This is why you should get the rewards YOU PAID FOR upfront. Imagine how many people paid for the adventure but don’t have hours and hours to complete, and they don’t get their rewards or golden pack. Brilliant!
are you retarded ? they can finis that for later also the rewards are not going anywhere i
I'd still maintain Heroic BlackRock is by far the most RNG, frustrating and favoured to the AI. If you think otherwise you either haven't done it or don't remember.
ToT feels short, easy and regurgitated. The good part if anything is the added hero cards which can be abused.
This is why you should get the rewards YOU PAID FOR upfront. Imagine how many people paid for the adventure but don’t have hours and hours to complete, and they don’t get their rewards or golden pack. Brilliant!
are you ******** ? they can finis that for later also the rewards are not going anywhere i
This is the mentality of the cellphone gamer. They think you pay to progress, not pay to enjoy the experience. money equates to instant gratification in their world.
This is why phone games with no story, skill or actual gameplay make ludicrous amounts of money, paying for the perception of success, power and achievement.
Well, bosses are a bit harder for sure, but it seems like the pool of bosses you can get per chapter is much smaller than last time because, at least in the second chapter, there were no bosses from the first one. We know there are around 76 bosses, so by dividing it by 4, you’re left with only ~19 or so bosses per each chapter; while they are harder, you can start to understand their strategies pretty easily.
That is only true for the first time you play a chapter. Bosses are "exclusive" for a chapter until you've finished it. After that you have "unlocked" the bosses to appear in the other chapters as well.
Rollback Post to RevisionRollBack
sticking feathers up your butt does not make you a chicken
Dalaran Heist has a much more gradual difficulty that feels appreciated when finally completed. While tombs of terror heroics feel rushed with the emphasis on a grueling long final boss after easy mini bosses
Rollback Post to RevisionRollBack
DJ
To post a comment, please login or register a new account.
Personally, I thought the first two were easier. Chapter 3 is a bit challenging though!
Check Out My KaC Review In Over 11,000 words!
Check Out My TWW Review in Over 14,000 words!
Check Out My TBP Review in Over 21,000 words!
Check Out My RR Review in Over 36,000 words!
I'm still amazed how bad the AI is, especially chapter 2.
The whole chapter's twist is about the rightmost minion randomly attacking and the devs didn't manage to teach the AI some decent board positioning?
Not even on heroic? Come on.
Nope.
Chapter 3 was the only one so far which I finished on first try on normal mode. Paladin shaman with lifesteal weapon and 1 mana overload hero power.
are you retarded ? they can finis that for later also the rewards are not going anywhere
i
I'd still maintain Heroic BlackRock is by far the most RNG, frustrating and favoured to the AI. If you think otherwise you either haven't done it or don't remember.
ToT feels short, easy and regurgitated. The good part if anything is the added hero cards which can be abused.
This is the mentality of the cellphone gamer. They think you pay to progress, not pay to enjoy the experience. money equates to instant gratification in their world.
This is why phone games with no story, skill or actual gameplay make ludicrous amounts of money, paying for the perception of success, power and achievement.
I bought it and yeah I don’t care when I finish it .
Why do you get treasures like double battlecry but then rarely if ever get battlecry minions? Its just terrible design that causes frustration.
That is only true for the first time you play a chapter. Bosses are "exclusive" for a chapter until you've finished it. After that you have "unlocked" the bosses to appear in the other chapters as well.
sticking feathers up your butt does not make you a chicken
Dalaran Heist has a much more gradual difficulty that feels appreciated when finally completed.
While tombs of terror heroics feel rushed with the emphasis on a grueling long final boss after easy mini bosses
DJ