I actually find the term cancer very distasteful in referring to a card game. It's a card game. Cancer actually costs people their life. BIG difference.
It is intellectualized, totally divorced from its human/animal context. General notions of profligacy and severity are what come to mind, not a human face and a withering body.
That's debatable... I wouldn't discount the possibility of some individuals using it in its more sinister connotation.
What is so hard about any of this? Does this really need its own thread for the umpteenth time? Just greet them and squealch them afterwords. No emotes, no troubles, no salt. Just enjoy the game.
I personally find that playing "cancer" decks help me cut a path through constructed play. Usually because a lot of these players are mimicking styles they see from their favorite players on twitch, or from advice here. I feel that "cancer" decks like Zoolock or Facehunter are personally easily countered if you recognize early what you are playing. I feel that the "cancer" terminology is born out of players who copy decks and cannot adjust to changing circumstances or realize what they are facing.
I tend to lose to players who adapt their play style to the first few cards I play.
tl;dr if you say a deck is cancer, you're admitting you're a "newbie"
Well, to define what is a cancerous deck, we first need to explore why the word cancer was chosen
Something that is cancerous has the quality of being highly resilient and proliferative even under limited resources: Hunters continue to thrive despite nerfs such as starving buzzard, timberwolf, eaglehorn bow etc.
Cancer overruns the host, and grows without regulation: Hunter decks have been so popular, that the hearthstone lobby (host) tends to be overrun by the same type of deck.
Cancer metastasizes when new mutations arise and give them opportunistic advantages: Naxxramus patch is a mutation in the metagame which introduced undertaker, mad scientist, haunted creeper etc, which incidentally gave hunters new ways to grow.
Does this mean "cancer" decks are bad? No. Does this mean cancer decks overshadow other decks and reduces diversity? Certainly.
So ridiculous that people are comparing a 7-mana minion with a 0-mana AoE effect. Flame Leviathan is not a minion. It's an efficient spell with "Kicker: Put a War Golem into your hand."
I find it ridiculous you are unbundling the Flame leviathan effect but not doing the same to dr. boom. I can also argue that Dr. boom is war golem, battlecry: put a 0 mana summon 2 doom bots into your hand.
In fact flame leviathan is even worse when you consider that the 0 mana aoe is out of your control, while the 0 mana doom bots is played with some level of control over them.
You are trying to make the argument that these two minions can't be compared, but that claim holds no water. Both these minions cost the same amount of mana, have the same rarity, and and same body. The only difference is their effect.
I have played a lot of HS. I have watched many many tournaments. I have almost all the cards. There is one thing about the game that I have never understood.
How is handlock not broken?
In any other deck you would feel GREAT about getting out a nice thick minion like a 4-5 Yeti on turn 4. That is as good as it gets turn 4 for a solid minion. For handlock? they are ALMOST GUARANTEED an 8-8. ??? Are serious? at worst they drop a 4-8. Thats not if they get perfect card draw, or they had an innervate mechanic and had the dream combo.. no. Literally GUARANTEED an 8-8. Next turn? TAUNTED. ???
Explain to me how that is fair, balanced, or even remotely sound game design?
It is the ONE THING about this game I never could understand that people didn't flip out about. Although I thought pre-goblin Hunter/Undertaker was VERY GOOD I accepted it as just a strong deck. Handlock? its not even fair. Which is why you see a ton of them everywhere and ran by just about every single tournament player. In fact I this weekend every single player had a handlock deck in their set.
They run silences, heals with antique healbot now, AOE with hellfire and 6 mana flamestrike off of ancient watcher. They have answers for just about everything. No other deck comes close.
Please dont respond with obvious counters "RUN BGH!!!" , in this meta BGH is a dead card most of the time and at best you will have one. They will have 4 giants and many handlock run faceless on top of it.
I understand that you don't understand how handlock isn't broken, but as cruel as this sounds, you need to learn how to play this game.
LOL It's so fun to stomp noobs on ranked with my Wallet Warrior deck. Remove every minion early game, slam legendaries on the board lategame and proceed to crush your opponent while spamming "I WILL CRUSH YOU!" and "Sorry that happened". ROFL
Depends on your playstyle. You might want to experiment with some of the fun GvG warlock cards that just came out, or you can stick with what works and go with the trusty handlock.
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That's for you to decide, but I will say that Dr. boom sees wayyyyy more uses and feels great to slam on turn 7 with little exception :)
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Easy activation nowadays with deaths bite in the wallet warrior's arsenal. Also works as a make-shift Argent commander if push comes to shove.
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Greet and squelch boys, greet and squelch. The moment I started doing this was the moment when I stopped getting salty at a silly card game.
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If I could choose, I would play a deck with only 20 cards.
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This would make handlocks extremely broken.
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That's debatable... I wouldn't discount the possibility of some individuals using it in its more sinister connotation.
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He's a win more card AND a catch-up card. Amazing value for the 7 slot, which historically wasn't filled with very exciting minions.
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What is so hard about any of this? Does this really need its own thread for the umpteenth time? Just greet them and squealch them afterwords. No emotes, no troubles, no salt. Just enjoy the game.
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Well, to define what is a cancerous deck, we first need to explore why the word cancer was chosen
Something that is cancerous has the quality of being highly resilient and proliferative even under limited resources: Hunters continue to thrive despite nerfs such as starving buzzard, timberwolf, eaglehorn bow etc.
Cancer overruns the host, and grows without regulation: Hunter decks have been so popular, that the hearthstone lobby (host) tends to be overrun by the same type of deck.
Cancer metastasizes when new mutations arise and give them opportunistic advantages: Naxxramus patch is a mutation in the metagame which introduced undertaker, mad scientist, haunted creeper etc, which incidentally gave hunters new ways to grow.
Does this mean "cancer" decks are bad? No. Does this mean cancer decks overshadow other decks and reduces diversity? Certainly.
1
I find it ridiculous you are unbundling the Flame leviathan effect but not doing the same to dr. boom. I can also argue that Dr. boom is war golem, battlecry: put a 0 mana summon 2 doom bots into your hand.
In fact flame leviathan is even worse when you consider that the 0 mana aoe is out of your control, while the 0 mana doom bots is played with some level of control over them.
You are trying to make the argument that these two minions can't be compared, but that claim holds no water. Both these minions cost the same amount of mana, have the same rarity, and and same body. The only difference is their effect.
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I understand that you don't understand how handlock isn't broken, but as cruel as this sounds, you need to learn how to play this game.
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One reason why you shouldn't run Flame Leviathan.
Dr. Boom is better.
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Oh boy here we go.
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You are supposed to grab the pack, shake all the dust off so it covers most of the screen, then slam it into the hole and watch it explode.
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Depends on your playstyle. You might want to experiment with some of the fun GvG warlock cards that just came out, or you can stick with what works and go with the trusty handlock.