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Miracle Wildpaw Gnoll Rogue

  • Last updated Oct 25, 2022 (Castle Nathria Druid & Mage Nerfs)
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Wild

  • 6 Minions
  • 20 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Miracle Rogue
  • Crafting Cost: 9520
  • Dust Needed: Loading Collection
  • Created: 9/4/2022 (Caste Nathria Balance Changes)
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  • Battle Tag:

    BitPhoenix#21506

  • Region:

    EU

  • Total Deck Rating

    2

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Miracle Rogue Deck:

 

Goal of the Deck:

Goal of this deck is, to draw your minions out of the deck as quickly as possible with the help of Swindle and Shroud of Concealment. The main focus lies on Sonya Shadowdancer and Wildpaw Gnoll. You use those 2 cards together to power up your Sinstone GraveyardNecrolord Draka and Sire Denathrius and kill your opponent with huge swing turns while manging to constantly clear their board. 

 Matchups:

This deck has good matchups against most controll and board centered decks, Big Priest (even if they play Shadow Essence on turn 2), even Shaman, Druid, Quest Rogue and most Warlock decks. (Those are the most prominent archetypes in Wild at the moment)

 

This deck has even matchups against aggressive decks like Beast Hunter, Pirate Warrior.

 

Bad matchups for this deck are Pirate Rogue, Quest Hunter, Mecha'thun Warlock, Pillager Rogue and Mage.

 

If you face a Quest Hunter it is advised to concede to save some time. 

 How to Play:

For the muligan you want to keep all your minions, tradable cards, as well as Secret PassageSwindle and Shroud of Concealment

 

Maestra of the Masquerade discounts your Wildpaw Gnoll for every rogue card you draw. On turn 1 and 2 you want to trade SI:7 Extortion and Blackwater Cutlass to discount your Wildpaw Gnoll and to draw your Minions once you have drawn 3-4 cards you want to play Swindle, Shroud of Concealment or Secret Passage to draw through your deck and find as many Minions as you can.

 

Once you have drawn all your combo pieces, which consist of Sonya Shadowdancer and  Wildpaw Gnoll, as well as either Shadowstep or Gang Up[/card,] you can Play [card]Sonya Shadowdancer followed up by Wildpaw Gnoll and Trade as many of them into your opponents board as you possibly can. If you are playing on PC you can trade about 30 of them into your opponents board before your turn is over (Hint: you can click Wildpaw Gnoll in your hand before it is even visabel, which allows you to better utalize your turn time). Make sure that the your first Wildpaw Gnoll you play dies. You can help with Backstab or SI:7 Extortion. At the end of your Turn you either Shadowstep or Gang Up you Sonya Shadowdancer.

 

If you have spare Mana you can use Sinstone Graveyard or Nekrolord Draka to summon huge minions or hit your opponent in the face for 20+ damage.

 

If for some reason your opponent is resilient and still survives, you have Sire Denathrius at the top end. If this still doesn't kill your opponent you can PreparationGang Up your Sire Denathrius

 

If you know what you are doing, you are able to use Sonya Shadowdancer without Gang Up or Shadowstep against aggressice decks. You can use Sinstone Graveyard to summon 1-2 big minions, which is usualy enough to kill aggressive decks.

Deck Statistics

Sample Gameplay: