You guys seem to be taking this brawl very very seriously, as though it's supposed to be some finely-balanced crucible of strategy. It's not. It's supposed to be stupid and silly, and wow, mission accomplished. I've played it ten times just to see what will happen, and some very stupid and silly things have happened, and I couldn't be happier.
The best one was probably when my opponent got blessed with both Deathwing, Dragonlord and Nozdormu. I lost that game.
But I do wish they'd created a few more cards to make the results more exciting in cases where one player gets thoroughly screwed. A Foul card that returns your opponent's minion to his hand, maybe. A Defensive Play that restores some life and draws a card. It's a fun brawl, but sure, it would be more fun if the games lasted longer than 5 turns.
Definitely not the worst brawl ever, nothing can compete with the Winter Veil one on this matter. I don't think it's worse than Randomonium, either. It's still a RNG donkfest with next to no comeback mechanism, mind you, but the legendaries' crazy effects redeem it a tiny bit. At least it's good for farming gold while reading your Twitter feed.
You guys seem to be taking this brawl very very seriously, as though it's supposed to be some finely-balanced crucible of strategy. It's not. It's supposed to be stupid and silly, and wow, mission accomplished. I've played it ten times just to see what will happen, and some very stupid and silly things have happened, and I couldn't be happier.
The best one was probably when my opponent got blessed with both Deathwing, Dragonlord and Nozdormu. I lost that game.
But I do wish they'd created a few more cards to make the results more exciting in cases where one player gets thoroughly screwed. A Foul card that returns your opponent's minion to his hand, maybe. A Defensive Play that restores some life and draws a card. It's a fun brawl, but sure, it would be more fun if the games lasted longer than 5 turns.
Some people just want to do their brawl quickly and be done for the week. Mission failed. I feel fortunate that it only took me four tries before I didn't get a deck full of Bolf Suckshields, Suckmage Thalanos, and Suckmaster Oversparks.
Some people just want to do their brawl quickly and be done for the week. Mission failed. I feel fortunate that it only took me four tries before I didn't get a deck full of Bolf Suckshields, Suckmage Thalanos, and Suckmaster Oversparks.
I got lucky and opponent conceded on turn 3 of my first game. Pack and out brah!
People really will defend even the most abject garbage. "It's not supposed to be deep strategy, guys! You're missing the point. Brawls are supposed to be dumb, lol!" We get it and you're wrong. People are saying that this brawl is bad and boring because it's literally just a coin flip. It doesn't matter if you win the coin flip 50% of the time when there's no meaningful input by the player. I'm not big on memes but "fun and interactive" sums up why this Brawl is terrible.
no, you have i think 7 different legendaries, and 4 of each in your deck. You also have 2 spell cards called offensive play, that make the next legendary you play cost 3 less, and also all copies of those cost 3 less
you have i think 7 different legendaries, and 4 of each in your deck. You also have 2 spell cards called offensive play, that make the next legendary you play cost 3 less, and also all copies of those cost 3 less
I guess all of the legendaries have people feeling cocky cause the amount of BMing this week is ridiculous. As for the brawl itself, not a huge fan. I generally like the random brawls but this one just isn't to my liking. If I didn't have the 5 Brawls quest I doubt I would've played past my free pack.
Damn this brawl is fun, I'm gonna be playing all week. I love the RNG stuff with all the legendaries and I think Blizzard really hit something interesting with this brawl. I can see why some people don't like it, but the people that don't like it seem to be the people who don't like the tavern brawl in general, to which I say; "Go back to competitive once you rope your free pack and leave the brawl for the new players, inexperienced players, children and free-to-play players", because I can honestly say that this brawl is fun and interesting. Brawls are not supposed to be balanced, you aren't supposed to have crazy win rates, they aren't a substitute to constructed if you are competitive, so stop whinging about something that you don't even like.
It's definitely entertaining, but it's REALLY easy to get screwed over by RNG. I've had good legendaries and end up getting steamrolled by my opponent because all of them are high cost when his were far more balanced.
Finally won one with the most unlikely of sources: Greenskin. Tirion + Greenskin + Greenskin ( + Harrison if the opponent happened to get his grubby mitts on a weapon) = Dead Hunter
Nat the Darkfisher is fucking stalking me. This is the first Brawl I have ever actively hated.
