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[Top100 Legend] BC's FatigueDruid! S21 (THE REN...

  • Last updated Jun 26, 2016 (Old Gods)
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Wild

  • 14 Minions
  • 16 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 4420
  • Dust Needed: Loading Collection
  • Created: 9/13/2015 (TGT Launch)
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  • Battle Tag:

    1844

  • Region:

    US

  • Total Deck Rating

    187

View 6 other Decks by B1ackC1pher
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Mulligan for early card draw/healing if you know you're against aggro.

Never use big board clears to wipe out early pressure; if you are looking to take 8+ damage in spread out damage, use Swipe or Poison Seeds+Starfall.

Use single damage spells to clear bigger creatures or early game cards like Knife Juggler.

Your goal is to play through your opponent's entire deck and outlast. Use Coldlight Oracle/Grove Tender to mill when possible (REMEMBER THIS ISN'T AN AGGRESSIVE MILLING DECK SO DON'T WASTE TOO MANY RESOURCES BURNING THEIR CARDS!!!).

Never heal when you could clear their board, use only if you are going to die next turn or have extra mana.

The deck is cheap and has a high win rate. Your deck struggles against Aggro-Control and Control Warrior because clearing their big/sticky creatures are exceptionally hard to do although still possible if you draw correctly.

Currently testing: Innervate, Mulch, Volcanic Lumberer, 2nd Tree of Life, Doomsayer, Deathwing (it actually works believe it or not o_O)

I will go more in-depth once this deck gets 15+ likes so I know that the time I spent into making it will be worth it, so like!

 

Update - 9/19 - Removed 2 Deathlords and 1 Living Roots as it made the deck too clunky for 2 Wild Pyromancers and 1 Doomsayer for bonus removal!

Update - 11/14 - Removed 1 Wrath for the OP Reno Jackson!!!

Update - 12/9 - Removed 1 Grove Tender for the better fatigue card, Justicar Trueheart!

~ BC(BlackCipher)

Click the Spoiler below for proof and have a good day!