So bear with me, this is my first time creating a card in general, I wish I had a better name, and this card is based of the vampire hunter achievement for when you slay Prince Tenris Mirkblood.
...
EDIT: I should clarify why it's legendary, I know it doesn't have a legendary feel, but I seriously don't think it should be played at two... XD also I added a name to it
Unfortunately, Legendaries are not allowed for this particular theme :(
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Okay, I've had two responses in favor of these cards, anyone else have a preference?
With the recent clarification, neither of these cards are eligible. All card must deal with size of hand, not the contents
they in fact do count as they have a similar interaction as Dead Man's Hand where they add X number of card to a location where X is your hand size. I just received confirmation from ShadowOfSensehimself.
I myself prefer Luminous Pages solely due to the fact Daydream reminds me too much of Explore Un'Goro. (If I could get some feedback on my cards as well before I post one, it would be appreciated.)
Alright, replaced Allibardtor with another card, since of "negative" feedback for it. Also reduced Stormy Jellyfish cost to 5, still, kinda hard to choose because the other cards took equal "quality i mean negative or positive" of feedback.
Still, probably going to submit Stormy Jellyfish since of the simplicity of the Shark Elite Raider. So... not idea what to choose, that's the question.
Okay, I've had two responses in favor of these cards, anyone else have a preference?
With the recent clarification, neither of these cards are eligible. All card must deal with size of hand, not the contents
they in fact do count as they have a similar interaction as Dead Man's Hand where they add X number of card to a location where X is your hand size. I just received confirmation from ShadowOfSensehimself.
now, I'd like to hear some opinions please.
They do indeed: the more cards you have in hand, the more are changed into Shifting Scrolls/Hallucinations. What they used to be doesn't matter, and the outcome (the number of cards changed) depends on your hand size.
I prefer Daydream/Hallucination by a long mile, primarily because you can take advantage of them immediately. Shifting Scrolls appear in hand utterly useless until the following turn.
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Alright, replaced Allibardtor with another card, since of "negative" feedback for it. Also reduced Stormy Jellyfish cost to 5, still, kinda hard to choose because the other cards took equal "quality i mean negative or positive" of feedback.
Still, probably going to submit Stormy Jellyfish since of the simplicity of the Shark Elite Raider. So... not idea what to choose, that's the question.
I like Deja Vu, it would be awesome in steal priest! Jellyfish isn't bad but I prefer Deja Vu.
Still not sure which one I want to submit, feedback appreciated.
@LarryMoments I'd go with Stormy Jellyfish. Looks like a solid card overall, only thing I'd remove is the Beast tag. Just doesn't look like one/doesn't make sense for Rogue.
Okay, I've had two responses in favor of these cards, anyone else have a preference?
With the recent clarification, neither of these cards are eligible. All card must deal with size of hand, not the contents
they in fact do count as they have a similar interaction as Dead Man's Hand where they add X number of card to a location where X is your hand size. I just received confirmation from ShadowOfSensehimself.
now, I'd like to hear some opinions please.
They do indeed: the more cards you have in hand, the more are changed into Shifting Scrolls/Hallucinations. What they used to be doesn't matter, and the outcome (the number of cards changed) depends on your hand size.
I prefer Daydream/Hallucination by a long mile, primarily because you can take advantage of them immediately. Shifting Scrolls appear in hand utterly useless until the following turn.
Okay then sorry about that my bad, I must have misinterpreted the wording of the clarification added.
With this in mind I definitely also like Daydream more. Rogue seems to get a lot of mileage from Hallucination and this would fit in some manner of miracle rogue.
Alright, replaced Allibardtor with another card, since of "negative" feedback for it. Also reduced Stormy Jellyfish cost to 5, still, kinda hard to choose because the other cards took equal "quality i mean negative or positive" of feedback.
Still, probably going to submit Stormy Jellyfish since of the simplicity of the Shark Elite Raider. So... not idea what to choose, that's the question.
