I don't like this brawl. I don't like any brawl where you have to build your own deck, limits new players from playing it properly. And this one is very slow. Often nothing is played until turns 4-6. I like control games but this one is to much residentSleeper for me
Laziest brawl ever by Blizzard. Code in that minions of cost less than 7 are disallowed. Everything else just plays per normal rules.
Also really bad for new players or players with small collections.
This is 2 weeks in a row of getting in one quick win in the first hour of release before people figure out what is strongest and then never touching it again.
That's a good point. Is it even possible to build a deck for this if you only have basic cards? I suppose Mage may have enough spells to top up the very small number of 7+ mana basic minions.
I got my pack with hunter on F2p acc, you can dish out a lot of dmg pre time everyone else is able to drop their goods and you have cheap cards to deal with their big stuff like, deadly shot, freezing trap, hunters mark and you can actually drop your minions while playing them on turn 10. It works for now atleast.
That's a good point. Is it even possible to build a deck for this if you only have basic cards? I suppose Mage may have enough spells to top up the very small number of 7+ mana basic minions.
I got my pack with hunter on F2p acc, you can dish out a lot of dmg pre time everyone else is able to drop their goods and you have cheap cards to deal with their big stuff like, deadly shot, freezing trap, hunters mark and you can actually drop your minions while playing them on turn 10. It works for now atleast.
The games I won haven't gotten past turn 7 <_< Spell smorc. Good old huffer, because it's always huffer.
Control hunter is sick. While you're doing nothing the first few turns, hero power their face, set up traps. If they cheat a minion in like a mountain or something else, just use deadly shot. You have a ton of cheap spells, so LnL will give you massive value and possibly playable minions. The other star of the deck? Ball of spiders. Once those come down, it's gg most of the time. Shit on freeze mages with your flares, and by the end game when people start playing big stuff, you can almost kill them with your burst or with rags/KK.
That's a good point. Is it even possible to build a deck for this if you only have basic cards? I suppose Mage may have enough spells to top up the very small number of 7+ mana basic minions.
I got my pack with hunter on F2p acc, you can dish out a lot of dmg pre time everyone else is able to drop their goods and you have cheap cards to deal with their big stuff like, deadly shot, freezing trap, hunters mark and you can actually drop your minions while playing them on turn 10. It works for now atleast.
The games I won haven't gotten past turn 7 <_< Spell smorc. Good old huffer, because it's always huffer.
Uh i was against freeze mage in my 1st game i had to go trough double ice barrier and double ice block, fortunetly i won eventho he droped malygos and anton that game.
Control hunter is sick. While you're doing nothing the first few turns, hero power their face, set up traps. If they cheat a minion in like a mountain or something else, just use deadly shot. You have a ton of cheap spells, so LnL will give you massive value and possibly playable minions. The other star of the deck? Ball of spiders. Once those come down, it's gg most of the time. Shit on freeze mages with your flares, and by the end game when people start playing big stuff, you can almost kill them with your burst or with rags/KK.
I haven't gotten to Ball of Spiders yet. I only have one and haven't drawn it. I imagine it will be funny when I finally get it going <_<
I hardly ever play Hunter, but it sounds like it might be the way to go. Spell based face Hunter on my ftp account and control on my main. I just need to get a hero to level 20 on the ftp account first. Seems like a really silly restriction to put on something that's meant to help new players catch up.
One is enough! Yeah it's hilarious seeing the enemy deal with them. If they don't deal with it, they lose to kill command and the added damage. If they do, you just get stronger minions. These also synergize with hunters mark to remove big minions.
That's a good point. Is it even possible to build a deck for this if you only have basic cards? I suppose Mage may have enough spells to top up the very small number of 7+ mana basic minions.
I got my pack with hunter on F2p acc, you can dish out a lot of dmg pre time everyone else is able to drop their goods and you have cheap cards to deal with their big stuff like, deadly shot, freezing trap, hunters mark and you can actually drop your minions while playing them on turn 10. It works for now atleast.
The games I won haven't gotten past turn 7 <_< Spell smorc. Good old huffer, because it's always huffer.
Uh i was against freeze mage in my 1st game i had to go trough double ice barrier and double ice block, fortunetly i won eventho he droped malygos and anton that game.
Realized it was going to be all mages and hunters so I'm running double flare for just this reason.
What we have here? A p2w brawl? Yep. We had a constructed one two weeks ago? Was that bad to have a random brawl this week? Possibly a new one?
Also this brawl is complete garbage because new players can't even build a deck if they weren't lucky with their pulls. I know in my US account i had to craft 2 krakens in order to have 30 cards to use, after opening 10 packs in total.
Get creative. You can do this with almost no creatures.
Top 3 Favorite Cards: 1. Emperor Thaurissan | 2.Dr. Boom | 3.Ragnaros the Firelord
My name is Timmy, and I love this Brawl.
Laziest brawl ever by Blizzard. Code in that minions of cost less than 7 are disallowed. Everything else just plays per normal rules.
Also really bad for new players or players with small collections.
This is 2 weeks in a row of getting in one quick win in the first hour of release before people figure out what is strongest and then never touching it again.
Even in a brawl that bans minions that cost less than 7 mana face Hunter finds a way :D
Control hunter is sick. While you're doing nothing the first few turns, hero power their face, set up traps. If they cheat a minion in like a mountain or something else, just use deadly shot. You have a ton of cheap spells, so LnL will give you massive value and possibly playable minions. The other star of the deck? Ball of spiders. Once those come down, it's gg most of the time. Shit on freeze mages with your flares, and by the end game when people start playing big stuff, you can almost kill them with your burst or with rags/KK.
Turn 1: Idol > Discover: Saraad > innervate > innervate > coin > /play Saraad on turn 1
opponent: /conceed
Ramp breaks this brawl nicely
I hardly ever play Hunter, but it sounds like it might be the way to go. Spell based face Hunter on my ftp account and control on my main. I just need to get a hero to level 20 on the ftp account first. Seems like a really silly restriction to put on something that's meant to help new players catch up.
This brawl is so terribly unbalanced, people who don't have the adventures and newer players are left in the dust here.
Played my shitty Mage deck, won, I'm done. I'm sorry to the Paladin I smashed with Kel'Thuzad, he probably didn't deserve it.
One is enough! Yeah it's hilarious seeing the enemy deal with them. If they don't deal with it, they lose to kill command and the added damage. If they do, you just get stronger minions. These also synergize with hunters mark to remove big minions.
Control Warrior with some extra weapons to pound face for the first several turns worked very nicely for me.
I was really hoping for a brawl I could play all of the classes in but that doesn't seem to be the case this time.
This is the dullest brawl yet.
1st person to cheat out something early wins. I don't normally mind stupid brawls, but this is utter shite.
ah great.. i only have 6 basic minions lv 7+..