Anyone else think it might be interesting for a card like "Set Both Players Health to 1, End your turn when this is played" Cost 10 Mana. I get there's a lot of potential to just get smoked after playing it, but I feel like this could generate the occasional big swing in the other direction depending on board presence. It would certainly require careful play.
Edit: I have modified this card to destroy mana crystals also. Please be aware the design of this is to be played in only the right conditions, such as board control, empty board, opponents hand is empty, opponent does not have a weapon equip (or at least you have taunt presence), etc. Also, this is a Neutral Legendary Spell. I know they don't exist currently, but I have no doubt they will eventually.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players. ah, but a tournement mode could be great !!!
Probably too powerful for a single card, you don’t really want to have a card that basically ends the game every time it is played. Maybe something like “set both hero’s health to 10 and end your turn” would be more realistic.
I think Destroying all Mana crystals would be a must to prevent easy loss to hero power.
Weapons and Minions your opponent might have would be a cause to not play the card obviously, that's just called strategy. You wouldn't play it with no board presence.
so basically once you've played this it turns into battle of the topdecks and that's if your opponent doesn't have lethal already in hand and by playing this you give your opponent the first chance to win after. lol, hmmm, don't think i'd EVER wanna be playing this card.
Then your opponent goes and plays the coin he's been holding the whole game and pings you with hero power.
Sure, if you don't pay attention to what your opponent has played. This card isn't designed to just instawin for you. It's designed to be somewhat fair. Your opponent could play coin, or innervate, or even a Razorpetal or Stonetusk Boar. The point is if you play it right you can win, and your opponent NEEDS to have specific cards to capitalize also.
so basically once you've played this it turns into battle of the topdecks and that's if your opponent doesn't have lethal already in hand and by playing this you give your opponent the first chance to win after. lol, hmmm, don't think i'd EVER wanna be playing this card.
How is it battle of the "top decks" if you have board control? This doesn't clear the board.
so basically once you've played this it turns into battle of the topdecks and that's if your opponent doesn't have lethal already in hand and by playing this you give your opponent the first chance to win after. lol, hmmm, don't think i'd EVER wanna be playing this card.
How is it battle of the "top decks" if you have board control? This doesn't clear the board.
If you have board control then why would you ever wanna play this card then? lol, from a game you'd probably win, you're giving your opponent the chance to win the game instead. lol
Anyone else think it might be interesting for a card like "Set Both Players Health to 1, End your turn when this is played" Cost 10 Mana. I get there's a lot of potential to just get smoked after playing it, but I feel like this could generate the occasional big swing in the other direction depending on board presence. It would certainly require careful play.
Edit: I have modified this card to destroy mana crystals also. Please be aware the design of this is to be played in only the right conditions, such as board control, empty board, opponents hand is empty, opponent does not have a weapon equip (or at least you have taunt presence), etc. Also, this is a Neutral Legendary Spell. I know they don't exist currently, but I have no doubt they will eventually.
Is this a joke?
he wants insta-win for druid and warrior.
Memedeck-seeker. Always tries to build new decks. Hates tournements, streamers, netdecks and poor-o players.
ah, but a tournement mode could be great !!!
No
Don't mind me just passing by
Yeah it's awesome if your opponent is either Hunter, Rogue, Druid or mage. Meta defining
Probably too powerful for a single card, you don’t really want to have a card that basically ends the game every time it is played. Maybe something like “set both hero’s health to 10 and end your turn” would be more realistic.
Sounds a lot like Temporus with the Battlecry: You lose, then you win.
Just much much worse.
Perhaps, "Set Both Players Health to 1, Destroy Both Players Mana Crystals, End your turn when played." cost 10 mana.
I think Destroying all Mana crystals would be a must to prevent easy loss to hero power.
Weapons and Minions your opponent might have would be a cause to not play the card obviously, that's just called strategy. You wouldn't play it with no board presence.
wait....I didn't realise it was 1st april? xD
I seriously hope you're joking. lol
Rumors are carried by haters, spread by fools, and accepted by idiots.
Original post edited to reflect change of concept with card image added.
so basically once you've played this it turns into battle of the topdecks and that's if your opponent doesn't have lethal already in hand and by playing this you give your opponent the first chance to win after. lol, hmmm, don't think i'd EVER wanna be playing this card.
Rumors are carried by haters, spread by fools, and accepted by idiots.
Then your opponent goes and plays the coin he's been holding the whole game and pings you with hero power.
Sure, if you don't pay attention to what your opponent has played. This card isn't designed to just instawin for you. It's designed to be somewhat fair. Your opponent could play coin, or innervate, or even a Razorpetal or Stonetusk Boar. The point is if you play it right you can win, and your opponent NEEDS to have specific cards to capitalize also.
How is it battle of the "top decks" if you have board control? This doesn't clear the board.
If you have board control then why would you ever wanna play this card then? lol, from a game you'd probably win, you're giving your opponent the chance to win the game instead. lol
Rumors are carried by haters, spread by fools, and accepted by idiots.
at the start of your game set both players health to 40~ would be interesting.
I like your thinking
I think, Arthas' Shut Up Priest card is more preferable.
Moved to the "fan creations" forum. If you want feedback on your (crazy?) ideas for cards, that is the place. Especially during the reveal season...
Editor of the Heartpwn Legendary Crafting Guide:
https://www.hearthpwn.com/forums/hearthstone-general/card-discussion/205920-legendary-tier-list-crafting-guide