• 0

    posted a message on New Hunter Epic Card - Stormhammer

    I think this weapon can be bonkers, there is just the slight issue of Hunters having little sustain and Galakrond warrior threatening the meta with 3 damage a turn. It is also worth noting that this is probably a more midrange/control card, as only a few dragons come down early enough to go infinite face with Stormhammer. 

    Posted in: Card Discussion
  • 1

    posted a message on New Warrior Legendary Card Revealed - Galakrond, the Unbreakable

    No, they are like C'Thun and you MUST have Galakrond in your hand or deck to activate the invoke.

    Posted in: News
  • 3

    posted a message on New Legendary Neutral Minion - Sathrovarr

    At 9 mana, this seems hard to make super good use of. It is at least worthy of the Legendary status with the insane value. Perhaps Floop or Joybuzz will make it meta in standard? Who knows with wild, it may be far too slow. 

    Posted in: Card Discussion
  • 0

    posted a message on Wild Invasion Theorycrafting

    How do you have Big Warrior and no Rag? That would change it from Trash to Tier 0. (JK)

    Posted in: General Deck Building
  • 0

    posted a message on Noobs needs tips to finally finish the last wing of RoS Heroic Mode
    Quote from davidivad121 >>

    Don't remember the name of it but the treasure that makes all cards legendaries can help because all the final bosses rely on spells and spell synergies so it really screws them up. 

     

     The Golden Candle. Other things that will help are Robes of Gaudiness, Scepter of Summoning, and the Emerald Goggles. You really need to turbo tempo the last 4 bosses and do your best to 'cheat' as much as possible. Stickytoe steals resources, Muscle gives tempo. Get extremely overpowered synergies like Witches' Brew and Elixir of Vile or Muscle plus double battlecry. Murlocs plus Expedite. 

    In the end, understand that the mode is still random and it will come down to the best deck you can make in a situation 

    Posted in: General Discussion
  • 1

    posted a message on "Technically" full dust refund should be applied with buffs too

    No, stop looking for places to demand dust. This is is incredibly entitled and tedious.

    Blizzard has clearly only given out dust for explicit nerfs. Lynessa was a case where the stated intent was different from the actual function, and Blizzard fixed her accordingly which made it a bug fix, not nerf. Tess was explicitly stated to keep casting after death so they fixed (after the erroneous change) her to work they way they said they did. Tag changes and functionality changes (like rule consistency or exploit patching) have never qualified. Why would making cards objectively better count now?

     

    Posted in: General Discussion
  • 0

    posted a message on What is your favourite bad card?

    Favorite bad Legendary: Tess Greymane. Best moment was a comment I got in a game, "Should have played around quad Bloodlust."

    Favorite bad Epic: Coldarra Drake. Infinite and stupid possibilities. None viable.

    Favorite bad Rare: Blightnozzle Crawler. Too fair for this world, but a really neat effect. 

    Favorite bad Common: Nerubian Prophet. Cool idea, horrible in practice, unless you wanted to evolve it. 

    Posted in: Card Discussion
  • 0

    posted a message on Discussion: The modern control deck and Mojomaster Zihi
    Quote from ColinthePyro >>

    I've played a lot with Kibler's Dragonvolve shaman, and it's actually a pretty good deck. I'd highly recommend it for anyone who wants to play a cool, new control deck. Only problem is odd paladin, but hey. 

     And you can get up 3 Mojos off with Zihi, Zola, and Shudder. That has won me more than a few games.

    Posted in: Standard Format
  • 0

    posted a message on The real meaning behind "uninteractive"
    Quote from Haussenfuss >>

    Interactivity in HS is a bit subjective[...] HS is designed from the ground up for each player to input a complete set of commands during their turn, without any opportunity for the opponent to interrupt that set of commands.[...]

    [...]

    HS has a kind of pseudo-interaction - one player does something on their turn, and the other player potentially reacts to it[....]

     Most accurate point on the thread. Barring time limits, the sun and moon could each take their turn while in the sky, and the game would go on without issue or anything of value lost. It a fundamental point about the game we can't really do anything about without completely overhauling the game

    Posted in: General Discussion
  • 0

    posted a message on Hobgoblin bug?

    Magnetic is like a battlecry and is faster than any on board effects. That is why magnetizing a mech does not trigger a secret. It may not be intuitive but it is consistent.

    Posted in: General Discussion
  • 3

    posted a message on Golden Whizbang the Wonderful

    Whizbang only. He spawns cards, therefore they take his properties, not yours. IT WILL BE GOLD AS FAR AS THE EYE CAN SEE! 

    Posted in: General Discussion
  • 0

    posted a message on Your Best and Worst Boomsday Art

    Golden Zerek, Master Cloner and The Boomship are two of the coolest cards in the set. I also like how they did with Dr. Boom, Mad Genius

    Don't really dislike anything. I like the variety in styles and looks for the cards. 

    Posted in: General Discussion
  • 9

    posted a message on Zerek, Master Cloner

    One of the best looking golden cards in the whole game. 11/10.

    Posted in: Zerek, Master Cloner
  • 0

    posted a message on How many people have a complete collection ?

    I have every card. It is just a thing of mine and why I will not play any other f2p games. I want all the cards in any card game I play. IDK why, just do. I don't regret the money spent, nor the time. I like this game. It is fun. I am willing to throw money at it to ensure the f2ps can play and keep the servers running for everyone. 

    Posted in: General Discussion
  • 12

    posted a message on New Legendary Shaman Spell - The Storm Bringer

    I guess it has token synergy, but Bloodlust is better. I don't know what else to say.

    Posted in: Card Discussion
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