Heal Face Priest
- Last updated Aug 18, 2015 (Blackrock Launch)
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Wild
- 18 Minions
- 12 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 3920
- Dust Needed: Loading Collection
- Created: 8/18/2015 (Blackrock Launch)
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Total Deck Rating
17
Hi there! I'm espumito, top EU legend player that brings here this idea to an aggro Priest deck.
This is an aggro version of Priest that includes heal and damages spells/abilities, also the heal can be used as damage with Auchenai that probably we must to keep sometimes to burst the enemy or just to clean the board.
We have a very strong turn one with eight minions and a lot of one cost spells if we start with the coin. This cheaps costs will do that almost all the times we have a very strong start, and in late turns we can go finishing the game with burst damage as any tipe
Almost all the spells can interact with the minions, just healing them, pumping them or to trigger abilities like draw with Northshire Cleric( this advantage cards is maybe very important in a burn deck like that) or like Eydis Darkblane doing 3 damages,that seems a lot :P.
Also I want to comment Fencing Coach,he is a 2/2 minion for three mana but virtually he giving us a Innervate to play the hero ability, the special sinergy that he bringing us is with Spawn of Shadows, if we play him as turn four with Inspire ability trigered the opponent maybe be in several problems.
Well! This is all, I hope to somebody test the deck when TGT is ready and tell me about the feelings hehe, greeting and see you in the tables ;)
What do you think albout Youthful Brewmaster for bouncing the Shadowbomber?
Also I was thinking about Zombie Chow for a strong early game and potential 5 dmg to the face with Auchenai Soulpriest.
Let me know what you think and how this deck has been working out so far, I would love to see a face priest :D
The problem with [card]Injured Kvaldir[/card] is that its good for Priest to have more health that attack, but its also very bad for aggro strategy. So this is kinda contradiction there)
We'll test, we'll definetly test..)
I'm definetly going to try smth like this next week, thanks for the concept!
As a priest player, I'm very curious how will meta changes w/ TGT. Of course, may be this deck'll be need some changes. Personally I have some doubts about both injured guys, [card]Injured Kvaldir[/card] and [card]Injured Blademaster[/card]. Seems too slow in such type of deck. Fencing Coach seems legit, on the other hand, cause its - potentially - free 6, less likely 10 dmg, pretty cool for Priest)