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s21 mill rogue

  • Last updated Dec 13, 2015 (Explorers)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 1680
  • Dust Needed: Loading Collection
  • Created: 6/18/2015 (Blackrock Launch)
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  • Total Deck Rating

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Using this deck currently at rank 5 (was rank 4 :P)

mages are difficult, you must burn antoditis, er whatever, or they get too many fireballs.

zoo is difficult because of doomguard.  If you can manage to burn both, you can win... Handlock is just funny. Yeah, draw cards please.  Jerk.

control warrior is your best match.  It's fun for a rogue to dance circles around a warrior. Don't play deathlord turn 3!

midrange hunter is difficult because of all the deathrattles. That's why two blade flurries. facehunter is actually not so bad.  I haven't lost to one yet.

 

King Muckla - often sucks, but I want to use him.  He's good to burn cards vs control.  Crappy everywhere else.  I have won vs druid early game when I was also using dancing swords and s17 agents.

No Loatheb - The heavy spell users are gonna kill you anyway.  Best to heal up with antique healbot and hope to burn their spells. Maybe.

Deathlord - can cause bad things to happen, but not always. Once you are in late game and ready for vanish he's great.  Maybe one would be better?

Gnomish inventer - is awesome.  You can use drakes instead, but i dunno.... you are often sittingaround on turn four then with nothing to do.

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changes 1

sprint - instead of gnomish inventer.  can be used fourth turn with prep.  maybe this is better to search with.  gets more cards at once.  gnomish inventor's stats aren't great...

youthful brewmaster - putting in s17 agents instead of fan of knives to and this will give more bounce. bounce is useful.

si7? agents - was it si or s1? lets try these for early control.  good with coin.  bounceable.

bloodmage - im thinking i would like to take him out for skulker, but i dont have skulker yet

king muckla - beat a druid today because his banannas let me burn force of nature. good job muckla.

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changes 2

skulker - finally got this card.  let's see how it does

youthful brewmaster - more bounce!

still rank 5, had bad luck finding oracles today.  Did beat a patron warrior when oracle was in my last 8 cards. was able to make him draw alot any way with his own acolythe of pain and by bouncing his gnomish inventors.

more bouncing? maybe cards like bgh and swamp ooze and the gnomish inventor would be better since there's so much bounce? need to think about it.

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changes 3

loatheb - had too many mages.  Maybe loatheb will help some. nice on turn 5 or turn 8 with muckla. they can't use both banannas

thalnos - is back, i miss his +1, and i guess ill try with just his card draw.

deathlord - was causing some problems. I beat a face hunter without him. 

skulker - was just too expensive.  for a 4/3. blade flurry makes more sense i think.

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change 4

sprint - I can't function without it...

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change 5

fok and bgh. pally tech.

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change 6

mill got some great cards in loe. I think brann is obvious, but we also got a scarab that gives cards like coldlight oracle.