keep it at 5 mana even with drawing just one card, hunter doesnt rly need a fireball lol.
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
All cards seems intresting to me. I don't know warcraft lore nor Wardruid Loti. Maybe this effect will be good also with no legendary minion, named druid of wind?
Minion than can be killed only with minion of 5+ health or double spell damage/some Hp. Too strong.
Not hard to kill, just need to be clever about the order of how you do it, which is the point of Overkill - supposed to add decision making. It doesn't get DS if it dies. So ping with spell or hit with a hero/weapon to pop DS, then attack with any minion. Or if you can just ping it with a spell/hero on your turn, then the owner can't attack with it without losing it (unless it attacks a 0-attack minion).
Technically such cards are my fault, for leaving the possibility open via the second blurb in the rules. I wasn't sure Overkill was minion-only at the time, and in the interest of leniency we are not going to crack down on such cards retroactively.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
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I just noticed right now that we can change it pfouahahah. And we can also change background and make it gold, I never looked at this personalisation block before :')
Love the tribes.
I assume you're talking about my entry, which was:
This was indeed a mistake, as I've just reviewed. The synergy for this card would be great when combined with Shirvallah's Vengeance, which was displayed at Blizzcon in the Puzzling Dungeons & Bewitching Hunts panel:
However, I forgot that Shirvallah's Vengeance will be only available in the Rumble Run and not in the standard Paladin deck, so the overkill-effect will indeed be pointless for a card to be used in the normal game. I'll add this to the entry as well.
Bumping my cards.
Click the image to go to my custom Time Traveler class.
Thoughts?
I'm waiting for your entry :) Do you even posted a card in your life? You act like it's easy. Not everybody can make awesome cards, we need to make mistakes to become better. And obviously we need constructive comments to improve, just saying card are garbage isn't a constructive way to help.
Beside that, except the windfury one who has apparently being constructed for the solo run by mistake, the other cards are totally fine. The 8/8 is a big threat. You can have taunt it doesnt really matter because it still hit your face. Plague, etc are good exemple where it can be usefull.
The other one with 0 damage spell is simple to get (but you dont get it i guess), you need spell damage to activate the overkill. That's a smart design.
Love the tribes.
Make it an Elemental and I ll vote it for sure
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
If you do that, also change the watermark to the rastakhan one. Sinti will be happy :P
Love the tribes.
Yup, you can and you should! Tho do not make your submission golden, that is against the rules :)
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Damn, ppl doing it on purpose now, aint ya?:D
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Piercing Shot: the draw a card doesnt rly seem to fit the flavor, but if you want to keep that part, id say make it simple and clean and draw just one card and lower the cost to 4 mana. Or mby keep it at 5 mana even with drawing just one card, hunter doesnt rly need a fireball lol.
Apocalyptor: a bit awkard wording/effect imho.
Wardruid Loti: this one is pretty good.
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Minion than can be killed only with minion of 5+ health or double spell damage/some Hp. Too strong.
--Alfi--
inspired by Saturos47 submission.
I couldn't get the -2/-2 to work in card text, so how about this:
Better?
1) Overkill doesn t work with heroes
2) Turn 1 this= gg
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
I like cards which are similar to already existing ( Kobold Apprentice ) in case of balanacing. So I like your card.
like other mentioned, give watermark and elemntal tag.
for me "holy" and "rager" sounds not good. maybe "Light rager" ?
All cards seems intresting to me. I don't know warcraft lore nor Wardruid Loti. Maybe this effect will be good also with no legendary minion, named druid of wind?
I would change wording to "Deal damage equal to overkilled minion's Attack to the enemy Hero"
Savagery just for wording reference.
Good catch! I think a few submissions doesnt work then at all, since all they do is damage heroes and stuff.
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Not hard to kill, just need to be clever about the order of how you do it, which is the point of Overkill - supposed to add decision making. It doesn't get DS if it dies. So ping with spell or hit with a hero/weapon to pop DS, then attack with any minion. Or if you can just ping it with a spell/hero on your turn, then the owner can't attack with it without losing it (unless it attacks a 0-attack minion).
Technically such cards are my fault, for leaving the possibility open via the second blurb in the rules. I wasn't sure Overkill was minion-only at the time, and in the interest of leniency we are not going to crack down on such cards retroactively.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3