[EASY] Heroic Terestian Illhoof
- Last updated Aug 26, 2016 (Karazhan)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: PvE Adventure
- Deck Archetype: Control Warrior
- Boss: Terestian Illhoof
- Crafting Cost: 2680
- Dust Needed: Loading Collection
- Created: 8/26/2016 (Karazhan)
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Battle Tag:
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Total Deck Rating
27
I was tempted to create a deck of my own for the new adventure. This deck will garatee you an EZ win over Illhoof. Overall this is one of the weakest bosses in the heroic adventures. *Important: In the time when I created this deck the common lag with boss not attacking taunts with their troops worked (However they will still use spells on taunts). Try to experiment with such cards as MCT.
Replacements: Most of the cards can be replaced. You can literally do whole deck of taunts. However I still suggest putting in such cards as explosive sheep for faster win. Abomination is one of the core cards as well, that provides effortless board cleans. Lil' exorcist is only good later in the game when enemy has full board of DeathRattle minions.
Instructions: Mulligan for sheep, armosmith, doomsayer or any good opener in order to survive first few turns. Try to use executes on doomguards. Always wait for combo Protect the king! + Bolster (Do not keep these cards at starting hand, there are more important opening cards you should get instead).
Have fun! Thanks for following this guide. Leave a like please if you feel like this article worth it!
Autopilot easy. Explosive Sheep on 2 -- and goodnight.
Worked perfectly! Thanks =)
I had to try a couple of times to win and the problem was staying alive long enough to do the required damage, so I suggest a more controlled approached:
-2 Doomsayer 2- Armorsmith
+2 Deathlord +2 Mind Control Tech
This might seem crazy at first but let me explain. He didn't attack the Deathlord at all which means you can sit comfortable behind it building your board and planning for the next turn. With the Mind Control Tech you can get your own little imp that respawns on your side and does damage each turn. It also means one less imp to attack you in the beginning if you mulligan for it, which you should. If you're lucky you can even steal a 4/4.
1st try!
Tried today, Icky Imp will attack Taunters.
played this deck about 8 times, never won. Gave upon it.
They did for me. They only stopped attacking when I had 3 5/5 taunts up at the end.
Thank you for posting! Easy second try win!
Didn't have brawl so I substituted Grim Patron, but didnt need him. Won first try - thank you
I could make it 1st try but my connection was lost lol
2nd try :D
and dead by turn 5
doesn't attack taunts right tell that to the 5 poor 3/3 chess peaces.
The glitch that was with Abomination seems to still be there with Psych-o-Tron :D
First try! Great deck thank you
First try, Great deck
Pretty good deck! 3rd try!