Top 3 eu Legend Zoo deck
- Last updated Mar 10, 2015 (Undertaker Nerf)
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Wild
- 27 Minions
- 3 Spells
- Deck Type: None
- Deck Archetype: Unknown
- Crafting Cost: 1820
- Dust Needed: Loading Collection
- Created: 3/7/2015 (Undertaker Nerf)
- user-17981021
- Registered User
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- 3
- 4
- 11
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Total Deck Rating
278
Legend Zoo Deck
Hi guys this is the deck I used exclusively to ladder from rank 11 to legend rank 4 its a variation to the deck giantkiller uses with some significant changes.
Although "Zoo" is considered a 4th tier deck right now I find it to be ridiculously strong in the current meta of midrange hunter / druid. Mech mage. The hardest match for this deck is most definitely rogue ofc, paladin is a coin flip.
Changes to the deck:
-1 Mortal Coil
+1 Harvest Golem
-1 Dark Iron Dwarf
+1 Loatheb / +1 Enhance-o-Mechano
-1 Dark Iron bomb / +1 Void Terror
EDIT #1
Shattered Sun Cleric is out so is Coil for 2 Harvest Golems. Win rates gone up with these sticky 3 drops in. Great synergy with taunting up turn 4. Finding druids who boom turn 7 much easier to finish with them in.
I also sometimes play around with a hellfire or a second bomb depending on the amount of rogues I am running into
EDIT#2
Currently playing around with dropping loatheb completely and picking up Enhance-o-Mechano and im absolutely loving the results!!!! Feeling less restricted when it comes to trading, rather than have to avoid triggering your death rattles you can pop them all on a boom and slap this little fella out.
Out of 13 games tested and drawing him in only 5 of those, I won all 5 he was drawn. 3 of those directly because of divine shields/taunts. Will test more and let you know
EDIT#3
Ok after tinkering around all evening ive decided to drop my copy of dark bomb and in replacement add a void terror.
Both are solid choices, dark bomb offers more utility on bigger value trades its awful when your behind as you lose tempo not playing a minion. With that said its fantastic when trading sludge belchers etc.
Void Terror- Basically the amount of times ive been falling behind on board with only a few petty 1/1's left and a very awkward turn coming up having to play a dire wolf into certain death is noticeable. and void terror fills this gap perfectly! As long as your not greedy and don't try and POW / eat 2 minions for no reason other than to see a big void its a fantastic 3 drop. eating just 1 spider its a 3 mana 4/4 which you just cant complain about.
Hi, Capen.
Really good deck, GJ. Only one q: is there any point in replacing one of doomguards with leeroy? since doonguard is likely to be used as a finisher, leeroy for same amount of mana has more damage and doesnt trash your cards. ofc, it has only 2 health. but with PO its like 10 damage to the face without a chance of discarding parts of that combo
Nope. This doomguards in the deck are used for board control, not as finishers. Leeroy would be a dead card for most of the game as it's mostly used as a finisher. Unless you change the deck up to make it more burst oriented, I wouldn't suggest using leeroy.
Love it! This deck is so awesome that I had to register an account to comment! Just laid waste to a Warrior with it now, thanks!
Awesome deck and thanks for sharing. I'd love to see a mulligan guide.
Why the Elven Archer?
You use this deck in this season ??