I've never been a fan of "if your hand is empty" Hunter cards; it's like we're openly admitting "Hunter is terrible with card draw and apparently always will be, so we might as well throw him a bone when he's inevitably out of cards." That being said, sharks are awesome, and that art is fucking sweet.
Either-way, I think Stormy Jellyfish is a really neat idea and definitely your best card.
Final bump of mine in this thread to pick between my top two, card draw for shaman or zoo-lock demon that rewards you for dumping hand. Also I know the issue of 'what if you play it on turn 2?' I did the math and because it has 4 health it is impossible to play it on turn 2 without killing it UNLESS you play a turn 1 card (so maybe drop it to a 6/3 or a 5/4?) LMK what ya'll think
If it's remotely possible that Shivarra Destroyer can be played on turn-2, then it's a bad idea. A 6/1 on the table that early could be devastating, even if it only gets a single hit off. I prefer Spirit Shift as a result, although it could use some rewording IMO: it should say something more like "Draw 2 cards. If you have more cards in hand than your opponent, Overload: (2)."
So guys, since some of my cards can't count anymore and I don't like the design of others, I would like to ask for your opinion about the following ones:
Tomorrow I will give you my feedback, kinda tired atm.
Permanent Immunity is a very bad idea, and that's what Forrest Critter does. You are completely in control of how long the Immune lasts. I very-much prefer the other two, and of them I think Mirror Trickery is the most interesting. Either/or effects are cool, but Mirror has great flavor and plays well with the Thief Priest archetype.
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Reworded my Vigilant Overseer, and bumping the other 2 for final opinions.
Bump.
Napalm Storm reminds me of Rod of Roasting, and it's absurd enough that I think people will be drawn to it over your other cards. I know multiple people who would run Rod of Roasting and/or your card just for the RNG giggles of it, win-or-lose.
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
@linkblade91 Alright, thanks for the feedback, it was needed, going to submit Stormy Jellyfish right now (Even though it's on page one :P)
Also, if that art is so fucking cool to you, there you have it. Kudos because I did that last week too.
Dude this has been the hardest competition in terms what to choose, really escalated quickly down there.
Sweet! I'm totally gonna make a mecha-shark card out of this one day ;D Still fishing for more opportunities to use this shark knight:
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
@linkblade91 because you've given me feedback (multiple times) the least I can do is return the favor. I really liked your original idea because random adapts split over the board sounded really fun but I can see why it may be looked at pretty bad; that being said, I like the soul stone idea but i'm really against random amount of healing because it diminishes it and makes it less reliable so i'd be less likely to run said card. Maybe consider something like 'shuffle an amount of soul stones equal to hand size that heal X amount' because just for me i'd be more likely to run a card that would heal me for constant health on 5 rather than draw something that could've helped me cause i'm behind but doesn't impact enough because i'm already losing.
@linkblade91 because you've given me feedback (multiple times) the least I can do is return the favor. I really liked your original idea because random adapts split over the board sounded really fun but I can see why it may be looked at pretty bad; that being said, I like the soul stone idea but i'm really against random amount of healing because it diminishes it and makes it less reliable so i'd be less likely to run said card. Maybe consider something like 'shuffle an amount of soul stones equal to hand size that heal X amount' because just for me i'd be more likely to run a card that would heal me for constant health on 5 rather than draw something that could've helped me cause i'm behind but doesn't impact enough because i'm already losing.
Hmm...a variable amount of Soul Shards could work. Something like this, then:
I'll keep both of them up for now, and see what people think of them; for a side-by-side comparison, here is the original variant from above:
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Reworded my Vigilant Overseer, and bumping the other 2 for final opinions.
Bump.
Vigilant Overseer: I would prefer a Battlecry effect so the opponent needs a Silence to get rid of the Taunt.
