Druid Ramp-ddrfr33k's version
- Last updated Dec 12, 2015 (Explorers)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 6560
- Dust Needed: Loading Collection
- Created: 12/12/2015 (Explorers)
- ddrfr33k
- Registered User
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- 3
- 11
- 31
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Battle Tag:
ddrfr33k
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Region:
US
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Total Deck Rating
11
I'm posting this deck because I'm looking to tweak/improve it. If you can add to this, let me know.
Strategy: Get Wild Growth out there as early as possible, then ramp up to Dr. Boom, Cenarius, and Nefarian. Use Anodized Mech Bear and Darnassus Aspirant as early threats and force early aggro to go for them instead of the jugular. Save a Swipe for clearing out important threats, or to deal with a field of Silver Hand Recruits. I like having that Nourish in there for extra card draw late, or ramping up to 8 mana crystals as early as turn 4. It gives a little flexibility.
Cenarius can stay or go. he's helpful with the taunt or pump, but he's not the kind of card I absolutely have to dig for.
Since you are running more of a late game ramp style Druid deck there will be a few changes that need to be made. First of all some of these cards don't really work too well in the deck.
There is too many early drops to really make ramp work well.
-2 Living Roots
Living roots is good early game and in token decks but not really in ramp as your goal is to survive on your early drops such as wild growth , darnassus aspirant and wrath.
-2 Anodized Robo Cub
You already have Wild Growth / Darnassus Aspirant you don't need more 2 drops.
-1 Nourish
The card is way too slow and risky as if you play this on turn 5 you are practically doing nothing.
-1 Starfall
Really bad value for what the card does, 2 Swipes is really all you need
-1 Ironbark Protector
Gets hit by BGH but that's not the biggest issue, 2x Ancient of Lore and 2x Ancient of War are better Ramp cards and they cost 1 less mana.
-1 Stormwind Champion
You don't have enough early drop minions to compliment this card making it useless.
-1 Chromaggus
This card doesn't do something on the turn it's given meaning theres a chance you won't get value.
I made the deck from yours and added and removed what I think needed a change.
You asked me specifically that you wanted the combo so I added it in the best way I possibly can :)
Goodluck :D
I don't have the Druid of the Claw or the Ancient of Lore [/c]. Would [c]shade of naxxramas work in place of the druid? What replacement would you recommend for the ancient?
Azure Drake can replace Druid of the Claw. Crafting them shouldn't be difficult as they are 40 dust each.
Ancient of Lore doesn't have a true replacement. Shade of Naxxramas could work I guess for better early game.