Tempo Mage (Rank 4) 66% Win
- Last updated Jul 22, 2016 (Old Gods)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Mage
- Crafting Cost: 3040
- Dust Needed: Loading Collection
- Created: 7/22/2016 (Old Gods)
- Breezify
- Registered User
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- 3
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- 12
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Battle Tag:
BreezyHD#1346
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Region:
US
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Total Deck Rating
156
Hello, My name is Austin and I recently thought of this deck. Now at first some card choices might seem a little weird but this deck has proven to be amazing even in the current meta! I made this deck at rank 13 and got all the way down to rank 4 with ease having a few hard match ups but this deck can prevail!
Card Choices
x2 Arcane Blast - This is a very strong card. Used in almost all mage decks, It is very great against Zoolock which is extremely popular in the current meta.
x2 Arcane Missiles - Also a very standard card seen in many mage decks, Very good 2nd turn card and also has amazing synergy with Flamewaker
x2 Mana Wyrm - The best 1 drop in all Mage decks, This card is the best 1st turn card and is very good to have, Typically your opponent will not be able to get it off the board with-in the first turn so you can gain a lot of benefits with it!
x2 Cult Sorcerer - A very good low drop card, The extra Spell damage really helps even in the late game.
x2 Frostbolt - Very good card, Has the ability to stop big minions for a turn, Kill minions that you need off the board, or even burn the rest of health that you need to win!
x2 Sorcerer's Apprentice - One of the best tech cards for the deck, Can be used early on to gain a quick edge over your opponent or in the late game to get over problematic cards or burn for a lot of damage.
x2 Arcane Intellect - This is your draw power of the deck because you can run out of cards because the deck does run a lot of spells, Also really nice in the early stages of the game.
x2 Flamewaker - My favorite card in the deck just because it synergies with every spell, It is super efficient against Zoo or Aggro decks
x2 Forgotten Torch - Very good card, Amazing for taking our minions and then shuffling the extra 6 damage burn makes it that much better!
x2 Fireball - What good is a mage deck without fire ball? Good for burning the extra health needed for lethal as well as taking out big problematic cards.
x1 Polymorph - This card is not played as much as it used to be but it can still be played at one. Very good ageist annoying cards, But it is too cloggy to the deck running two.
x2 Water Elemental - This is your standard minion to play, it is very effective having the freeze effect.
x2 Azure Drake - Standard in almost all mage decks, Has the extra draw and Spell damage to help you get ahead in a match.
x2 Faceless Summoner - Helpful against aggro and zoo in the late game, Also efficient for trading the random 3 drop.
x2 Flamestrike - You might be asking yourself " Why the hell are you using 2 Flamestrikes", Well the reason is simple... ZOO! In a game I always find myself saying "Dang I really wish I had a Flamestrike". Also this will catch your opponent off guard and can really swing games into your favor.
x1 Ragnaros the Firelord - Another card that you might be confused about but in the late game it really comes in clutch! I also find it winning me games sometimes, So a very useful card.
That's really the deck, Please up vote is so more people can see it and let me know how you do with it in the comments!
If I get 50+ Up votes I will make a Full guide on how to play the deck!
I'm still waiting for the full guide .....zzzz.....zzz....zz.....z
what about yoggie ?
is there any place to Antonidas?
Antonidas
Arghh... I don't have Arcane Blast I lack of TGT cards... Any replacement??
Mirror Image
Yeah I will be making one soon I was very caught up with other things
Anything to replace ragnaros and arcane blast x2?
I replaced arcane blast with forbidden flame. Seems to work good.
There is no card to replace arcane blast. I would craft 2 of them first chance i get. That card is insane.
playing zoo i was like wtf is this and it did take me by surprise but not after u know what it is
Anything to replace flamewaker?Don't have brm :(
I don't know of anything that could be comparable, it's kind of a staple in any tempo mage list and is really what makes the deck work.
Mirror image and you really should look into getting brm Flamewaker is a staple
its like 100 dust make it
You can't craft adventure cards unless you own the adventure
I'm playing a similar deck with Yogg and Mirror Images. I might replace Yogg at some point though, because the RNG can be quite annoying.
The Images are quite neccessary to protect your Flamewaker, Apprentices and Wyrms (plus the Synergy with Wyrm and Waker).
I Agree, Before I made this deck I was playing one that I dropped polymorph and 1 flamestrike and played 2 mirrors, But I recently I havent been liking that, but regardless they are still good cards
Skill