Treacherous Cultist: Your opponent's hand will almost never be empty by the time you need this, and at ranks higher than 10, if you have no cards, you lose anyways so this is just a plain 5 mana 5/6 to me. I can just play Usher of Souls
Napalm Storm: I would want to play this in a big spell deck, but I wouldn't want it give it the chance of killing myself so I would make it minions only, or even enemies only, but maybe that's OP.
Sadly I already submitted Napalm Storm as is, or I would have made it minions only, seeing as your the second person to suggest it. I'll remember to wait for more feedback in the next competitions. Good luck to you!
Final bump of mine in this thread to pick between my top two, card draw for shaman or zoo-lock demon that rewards you for dumping hand. Also I know the issue of 'what if you play it on turn 2?' I did the math and because it has 4 health it is impossible to play it on turn 2 without killing it UNLESS you play a turn 1 card (so maybe drop it to a 6/3 or a 5/4?) LMK what ya'll think
I like the Shaman card better for use, but the Warlock card is more interesting for sure.
I fear the rise of Aggro Shaman again or else I would suggest making it 3 cards drawn and Overload if you have less cards. Actually, that may be okay the more i think about it because aggro generally has fewer cards and thus would receive the penalty more often. Maybe make it Overload: (3) if you make that change.
My first attempt for any of these contests, I hope it turns out well.
Any feedback would be welcomed. Is the mana cost too low for its potential?
I think it's 1: a little too expensive, 2: a little too complicated, and 3: the art isn't vibrant like other HS cards. (nitpick)
lastly, it doesn't qualify for this competition because your hand can be any size with 2, 3 or more minions, while still having spells. The card has to do with your hand size as a whole, not just how many cards you are/aren't holding.
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
This space is intentionally blank.
I myself prefer Luminous Pages solely due to the fact Daydream reminds me too much of Explore Un'Goro. (If I could get some feedback on my cards as well before I post one, it would be appreciated.)
Bumpity-Bump this got Necro'd again feedback appreciatad
The joke is you.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Still not sure which one I want to submit, feedback appreciated.
@LarryMoments I'd go with Stormy Jellyfish. Looks like a solid card overall, only thing I'd remove is the Beast tag. Just doesn't look like one/doesn't make sense for Rogue.
Unpopular opinion: Rogue is OP
Okay then sorry about that my bad, I must have misinterpreted the wording of the clarification added.
With this in mind I definitely also like Daydream more. Rogue seems to get a lot of mileage from Hallucination and this would fit in some manner of miracle rogue.
Weekly Card Design Competition 10.15
Another batch of feedback; I'm never not appreciative if you want to return the favor #justsayin' :)
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
@linkblade91 Alright, thanks for the feedback, it was needed, going to submit Stormy Jellyfish right now (Even though it's on page one :P)
Also, if that art is so fucking cool to you, there you have it. Kudos because I did that last week too.
Dude this has been the hardest competition in terms what to choose, really escalated quickly down there.The joke is you.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
@linkblade91 because you've given me feedback (multiple times) the least I can do is return the favor. I really liked your original idea because random adapts split over the board sounded really fun but I can see why it may be looked at pretty bad; that being said, I like the soul stone idea but i'm really against random amount of healing because it diminishes it and makes it less reliable so i'd be less likely to run said card. Maybe consider something like 'shuffle an amount of soul stones equal to hand size that heal X amount' because just for me i'd be more likely to run a card that would heal me for constant health on 5 rather than draw something that could've helped me cause i'm behind but doesn't impact enough because i'm already losing.
Weekly Card Design Competition 10.15
Ok, I'll try submitting it, thanks for the feedback!
My first attempt for any of these contests, I hope it turns out well.
Any feedback would be welcomed. Is the mana cost too low for its potential?
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
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Sadly I already submitted Napalm Storm as is, or I would have made it minions only, seeing as your the second person to suggest it. I'll remember to wait for more feedback in the next competitions. Good luck to you!
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