10 Mana for a 5/5 is pretty weak, especially that late in the game. Simply giving it taunt and divine shield would make it more viable because you could actually buy enough time to use the cards you drew from it. As it sits right now, you basically waste an entire turn and get lethaled after playing it most of the time.
You've probably never played Druid. I just used this on N'zoth and it didn't phase him, and his deathlords and sludge belchers simply ignored my 5/5 ghoul and proceeded to pummel me. I died long before I could actually use any of the cards I drew thanks to Fatigue.
I kind of agree because 10 mana to draw 5 cards? You don't need to draw cards 10+ turns in, you need that early in the game, all you end up doing using this late game is killing yourself faster with fatigue.
10 Mana for a 5/5 is pretty weak, especially that late in the game. Simply giving it taunt and divine shield would make it more viable because you could actually buy enough time to use the cards you drew from it. As it sits right now, you basically waste an entire turn and get lethaled after playing it most of the time.
Thoughts?
Just to be clear. Even without the 5/5, the card would still be strong. It's a bit too strong right now and so is the druid class in general (untill we find a way to beat it properly)
You've probably never played Druid. I just used this on N'zoth and it didn't phase him, and his deathlords and sludge belchers simply ignored my 5/5 ghoul and proceeded to pummel me. I died long before I could actually use any of the cards I drew thanks to Fatigue.
That ... sounds like an user error, more than anything else. Buff players, I say!
Currently a vanilla 5/5 is probably worth around 4.5 mana draw 5 9 mana 5 armour 1 mana and the 5 damage I would say another 4-4.5 so just at the moment you get 18.5-19mana combined into one card that costs 10 and you want it further buffed ? Buffed to the extent that the minion would be worth more then a 6 mana card
Currently a vanilla 5/5 is probably worth around 4.5 mana draw 5 9 mana 5 armour 1 mana and the 5 damage I would say another 4-4.5 so just at the moment you get 18.5-19mana combined into one card that costs 10 and you want it further buffed ? Buffed to the extent that the minion would be worth more then a 6 mana card
So what are you suggesting? A lower mana cost? Because it's hard to argue that 10 mana for a 5/5 is good.
Currently a vanilla 5/5 is probably worth around 4.5 mana draw 5 9 mana 5 armour 1 mana and the 5 damage I would say another 4-4.5 so just at the moment you get 18.5-19mana combined into one card that costs 10 and you want it further buffed ? Buffed to the extent that the minion would be worth more then a 6 mana card
So what are you suggesting? A lower mana cost? Because it's hard to argue that 10 mana for a 5/5 is good.
how can a person be so thick minded,HE JUST EXPLAIN WHY IT DOESNT NEED A BUFF,IT DOES 19 mana of stuff for 10 mana
Currently a vanilla 5/5 is probably worth around 4.5 mana draw 5 9 mana 5 armour 1 mana and the 5 damage I would say another 4-4.5 so just at the moment you get 18.5-19mana combined into one card that costs 10 and you want it further buffed ? Buffed to the extent that the minion would be worth more then a 6 mana card
So what are you suggesting? A lower mana cost? Because it's hard to argue that 10 mana for a 5/5 is good.
why do you keep fixating on just the 5/5 for 10 mana, you do realise you actually get to do 5 damage, draw 5 cards and gain 5 armor ASWELL as get a 5/5 on the board, all for just 10 mana and you want the card buffed ever more? LUL
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Rumors are carried by haters, spread by fools, and accepted by idiots.
I think that it should deal 40 damage, because you know, for 10 mana it should be really impactful right? And where it is it does basically nothing, so I think that woulf be fair.
I hope its just a joke though... Just to sum it up: when you ramp like crazy and you eat through your cards to reach 10 mana fast, you draw this to not only refill your hand, but to heal your hero, remove an enemy minion, and put pressure on board.... Comparing it to firelands portal which is mage's crazy lategame weapon its even better, cuz 5/5 is generally better than a random 5drop... As someone said before this card worth 19 mana.... Clearly you havent played against it man... I would delete this thread instead of arguing to buff the card...
I also think it should cost 5 mana, if not only for the flavor of this card. Everything revolves around '5', and then the mana cost is 10. Just doesn't look too nice.
Let's be logical: It's a 5 based card so it should cost 5 mana and do 5 things not 4... I would go for a choose 5 of the following... The fifth being whatever you like: destroy 5 minions, heal 5 life, pause the game for 5 minutes, give your opponent a high 5...
10 Mana for a 5/5 is pretty weak, especially that late in the game. Simply giving it taunt and divine shield would make it more viable because you could actually buy enough time to use the cards you drew from it. As it sits right now, you basically waste an entire turn and get lethaled after playing it most of the time.
Thoughts?
Please be a joke/troll
RenoJackson#11673
I would reduce its cost to 9 so that you can play a Jade Idol alongside it or even Earthen Scales to avoid milling a card.
What do you think?
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Yeah man you know what it instead do ? it should draw 10 Pyroblast Iceblock and delete your oppenants account
Edit:its just joke okay, but seriously someone here hasn't play or played against druids to jump this into conclusion
Currently a vanilla 5/5 is probably worth around 4.5 mana draw 5 9 mana 5 armour 1 mana and the 5 damage I would say another 4-4.5 so just at the moment you get 18.5-19mana combined into one card that costs 10 and you want it further buffed ? Buffed to the extent that the minion would be worth more then a 6 mana card
Rumors are carried by haters, spread by fools, and accepted by idiots.
I think that it should deal 40 damage, because you know, for 10 mana it should be really impactful right? And where it is it does basically nothing, so I think that woulf be fair.
I hope its just a joke though... Just to sum it up: when you ramp like crazy and you eat through your cards to reach 10 mana fast, you draw this to not only refill your hand, but to heal your hero, remove an enemy minion, and put pressure on board.... Comparing it to firelands portal which is mage's crazy lategame weapon its even better, cuz 5/5 is generally better than a random 5drop... As someone said before this card worth 19 mana.... Clearly you havent played against it man... I would delete this thread instead of arguing to buff the card...
I also think it should cost 5 mana, if not only for the flavor of this card. Everything revolves around '5', and then the mana cost is 10. Just doesn't look too nice.
Also, at 10 mana it's simply just a bit weak.
Guys stop feeding the troll This guy made many post that give opinion of impratical buff and nefts to cards just report for trolling
Let's be logical: It's a 5 based card so it should cost 5 mana and do 5 things not 4... I would go for a choose 5 of the following... The fifth being whatever you like: destroy 5 minions, heal 5 life, pause the game for 5 minutes, give your opponent a high 5...
555 (Thai for LOL)
obvious troll is obvious
after a post or two, this thread will be closed
It should cost 8 mana then it will be balanced.
Dead but dreaming