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[Rank 3 -> Legend] Tempo/Nzoth Rogue

  • Last updated Jun 4, 2016 (Old Gods)
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Wild

  • 22 Minions
  • 7 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Rogue
  • Crafting Cost: 4520
  • Dust Needed: Loading Collection
  • Created: 5/31/2016 (Old Gods)
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  • Battle Tag:

    Ronin

  • Region:

    N/A

  • Total Deck Rating

    25

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Here's a cool new deck I created to reach Legend from Rank 3. Enjoy! :) Will post stats if anyone wants.

Sidenote: If you're facing against a lot of shamans who seemed to always be getting their doomhammers - replace an unercity valiant/ huge toad with an ooze ( or two oozes if you're sick of fighting against weapon decks ;) )

Edit:

STATS from last season to whoever wants proof that I hit legend. I admit that this isn't a polished deck at all, but it worked for me and it was something different. 

http://imgur.com/f2RfAik

http://imgur.com/hPDS4ts

http://imgur.com/jHtjLMh

http://imgur.com/B3Ld7SR

http://imgur.com/VYmrM4m

As for the whole finley thing and this whole anti-synergy thing, I USE IT FOR IT'S FLEXIBILITY. If you don't need to play it to win, then don't. Ex. If you have a squidface, then don't play finley! I don't play it at all on turn one and most often use it to hero power twice so that I'll have a weapon still equipped. Finley is just so useful in terms of surviving or even winning the game. Ex. warlock hero power vs control ~ OP OP.

As for N'zoth reviving useless 4/4s, honestly, it doesn't matter, because most of the time - you win if you get N'zoth ~ or if you want, then save a weapon, right? ;)