@Supercats: Seems pretty strong for 6 mana. Also don't forget to capitalize "If".
@ZiombalaBoms: Shaman first one seems pretty troll. Druid is great on curve, sucks late game - so... balanced? Third is very niche, you only have 9 mana once, I suppose it's meant to draw Jaina but could also draw Alanna. Warlock one is really cool but probably way too good at 5 mana. Priest one would be good if it started in your opening hand like a quest.
All right, lemme toss some ideas here (art is temporary, balance is probably weird AF):
The Burning Legion might be changed to summon less Infernals but give them Rush. Note that the Shadow Reflections are permanent and won't change to Dance of Shadows, since they're added after its played (I think).
I had this idea for borrowing mana at an overload cost. I don't think it really fits, since shaman doesn't usually manipulate mana in this way. If druid or rogue could overload, it might have worked.
Still, I like the flavor of borrowing and paying it back with interest. Say, getting a lich king turn 4, but sacrificing your turn 5.
I also had this idea for warlock. It would force both players into a topdeck situation. I think Warlock is the only class this could be good in due to its hero power. It would destroy control and combo decks, but would probably lose to any minion based deck since it doesn't interact with the board.
Can I know how do you create these cards? .-. I mean where do you take images from and how do you put this together? I'd be happy to take part in this competition, but I'm awful with editing sotfware.
here you have the site to create cards, you use any image.
after you create the card you must save it downloading it in your pc cause the site delete cards from non premium members after a few days, so you post your card
I had this idea for borrowing mana at an overload cost. I don't think it really fits, since shaman doesn't usually manipulate mana in this way. If druid or rogue could overload, it might have worked.
Still, I like the flavor of borrowing and paying it back with interest. Say, getting a lich king turn 4, but sacrificing your turn 5.
I also had this idea for warlock. It would force both players into a topdeck situation. I think Warlock is the only class this could be good in due to its hero power. It would destroy control and combo decks, but would probably lose to any minion based deck since it doesn't interact with the board.
I like how Loan Shark's effect is related to the name, but it's probrably very OP since you can play a 5 mana minion on first turn and only forfeit your 2 mana on the second turn.
Purgatory should have a more hearthstone-ish art (maybe it's only me), 5 lines is too long for card text and I don't understand why it's related to the idea of purgatory, and it's "purgatory".
The intent with the portal is to keep the legendary demons, Voidlord and double Doomguard higholls off the table. Works like DK Rexxar, where the first choice caps at 5 mana and the second caps at 4.
That's pretty insane for aggro especially. Imagine it's turn 4 and you're playing something like zoo and you've got a board. You just play this 4 times and your opponent is now at 1 mana and effectively can't do anything to your board for the next 2 or 3 turns and you just keep pushing face. I imagine this being a win the game for zoo/aggro.
I had this idea for borrowing mana at an overload cost. I don't think it really fits, since shaman doesn't usually manipulate mana in this way. If druid or rogue could overload, it might have worked.
Still, I like the flavor of borrowing and paying it back with interest. Say, getting a lich king turn 4, but sacrificing your turn 5.
I also had this idea for warlock. It would force both players into a topdeck situation. I think Warlock is the only class this could be good in due to its hero power. It would destroy control and combo decks, but would probably lose to any minion based deck since it doesn't interact with the board.
I like how Loan Shark's effect is related to the name, but it's probrably very OP since you can play a 5 mana minion on first turn and only forfeit your 2 mana on the second turn.
Purgatory should have a more hearthstone-ish art (maybe it's only me), 5 lines is too long for card text and I don't understand why it's related to the idea of purgatory, and it's "purgatory".
That's a good point about the overload, I didn't consider that. Thanks for the feedback!
Hey guys, what do you think about my candidates, which one should I go with?
I didn't check every suggestion. I'm sorry if any of my card is similar/same.
The first one's art doesn't fit with the fact that it's a mage card and I can't see why the art is related to the effect.
The third one shouldn't be for hunter. In fact, I think hunter is the class who can make the least use out of this.
For the second one, it's my favorite. It have a unique effect, nice art, and is very related to the feel of the Boomsday Project expansion. The only problem I see is that 1-cost would probrably be too OP and you should consider raising that.
We've been getting a lot of chatter in the Submission thread over the past two days; Warnings are flying off the shelves like it's a going-out-of-business sale :/ On the off-chance that it'll make a difference, this is an open reminder once again to keep your comments contained to the appropriate Discussion thread.
