I'm not sure if Vaporize will trigger or not, but what I'm sure of is that if triggers; Bestial Wrath will of course prevent the damage. So for sure the minion is going to live.
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You can't harass members who play Face Hunter, nor are they compelled to make preemptive apologies or justifications for playing it. They don't hack or crack their opponents' game, they simply play existing cards that form a specific deck. If you suck at countering Face Hunter, you should blame the designers, not the community.
I'm not sure if Vaporize will trigger or not, but what I'm sure of is that if triggers; Bestial Wrath will of course prevent the damage. So for sure the minion is going to live.
Except there is no damage, therefore that's not true.
Immunity mechanic prevents damage only, i.e. direct attacks from hero/minions or cards that deal X damage - Fireball, Explosive Trap, Shadow Bolt, etc.
On a related question what happens when someone plays a Sac'pact on a warlock (as Jarax) with an iceblock pro'd (i.e. they have immunity).
Even if Lord Jaraxxus lorewalks an Ice Block and uses it, he still is a Demon. Therefore, logically, Sacrificial Pact should end the game, because it explicitly states that the target Demon is destroyed.
However, there are some discrepancies between logical and actual outcome of several actions in Hearthstone, mainly due to poor wording. What I mean by that is that Hearthstone is not as strict as, say, MtG, which is absolutely unforgiving when it comes to rules. I actually encourage anyone having the required cards to test it, servers shouldn't blow up. I hope.
my experience with immunity is that it is not just damage, but all sorts of targeted effects For example, I don't think you can buff a beast if it has beastial wrath triggered. (admittedly, its been a long time since i used that spell)
There is nothing about not being able to target it, however, as I said - Hearthstone is not perfectly consistent in wording. One of the best examples is Leeroy + Knife Juggler.
I'm not sure what would happen but iceblock does not block everything. You can die to fatigue damage with iceblock active for example.
That's because secrets won't trigger on your turn, mate.
What happens if you have Ice Block ready and are forced to take fatal fatigue damage during your opponent's turn, by them forcing you to draw e.g. with Coldlight Oracle?
I'm not sure what would happen but iceblock does not block everything. You can die to fatigue damage with iceblock active for example.
That's because secrets won't trigger on your turn, mate.
What happens if you have Ice Block ready and are forced to take fatal fatigue damage during your opponent's turn, by them forcing you to draw e.g. with Coldlight Oracle?
Damage should be fully absorbed, since your secret is active during your opponent's turn.
However, Ice Barrier, for example, won't activate on fatigue damage or Hunter's Hero Power, because it reacts to an attack.
Hearthstone relies heavily on card text, most of the rules are coherent except a few gimmicks. If a wording slightly differs between two cards, you should generally expect different outcome.
On a related question what happens when someone plays a Sac'pact on a warlock (as Jarax) with an iceblock pro'd (i.e. they have immunity).
my experience with immunity is that it is not just damage, but all sorts of targeted effects For example, I don't think you can buff a beast if it has beastial wrath triggered. (admittedly, its been a long time since i used that spell)
The scenario you stated isn't even possible :/ Correction...Screw you Lorewalker...
Even ignoring that fact you can't seem to grasp the concept of immunity in this game. It is clearly stated that it only blocks damage. All Destroy effects go through it. Immunity =/= Protections/Indestructible from MTG.
It's damage immunity plain and simple, so yes, Sac pac would still go through as it uses the "Destroy" Keyword.
For someone who uses a lot of MTG rhetoric you seem to have a hard time grasping some of these really simple concepts.
Bottom line: Immunity in HS - Immunity to damage only
On a related question what happens when someone plays a Sac'pact on a warlock (as Jarax) with an iceblock pro'd (i.e. they have immunity).
my experience with immunity is that it is not just damage, but all sorts of targeted effects For example, I don't think you can buff a beast if it has beastial wrath triggered. (admittedly, its been a long time since i used that spell)
I would assume Sac Pact kills the player off even if he does have Ice block. Ice Block says "If your hero take fatal damage, prevent it this turn" Sack pact deals no damage, it just straight up destroys the demon.
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If an hunter uses bestial wrath on a minion and attacks into a mage's vaporize, what will happen?
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I'm not sure if Vaporize will trigger or not, but what I'm sure of is that if triggers; Bestial Wrath will of course prevent the damage. So for sure the minion is going to live.
You can't harass members who play Face Hunter, nor are they compelled to make preemptive apologies or justifications for playing it. They don't hack or crack their opponents' game, they simply play existing cards that form a specific deck. If you suck at countering Face Hunter, you should blame the designers, not the community.
Vaporise doesn't damage a minion, it just destroys it. So, i think vaporise will trump bestial wrath.
Except there is no damage, therefore that's not true.
Immunity mechanic prevents damage only, i.e. direct attacks from hero/minions or cards that deal X damage - Fireball, Explosive Trap, Shadow Bolt, etc.
Cards and effects that destroy a target do not deal damage. In this case Bestial Wrath has no effect against Vaporize, Deadly Shot or The Black Knight, same as Divine Shield. You can target a Sunwalker or Tirion Fordring with The Black Knight and the shield does not trigger, because there is no damage to absorb.
Immune is just a super Divine Shield. It prevents all damage, not just the first hit.
Vaporize does not damage, therefore Vaporize will still kill the minion.
How is a warlock going to have iceblock?
Even if Lord Jaraxxus lorewalks an Ice Block and uses it, he still is a Demon. Therefore, logically, Sacrificial Pact should end the game, because it explicitly states that the target Demon is destroyed.
However, there are some discrepancies between logical and actual outcome of several actions in Hearthstone, mainly due to poor wording. What I mean by that is that Hearthstone is not as strict as, say, MtG, which is absolutely unforgiving when it comes to rules. I actually encourage anyone having the required cards to test it, servers shouldn't blow up. I hope.
That's because secrets won't trigger on your turn, mate.
EDIT:
http://www.hearthhead.com/mechanic=19/immune
There is nothing about not being able to target it, however, as I said - Hearthstone is not perfectly consistent in wording. One of the best examples is Leeroy + Knife Juggler.
What happens if you have Ice Block ready and are forced to take fatal fatigue damage during your opponent's turn, by them forcing you to draw e.g. with Coldlight Oracle?
Damage should be fully absorbed, since your secret is active during your opponent's turn.
However, Ice Barrier, for example, won't activate on fatigue damage or Hunter's Hero Power, because it reacts to an attack.
Hearthstone relies heavily on card text, most of the rules are coherent except a few gimmicks. If a wording slightly differs between two cards, you should generally expect different outcome.
Moved to card discussion.
Also I don't think immune makes it so it is invulnerable just so it is immune to damage.
The scenario you stated isn't even possible :/Correction...Screw you Lorewalker...
Even ignoring that
factyou can't seem to grasp the concept of immunity in this game. It is clearly stated that it only blocks damage. All Destroy effects go through it. Immunity =/= Protections/Indestructible from MTG.It's damage immunity plain and simple, so yes, Sac pac would still go through as it uses the "Destroy" Keyword.
For someone who uses a lot of MTG rhetoric you seem to have a hard time grasping some of these really simple concepts.
Bottom line: Immunity in HS - Immunity to damage only
I would assume Sac Pact kills the player off even if he does have Ice block. Ice Block says "If your hero take fatal damage, prevent it this turn" Sack pact deals no damage, it just straight up destroys the demon.