Now that I am in masters three and basically farming cards and fun till next patch I'm trying to build decks of more classes. Druid and pally are the two I'm having the hardest time gaining decks for. All if the druid decklists I see that are having success are ramp decks with five legendary that I don't own. I had heard people making murloc druid decks. Anyone have one? I actually have the murloc cards. Thanks
Click on the title for an embed video explaining the concept of the deck. The idea is that innervate allows for the Druid to push more murlocs out early to deal more damage or to burst with a huge field of Murlocs late game. As long as you deal a decent amount of damage to the enemy, the rest of the Druid's direct damage will carry you through the rest of the game. You have, roughly 40 or so afflictable damage as a Druid. Savage Roar is like Bloodlust and comboes with Force of Nature or Murlocs you already have on the field. Two Starfires and Swipes, then Naturalize to help burn through taunts for cheap and fill the opponent's hand up with Coldlight Oracles. I may make a write-up of this deck soon, I just think I don't have a feel for the deck yet, needs more play time.
Now that I am in masters three and basically farming cards and fun till next patch I'm trying to build decks of more classes. Druid and pally are the two I'm having the hardest time gaining decks for. All if the druid decklists I see that are having success are ramp decks with five legendary that I don't own. I had heard people making murloc druid decks. Anyone have one? I actually have the murloc cards. Thanks
Maybe something akin to this is more your liking. I'm missing one Murloc Warleader, feel free to find a way to add that in.
Click on the title for an embed video explaining the concept of the deck. The idea is that innervate allows for the Druid to push more murlocs out early to deal more damage or to burst with a huge field of Murlocs late game. As long as you deal a decent amount of damage to the enemy, the rest of the Druid's direct damage will carry you through the rest of the game. You have, roughly 40 or so afflictable damage as a Druid. Savage Roar is like Bloodlust and comboes with Force of Nature or Murlocs you already have on the field. Two Starfires and Swipes, then Naturalize to help burn through taunts for cheap and fill the opponent's hand up with Coldlight Oracles. I may make a write-up of this deck soon, I just think I don't have a feel for the deck yet, needs more play time.
http://www.youtube.com/user/vtxaishi
You're not going crazy, I edit 2~3 times each post