...that would be here.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
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Forgot to quote above
This is my first card that i create feedback would help greatly
shaman 1 mana "Your animations are 20 times faster. Your opponent turn is time is halved"
druid 4 mana "Steal Mana Crystal from your opponen't"
mage 3 mana "Whenever you have 9 mana crystals, draw cards with that mana cost first if possibble"
warlock 5 "Now your Hero Power draws from opponent's deck"
Priest 1 "Your Hero is immune until you have 4 Mana Crystals"
@Supercats: Seems pretty strong for 6 mana. Also don't forget to capitalize "If".
@ZiombalaBoms: Shaman first one seems pretty troll. Druid is great on curve, sucks late game - so... balanced? Third is very niche, you only have 9 mana once, I suppose it's meant to draw Jaina but could also draw Alanna. Warlock one is really cool but probably way too good at 5 mana. Priest one would be good if it started in your opening hand like a quest.
Check out my Mech Undatakah Pally deck: http://www.hearthpwn.com/decks/1261460-undatakah-mech-pally
All right, lemme toss some ideas here (art is temporary, balance is probably weird AF):
The Burning Legion might be changed to summon less Infernals but give them Rush. Note that the Shadow Reflections are permanent and won't change to Dance of Shadows, since they're added after its played (I think).
I'll try my best to return feedback.
Why Rogue is my favourite class:
My submission for this week's card design competition.
I had this idea for borrowing mana at an overload cost. I don't think it really fits, since shaman doesn't usually manipulate mana in this way. If druid or rogue could overload, it might have worked.
Still, I like the flavor of borrowing and paying it back with interest. Say, getting a lich king turn 4, but sacrificing your turn 5.
I also had this idea for warlock. It would force both players into a topdeck situation. I think Warlock is the only class this could be good in due to its hero power. It would destroy control and combo decks, but would probably lose to any minion based deck since it doesn't interact with the board.
here you have the site to create cards, you use any image.
http://www.hearthcards.net/
after you create the card you must save it downloading it in your pc cause the site delete cards from non premium members after a few days, so you post your card
here
https://imgur.com/
and then you can share them in competitions or particular posts by copyng the url of the image.
I like how Loan Shark's effect is related to the name, but it's probrably very OP since you can play a 5 mana minion on first turn and only forfeit your 2 mana on the second turn.
Purgatory should have a more hearthstone-ish art (maybe it's only me), 5 lines is too long for card text and I don't understand why it's related to the idea of purgatory, and it's "purgatory".
The intent with the portal is to keep the legendary demons, Voidlord and double Doomguard higholls off the table. Works like DK Rexxar, where the first choice caps at 5 mana and the second caps at 4.
That's pretty insane for aggro especially. Imagine it's turn 4 and you're playing something like zoo and you've got a board. You just play this 4 times and your opponent is now at 1 mana and effectively can't do anything to your board for the next 2 or 3 turns and you just keep pushing face. I imagine this being a win the game for zoo/aggro.
Be sure to check out the new class creation contest by Asylum Rhapsody! If you like my class be sure to give it a like!
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/183880-asylums-gauntlet-class-creation-competition-3?page=2#c30
Here is mine.
Any thoughts are welcome
Just in case you forget : Flame Imp, Doomguard, Voidlord.
Power comes at a great cost..., literally.
That's a good point about the overload, I didn't consider that. Thanks for the feedback!
Hey guys, what do you think about my candidates, which one should I go with?
I didn't check every suggestion. I'm sorry if any of my card is similar/same.
https://imgur.com/a/ArypFog
This card would be perfect for 9 drops like Jaraxxus. I'm pleased with this (Hearthstone modding, when?!).
"Unless you do your best, the day will come when, tired and hungry, you will halt just short of the goal you were ordered to reach." - Patton
Why is that all of a sudden, the Submission Topics are now getting more posts than the Discussion Topics?
Click the image to go to my custom Time Traveler class.
New Idea!
The first one's art doesn't fit with the fact that it's a mage card and I can't see why the art is related to the effect.
The third one shouldn't be for hunter. In fact, I think hunter is the class who can make the least use out of this.
For the second one, it's my favorite. It have a unique effect, nice art, and is very related to the feel of the Boomsday Project expansion. The only problem I see is that 1-cost would probrably be too OP and you should consider raising that.
We've been getting a lot of chatter in the Submission thread over the past two days; Warnings are flying off the shelves like it's a going-out-of-business sale :/ On the off-chance that it'll make a difference, this is an open reminder once again to keep your comments contained to the appropriate Discussion thread.
...that would be here.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3