I took quite a bit of time to create these. They may be really lame or really good or right in between or super boring. I tried to make them as interesting and fun as possible! I tried to create some cards that inspire entire new decks and would also give new players a chance to create amazing decks with a few extra cards. Maybe they shouldn't be legendary, but I hope you enjoy the concept.
I tried to find minions that best defined what the effects were and this is the best I could do.
I like fan creations, because they show me the potential that Hearthstone has! This is my first real try and creating balanced and fun cards, so please give me feedback with respect that I am a newbie!
Also.. This idea may have already been done or been used in a card creation contest. Let me know if it has! Cause I couldn't find anything. Thanks!!
Cards are quite strong, especially Xuen. If you are lucky enough to draft these in Arena they will be absolutely insane. But nice concepts, I would definitely like to see something similar to this implemented.
Thanks guys! I agree that no body text would be better. But it would definitely be fun to see the Ragers and the war golem get some love. They are strong because you ensure that you get value for using such weak cards. Is the power level too high?
Probably needs much more adjusting to make them truly balanced (in particular that immune on Xuen must go, immune to spells and hero powers would be acceptable), but that's not something you can easily do just in a forum thread. :p
I'd suggest a no effect for the new tag. So texts of these new cards would be like "[... ] no effect cards [...]" or "[... ] cards with no effect [...]"
Also I love these cards because for new players they can just craft August guru and be able to have access to all legendaries and make a really fun combo deck! Then if they happen to get any of the other legendaries then they will be able to buff their deck even more!!
Also I love these cards because for new players they can just craft August guru and be able to have access to all legendaries and make a really fun combo deck! Then if they happen to get any of the other legendaries then they will be able to buff their deck even more!!
I'd even make the Guru a legendary "Emperor Shaohao" to make it more appealing. And make it a free card for a future expansion, much like C'thun in WOG.
I'd keep the Celestials legendary, since they are unique and named in lore.
Yeah!! That would be a cool idea as well!! I just love the idea of cheap legendaries that define decks. Like bran bronzebeard and Elise. They have impact no matter what if you play it right
The first card is by far the best one. It's an idea I actually had for a while; giving vanilla stat minions a little extra something to get seriously good value out of them. I think you should add Charge as one of the effects.
I feel like with charge it would make it more Aggro based possibly. The spirit of hope is to act as a way to clear the board and swing the game in your favor. Which is more control based. Which I like. Maybe there is a better way for the spirit of hope to be written though
Oh yeah. All of the cards are trying to make unique ways for the cards to be viable and unique. I like spirit of wisdom because it compensates for the lack of effects that no effect cards have. No effect cards not only have bad stats. But they have no board impact either.
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I took quite a bit of time to create these. They may be really lame or really good or right in between or super boring. I tried to make them as interesting and fun as possible! I tried to create some cards that inspire entire new decks and would also give new players a chance to create amazing decks with a few extra cards. Maybe they shouldn't be legendary, but I hope you enjoy the concept.
I tried to find minions that best defined what the effects were and this is the best I could do.
I like fan creations, because they show me the potential that Hearthstone has! This is my first real try and creating balanced and fun cards, so please give me feedback with respect that I am a newbie!
Also.. This idea may have already been done or been used in a card creation contest. Let me know if it has! Cause I couldn't find anything. Thanks!!
Bump
It could be interesting but i think it must be a better way to categorize these cards beside "no text"; their name is a text for example :)
Cards are quite strong, especially Xuen. If you are lucky enough to draft these in Arena they will be absolutely insane. But nice concepts, I would definitely like to see something similar to this implemented.
Click here to check out my Custom Cards!
Thanks guys! I agree that no body text would be better. But it would definitely be fun to see the Ragers and the war golem get some love. They are strong because you ensure that you get value for using such weak cards. Is the power level too high?
I like the concept and the art style.
Probably needs much more adjusting to make them truly balanced (in particular that immune on Xuen must go, immune to spells and hero powers would be acceptable), but that's not something you can easily do just in a forum thread. :p
I'd suggest a no effect for the new tag. So texts of these new cards would be like "[... ] no effect cards [...]" or "[... ] cards with no effect [...]"
+1 from me anyway.
Also I love these cards because for new players they can just craft August guru and be able to have access to all legendaries and make a really fun combo deck! Then if they happen to get any of the other legendaries then they will be able to buff their deck even more!!
I'd keep the Celestials legendary, since they are unique and named in lore.
Yeah!! That would be a cool idea as well!! I just love the idea of cheap legendaries that define decks. Like bran bronzebeard and Elise. They have impact no matter what if you play it right
That's a really good idea too! I'm gathering ideas then I will remake them. But for sure! :)
The first card is by far the best one. It's an idea I actually had for a while; giving vanilla stat minions a little extra something to get seriously good value out of them. I think you should add Charge as one of the effects.
I feel like with charge it would make it more Aggro based possibly. The spirit of hope is to act as a way to clear the board and swing the game in your favor. Which is more control based. Which I like. Maybe there is a better way for the spirit of hope to be written though
Spirit of wisdom I mean.
Oh yeah. All of the cards are trying to make unique ways for the cards to be viable and unique. I like spirit of wisdom because it compensates for the lack of effects that no effect cards have. No effect cards not only have bad stats. But they have no board impact either.