Just made this yesterday and had a ton of fun playing it. Seems versatile enough for me and allows a slight control of the board in early/mid rounds. (more in-depth write up on the deck page.) Hope you all like it.
Not bad, but the HUGE problem is : if your opponent get 1 removal you are totally fucked. You can't Draw if you Cleric is dead... I prefer warlock-murloc deck
Murloc strength is the early game, you need to overwhelm your opponent. You can't do that with your deck because you need your cleric to draw in early :/
I know what you are saying and in the games that I have lost that was how I did lose. Perhaps I was just on a very lucky streak. I do plan on modifying this deck in the next few days to try to balance it out a bit. Also, we may just have different play styles. But thank you for testing and for the feedback, I'll definitely try to tweak into consideration of what you said! :)
Just made this yesterday and had a ton of fun playing it. Seems versatile enough for me and allows a slight control of the board in early/mid rounds. (more in-depth write up on the deck page.) Hope you all like it.
Hey i'm testing this deck =)
Not bad, but the HUGE problem is : if your opponent get 1 removal you are totally fucked. You can't Draw if you Cleric is dead... I prefer warlock-murloc deck
Murloc strength is the early game, you need to overwhelm your opponent. You can't do that with your deck because you need your cleric to draw in early :/
can't even reach 50% win over 8 games hu :(
I know what you are saying and in the games that I have lost that was how I did lose. Perhaps I was just on a very lucky streak. I do plan on modifying this deck in the next few days to try to balance it out a bit. Also, we may just have different play styles. But thank you for testing and for the feedback, I'll definitely try to tweak into consideration of what you said! :)
You'r welcome :)