[S20][GUIDE]Mind Control Priest [Legend]
- Last updated Dec 5, 2015 (Explorers)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 7220
- Dust Needed: Loading Collection
- Created: 11/7/2015 (Warsong Nerf)
- asidjat
- Registered User
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- 4
- 11
- 20
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Battle Tag:
asidjat#2983
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Region:
EU
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Total Deck Rating
293
Hey guys asidjat here!
Im a 4x legend player and right now im rank 3 at the start of this season and im using this priest deck right now. It been doing really good so far with it and if you like the deck be sure to upvote the deck :D . You might know me from the last hunter deck that i did that went top 10 legend but now i feel like this is a much better deck against all the paladins out there (Hunter deck at the bottom of the guide) :)
EDIT: Used this deck and my fel reaver paladin to legend :) Be sure to check that one out (its at the bottom of the guide)
Why is this deck so good?
This priest deck is really good at the current meta. There are some tempo/casino mages , combo or aggro druids and control/patron warriors out there but most of all paladins. The secret paladins are so popular right now, its a cheap deck that does so good on ladder and in tournament so everyone knows it and plays it. This priest deck has a really good winrate against all kind of paladins and does good against the other decks too.
Good Matchups?
The best matchup with this deck as i said is secret paladin and thats the main deck I play against so its working good for me, if you dont play against any paladins this is maybe not a good deck for you. This is the best matchup but it's also good against decks like face hunter, midrange paladin, tempo mage and a 50% 50% against patron warrior.
Bad Matchups?
The worst matchup that i know so far is Control warrior, i dont really find it a unbeatable matchup, you can win the fatigue war if you played right and dont draw that much so he's the one to take dmg first. The Mind Control makes this matchup easier to win and make us have a chance. What i can see so far there is no other "bad" matchups expect that one and i feel like every matchup is pretty good if you know how to play :)
Mulligan
Mage
With Coin: Circle of healing,Wild Pyromancer, Cleric, Zombie Chow, PW:Shield (if you have a 1 or 2 drop minion)Dark cultist or Injured blademaster if you have a 1 drop minion, Auchenai if you have circle
Without Coin: Cleric, Zombie Chow, Wild Pyromancer
Priest
With Coin: Circle of healing,Cleric,Zombie Chow, Dark Cultist, Injured blamemaster, Wild Pyromancer, PW:s if you have a 1 drop
Without Coin: Cleric,Zombie Chow, Dark Cultist,Injured blamemaster+(Save circle if you have both), Wild Pyromancer, PW:s if you have a 1 drop
Shaman
With Coin: Circle,Zombie Chow,Wild Pyromancer,Cleric, Dark cultist,(Blademaster if you have no 3 drop but you have cleric/zombie in hand) PW:s if you have a 1 drop
Without Coin: Cleric,Zombie,Wild Pyromancer,Dark Cultist, PW:s if you have a 1 drop
Warrior
With Coin: Cleric,Zombie,Circle,PW:s,Dark Cultist, Injured if you have circle, Wild Pyromancer
Without Coin:Cleric, Zombie,Wild Pyromancer, PW:s, Dark Cultist
Hunter
With Coin: Circle,Cleric,Zombie, Wild Pyromancer, Injured if circle, Auchenai (if circle+1 drop), PW:s (if you have Wild Pyromancer)
Without Coin: Cleric,Zombie Chow, Wild Pyromancer (PW:s if you have pyro), Dark Cultist,
Paladin
With Coin: Cleric,Zombie, Circle, Wild Pyromancer (PW:s if you have pyro or a 1 drop),
Without Coin:Cleric,Zombie,Wild Pyromancer, Circle (if you have 1 or 2 drop) PW:s if you have a 1 drop
Rogue
With Coin: Cleric,Zombie,Circle,Wild pyro, Cultist, Injured if you have 1 drop
Without Coin: Cleric, Zombie,Circle,Wild pyro,Cultist,
Druid
With Coin: Circle,Cleric, Zombie,Wild Pyro, Cultist, Auchenai if you have Circle
Without Coin: Cleric, Zombie,Wild Pyro,
Warlock
With Coin: Cleric,Zombie, Circle,Wild Pyro,Cultist,lnjured,
Without Coin:Cleric,Zombie,Wild Pyro,
Extras IMPORTANT:
-always save Cultist if you have a 1 drop,
-almost always save PW:s if you have Pyromancer (not warrior+rogue)
-always save injured +circle
-always save Zombie,Cleric and Wild Pyromancer
Card Choice
Justicar Trueheart I think this card is good in priest and i like it because it can easily clear big minions with Auchenai Soulpriest and it can also comeback in the game with a 4 hp heal. A good thing to note is that it has the same function as the warrior heropower, you can heropower, play Justicar Trueheart then hero power one more time for a big minion and a 6 hp heal for 10 mana.
Sylvanas Windrunner is a really good card over all but when you have double SW:D in the deck you can easily win the game by putting out sylvanas and stealing a big minion, it dies by Lightbomb so when you put that one you can steal a minion that didn't die by it or a deathrattle that's summoned.