Jesus I can't believe I endured that bullshit for 40 dust. Finally got Millhouse / Rag / Hogger / Confessor (although I never got a chance to play her) and pulled out the win due to my amazing skill.
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I actually got Rag from Majordomo but apparently that's GG too
You guys seem to be taking this brawl very very seriously, as though it's supposed to be some finely-balanced crucible of strategy. It's not. It's supposed to be stupid and silly, and wow, mission accomplished. I've played it ten times just to see what will happen, and some very stupid and silly things have happened, and I couldn't be happier.
The best one was probably when my opponent got blessed with both Deathwing, Dragonlord and Nozdormu. I lost that game.
But I do wish they'd created a few more cards to make the results more exciting in cases where one player gets thoroughly screwed. A Foul card that returns your opponent's minion to his hand, maybe. A Defensive Play that restores some life and draws a card. It's a fun brawl, but sure, it would be more fun if the games lasted longer than 5 turns.
Not even the Kel Thuzad va Rafaam (An Evil Exchange) brawl was worse than this, at least you could see what your chances were before u even mulligan.
Definitely not the worst brawl ever, nothing can compete with the Winter Veil one on this matter. I don't think it's worse than Randomonium, either. It's still a RNG donkfest with next to no comeback mechanism, mind you, but the legendaries' crazy effects redeem it a tiny bit. At least it's good for farming gold while reading your Twitter feed.
Ibn Fahd.
Varian Wrynn MVP
Turn 4 after playing 2 of the spells (they stack if people don't know) Drop him, draws a Deathwing a Captin Sky dude and Nat Pagle
Opponents plays a second Gruul
I draw into another Varian Wrynn, pull out (after trading for Gruuls) Mixenna another Deathwing and Rend, my opponent gives up.
Nat the Darkfisher is fucking stalking me. This is the first Brawl I have ever actively hated.
People really will defend even the most abject garbage. "It's not supposed to be deep strategy, guys! You're missing the point. Brawls are supposed to be dumb, lol!" We get it and you're wrong. People are saying that this brawl is bad and boring because it's literally just a coin flip. It doesn't matter if you win the coin flip 50% of the time when there's no meaningful input by the player. I'm not big on memes but "fun and interactive" sums up why this Brawl is terrible.
Haha best loss i sustained was:
T2: Offensive play > Offensive PLay > 3x Nexus Champion Saarad for 0 mana > hero power > get 3 spells and rekt me :D
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I just played this brawl the first time, with this in my opening hand. I guess it can't get any better. Won on turn 4.
Amazing brawl xD
no, you have i think 7 different legendaries, and 4 of each in your deck. You also have 2 spell cards called offensive play, that make the next legendary you play cost 3 less, and also all copies of those cost 3 less
you have i think 7 different legendaries, and 4 of each in your deck. You also have 2 spell cards called offensive play, that make the next legendary you play cost 3 less, and also all copies of those cost 3 less
gotta be the most clunky, slow, stupid brawl ever
try again/10
I guess all of the legendaries have people feeling cocky cause the amount of BMing this week is ridiculous. As for the brawl itself, not a huge fan. I generally like the random brawls but this one just isn't to my liking. If I didn't have the 5 Brawls quest I doubt I would've played past my free pack.
Damn this brawl is fun, I'm gonna be playing all week. I love the RNG stuff with all the legendaries and I think Blizzard really hit something interesting with this brawl. I can see why some people don't like it, but the people that don't like it seem to be the people who don't like the tavern brawl in general, to which I say; "Go back to competitive once you rope your free pack and leave the brawl for the new players, inexperienced players, children and free-to-play players", because I can honestly say that this brawl is fun and interesting. Brawls are not supposed to be balanced, you aren't supposed to have crazy win rates, they aren't a substitute to constructed if you are competitive, so stop whinging about something that you don't even like.
i had a brawl with death wing. trololololol
It's definitely entertaining, but it's REALLY easy to get screwed over by RNG. I've had good legendaries and end up getting steamrolled by my opponent because all of them are high cost when his were far more balanced.
Finally won one with the most unlikely of sources: Greenskin. Tirion + Greenskin + Greenskin ( + Harrison if the opponent happened to get his grubby mitts on a weapon) = Dead Hunter