When a class is weak Blizzard tends to bludgeon the problem over the head by creating cards such as Drakonid Operative, clearly overpowered for its mana cost. Is there any way to play around these type of cards or some type of counter? I find I'm having to concede if my opponent draws their "win" cards (like Drakonid) before I do. Does Hearthstone boil down a lot of times to drawing overpowered cards on curve to decide the winner? Or can skill close this gap? I'm still relatively new to the game and not sure if these cards are meant to win games on their own. If so, that seems kinda lame.
You can try keeping cards in your opening hand that you don't want them to steal. If I'm offered the chance to keep Tirion Fordring vs. Priest, I usually take it.
Oh, I didn't realize they could only copy what was left in your deck. I thought it was anything that started in your deck. Still, are you sure keeping an 8-mana card in your opening draw is worth it just on the off chance they might copy it? It would be a pretty strong brake on your tempo.
Keep in mind, by taking Tirion in your opening hand, you leave it open to Mind Vision. Drakonid Operative can only take from what is left in your deck, true. Not every Priest deck is a Dragon deck, so they still have Mind Vision and Thoughtsteal.
Even if they don't have Drakonid Operative in their deck at all, it's still a good idea to keep high-value minions like Tirion vs. Priest. If it's your best card and you know you'll live long enough to play it, why not?
Keep in mind, by taking Tirion in your opening hand, you leave it open to Mind Vision. Drakonid Operative can only take from what is left in your deck, true. Not every Priest deck is a Dragon deck, so they still have Mind Vision and Thoughtsteal.
Mind Vision is pretty rare, but that aside, keeping a certain card plays around Drakonid Operative, Thoughtsteal, Crystalline Oracle, and Shifting Shade, whereas not keeping it only plays around Mind Vision, so 4 out of 5 times it's better to keep than put back.
Keep in mind, by taking Tirion in your opening hand, you leave it open to Mind Vision. Drakonid Operative can only take from what is left in your deck, true. Not every Priest deck is a Dragon deck, so they still have Mind Vision and Thoughtsteal.
Mind Vision is pretty rare, but that aside, keeping a certain card plays around Drakonid Operative, Thoughtsteal, Crystalline Oracle, and Shifting Shade, whereas not keeping it only plays around Mind Vision, so 4 out of 5 times it's better to keep than put back.
I usually don't play around stupid cards like mind vision because they rarely see play. I would say 99% of the time it's better to have a card you don't want stolen in your hand vs in your deck.
Keeping cards you don't want stolen is a good idea. Usually I just cry because they steal something good and get info at the same time. Thoughtsteal effects have been the bane of my existence since 2014.
Keep in mind, by taking Tirion in your opening hand, you leave it open to Mind Vision. Drakonid Operative can only take from what is left in your deck, true. Not every Priest deck is a Dragon deck, so they still have Mind Vision and Thoughtsteal.
A deck that has mind vision and thoughtsteal is typically a pretty poor quality deck. A well made deck should be able to tear it apart even with Dragonid available. Besides, you can't play around EVERYTHING or you'll die by being defensive. If they honestly have mind vision AND their deck doesn't kill them outright AND they happen to vision up your Tirion AND you can't stop it then let them have their win. It's rare enough that you won't see much of a percentage loss over the long haul.
As far as Operative, That means it's a dragon deck which is absolutely horrible in the early game but devistating in the late game. If you're running an early or midrange build then honestly you should be fine: just remember you are the 'beatdown' deck so go ham on him so that he doesn't feel safe even dropping that card.
If you are control then since priest can't go aggro on you then do focus on holding your Tirion. Though honestly the hardest part isn't them pulling Tirion on you. The REAL danger with dragon priest is how they end up with a ton of nasty threats generated from thin air that REQUIRES heavy removal to stop thanks to their heal/buff abilities. So even as control you need to put pressure on them and do NOT plan on some slow burn strategy because they are doing the same thing and do it better.
It's a similar case with Jade Druid and other greedy decks. You need to always know which deck is being more greedy. If it's not you then that means you need to be the aggressor and do not let them build up safely.
So yeah, basically focus less on the OMG DREAM MOVE and focus more on the general issue of a VERY greedy deck with a ton of threats they can keep piling on you and act accordingly.
Agaisnt priest Tirion must be played on T8 or T9 with a secret. Because that makes them use a death on it, instead of Mind Control on T10. I also keeped him a lot of times so he wont be discovered. Another thing I keep is the curator. 4 attack minion, that is my guaranteed draw.
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FOR THE HORDE!
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When a class is weak Blizzard tends to bludgeon the problem over the head by creating cards such as Drakonid Operative, clearly overpowered for its mana cost. Is there any way to play around these type of cards or some type of counter? I find I'm having to concede if my opponent draws their "win" cards (like Drakonid) before I do. Does Hearthstone boil down a lot of times to drawing overpowered cards on curve to decide the winner? Or can skill close this gap? I'm still relatively new to the game and not sure if these cards are meant to win games on their own. If so, that seems kinda lame.
You can try keeping cards in your opening hand that you don't want them to steal. If I'm offered the chance to keep Tirion Fordring vs. Priest, I usually take it.
Oh, I didn't realize they could only copy what was left in your deck. I thought it was anything that started in your deck. Still, are you sure keeping an 8-mana card in your opening draw is worth it just on the off chance they might copy it? It would be a pretty strong brake on your tempo.
Priest is not a deck that favors early aggression . . . usually.
So yeah, it's worth it to keep the Tirion and Gurantee that they won't get it.
I like to make cards and discuss game balance.
I enjoy when "No similar decks were found."
My latest deck: http://www.hearthpwn.com/decks/1366184-scholomance-charge-rez-priest-wild
¿What deck are you playing?
Keep in mind, by taking Tirion in your opening hand, you leave it open to Mind Vision. Drakonid Operative can only take from what is left in your deck, true. Not every Priest deck is a Dragon deck, so they still have Mind Vision and Thoughtsteal.
Even if they don't have Drakonid Operative in their deck at all, it's still a good idea to keep high-value minions like Tirion vs. Priest. If it's your best card and you know you'll live long enough to play it, why not?
S39 Legend - Quest Rogue, S38 Legend - Murloc Paladin, S37 Legend - Miracle Rogue, S36 Top 200 Legend - Aggro Shaman, S35 - Finished Rank 51 Legend - Aggro Shaman, S34 Legend - Aggro Shaman
Keeping cards you don't want stolen is a good idea. Usually I just cry because they steal something good and get info at the same time. Thoughtsteal effects have been the bane of my existence since 2014.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Just assume they now have the best card in your deck for the current situation and try to play around it. Can't stand that card.
Agaisnt priest Tirion must be played on T8 or T9 with a secret. Because that makes them use a death on it, instead of Mind Control on T10. I also keeped him a lot of times so he wont be discovered. Another thing I keep is the curator. 4 attack minion, that is my guaranteed draw.
FOR THE HORDE!