Mind Control All of you might wonder why i play this card and its actually really good. I love this card because it can turn the game back to victory so easy. He usually puts out a big minion on turn 8/9 and on the next turn or the turn after that you can just steal this big minion. Thats the thing that makes this so good. If we played a Ysera instead of the mindcontrol we can get a good turn 9 but he can also get a good turn 9 with a ysera or a tirion turn 8. So its much better to take his ysera so he doesn't have it instead of playing my own etc. If you dont like Mind Control play with a ysera instead and tell me how you feel like the switch works.
Vol'jin This card is so cheap for its stats because its 9/10 of the times atleast a 6/6 and it also puts a minion down to 2 hp so if you have a good board this is an easy clear and it gives you a huge minion. This card is so good and i think that every priest deck should play it.
Common Questions:
Q: Why no Ysera?
A: Go up to Card Choice and look on: Mind Control
Q: Replacement for Vol'jin?
A: Holy Champion is a great choice for that one, if you dont have that one you can go for a Dark Cultist
Q: Replacement for Justicar Trueheart?
A: I would replace him with another Dark Cultist or if you play against many paladins and huntes just put in a Smite
Q: Replacement for Sylvanas Windrunner
A: If you wanna play this deck Sylvanas is a must. Go up to Card Choice:Sylvanas to read more about why.
Q: Which card should i craft first if i want to play this deck if already have the basics?
A: Starting with the most important cards: Sylvanas Windrunner, Cabal Shadow Priest, Lightbomb, Vol'jin, Justicar Trueheart
Dont forget to follow me on hearthpwn, upvote the deck and feel free to comment down below.
Proof: https://gyazo.com/330bf06862051ec1685e06f8f13af6a2
Other decks I made:
http://www.hearthpwn.com/decks/368886-loe-buff-priest
http://www.hearthpwn.com/decks/360685-s20-monkey-shaman-new-expansion
http://www.hearthpwn.com/decks/348042-face-is-the-place-top-10-legend
http://www.hearthpwn.com/decks/380038-legend-fel-reaver-secret-paladin
Is there any room for Museum Curator in this deck? Swapped it for 1x Zombie Chow and it seems to work decently well.
Yeah thats a great change , its a really op card and you should try to fit 2 museum in there. Im trying out right now but haven't changed the deck on hearthpwn yet.
I'll switch Vol'jin with Entomb look's pretty good
Have you tried Entomb yet? if so, what did you think of the card? Are you still running it? And if so, what did you replace for it?
It's one of my favourite cards this Adventure, helps alot with Tirion, Sylvanas, Ysera and just any hard to remove minion that SWD doesn't cleanly remove + you get a copy for yourself. Although it doesn't serve the same purpose of Light of Naaru that's what I subbed out for it.
Hey man, great deck! I had problems breaking through rank 6 with Midrange Paladin due to the current meta so I picked this deck out of curiosity (altough i dont have Vol'jin and Justicar Trueheart, I swapped them with Holy Champion and Dark Cultist ) and went into 7 wins with only 1 loss. Well i might stick with this deck for a while so i started to think about changing Dark Cultist for something else, this is reaction based playstyle, while Cultist creates initiative more than response. How do you feel about Entomb? Personally I am quite excited to test it, it looks really powerful in this list (and also fits the "Mind Control" climate of deck ;) )
I think entomb is a good card and I really like it. This is the card that can make the control warrior matchups good. I dont know if its to slow or if its really op but im for sure gonna test it out and try to build good decks with it. Test it when it get released and be sure to upvote the deck! Have a nice day and gl getting better rank :)
Deck is pretty scarier in a meta ruled by tempo decks. Still, pretty fun.
I like this deck. I've been running the deathlord anti aggro variation, but the meta is getting too slow and DLs are actually more of a hindrance. I like this approach, but I really think there needs to be weapon removal. Got rid of Light of the Naaru for Acidic Swamp Ooze. I'll see if it helps.
Thumps up for a very decent deck!
Opinion about swapping out Vol'jin for Harrison Jones? I don't have Vol'jin and i've been seeing quite a few weapons in the recent meta.
Harrison Jones is a tech card, so the idea is just that. You need to counter the tech, then counter the tech. Vol'jin is however a great way to deal with high health minions.
Thanks man :) Im glad to hear you're doing good. Black knight is much better then people expect actually, It can beat tirion so badly too haha. Dont forget to upvote the deck , Have a nice day!!
I added 2x Deathlords for -1 Cultist -1 Thoughtsteal. I think its great against aggro. Am I missing out on much?
I replaced Mind Control with Confessor Paletress. For me it feels better just because a lot of the time Mind Control is too clunky or I have to waste it on a terrible minion
Can I play this without the second Cabal? I only have 1 and no dust to craft another =(
Anyone have a tip? =)
You can but a second cabal is really good. Just replace it with a Dark Cultist and dont forget to upvote the deck :) Have a nice day
Thanks, bro! I had upvoted already, you made a good job here :) Have a nice day, too!
I really like this deck, the only changes I made were -1x Lightbomb and -1x Zombie Chow for +1x Ysera and +1x Confessor Paletress only because I thought this deck was lacking some late game. Good changes? Bad Changes?
Then what will you replace to make the late game stronger? My changes helped me climb to rank 4 so far
Lol