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Lorekeeper Polkelt OTK Wild Paladin

  • Last updated Aug 3, 2020 (Pre-Expansion Nerfs)
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Wild

  • 16 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: OTK Paladin
  • Crafting Cost: 10080
  • Dust Needed: Loading Collection
  • Created: 8/3/2020 (Pre-Expansion Nerfs)
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  • Total Deck Rating

    90

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First off, I'm not much of a Wild player so my knowledge is limited, but the concepts still remain.

Lorekeeper Polkelt will make your next few draws the following (assuming you haven't already drawn them).

  1. Uther of the Ebon Blade
  2. Emperor Thaurissan
  3. Nozdormu the Timeless
  4. Auctionmaster Beardo or Time Out!
  5. Auctionmaster Beardo or Time Out!
  6. Auctionmaster Beardo or Time Out!

Drawing Time Out! is fine since you can just play it until you draw Auctionmaster Beardo.


 Why are you using The Last Kaleidosaur?

This is an experimental idea. Coins are very powerful in this combo, and running the quest will guarantee Licensed Adventurer gives us coins. It also allows us to run Questing Explorer and even allows us to not need to spend a turn on Emperor Thaurissan, which is especially good if we already drew Auctionmaster Beardo. Having this quest start in our hand means we do not need to draw and play Sanctuary but that is also an option. It also allows us to confuse our opponent :)


Setting up before Lorekeeper Polkelt

You should have all the low-cost (2 mana or less) combo pieces you need before playing Lorekeeper Polkelt as he will bury all your cheap cards.

For the combo to work we need four Uther of the Ebon Blade hero powers... that's (8) mana if we're assuming our opponent won't let us keep our Horsemen alive. We also need Auctionmaster Beardo that brings us to (11) mana. Obviously we need to cheat mana somewhere. We have the following as our sources for cheating mana:

Tour Guide saves (2) mana when played the turn before. Second copy can be played on the OTK to save us (1) mana, just make sure you have board space (you need 5 spaces open, 1 for Auctionmaster Beardo and 4 for the horsemen). Crystology will fetch this for us.

In addition we need to cast 3 spells without spending hardly any mana. The best way of doing this is with (0) mana spells such as the coins from Licensed Adventurer, First Day of School, or discounts on 1 mana spells from Emperor Thaurissan. The amount of available mana will vary depending on your circumstance, especially if we have discounts from Tour Guide. Just make sure you do the math before hand!