Odd Warrior (D4-Legend 83% WR)
- Last updated Apr 20, 2020 (Outland DH Nerfs)
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Wild
- 16 Minions
- 12 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Odd Warrior
- Crafting Cost: 9420
- Dust Needed: Loading Collection
- Created: 4/18/2020 (Outland DH Nerfs)
- 1DayIWillBHokage
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Total Deck Rating
56
I made Legend this season with this deck, first time Legend woot woot!
Deck is fairly straight forward, armor up as much as possible and keep control of the board. Applying pressure early against combo decks like mage is key too. Use Coldlight Oracle and Brann Bronzebeard to deal damage when your opponent hits fatigue range. Darius Crowley was a replacement for Zilliax but did really well and was glad I had him for Demon Hunter match up.
If this deck gets enough likes I can post a mulligan guide if people want :).
My match ups going from D4-Legend:
Mulligan Guide update: First I would like to say thank you to everyone who upvoted me, I never expected this deck to get so many likes. So with that I have prepared a general mulligan guide/strategy section for this deck.
Control warrior doesn't is a very reactive heavy deck, which is good because it gives us options for every game, but not a ton to do for the first couple turns outside of hero power. Our only proactive cards are Eternium Rover, EVIL Quartermaster and Imprisoned Gan'arg. These are keeps in just about every match up.
For aggro decks I like to keep cards like Reckless Flurry, Shield Slam and Bladestorm. These will help keep the early board clear and the first two work well with our plan of armor up every turn possible. If I know my opponent is playing a deck that plays weapons such as Pirate warrior, Rogue, or Hunter I like to mulligan aggressively for Gluttonous Ooze.
For slower control decks the best card to actually keep is Dr. Boom, Mad Genius as playing him as early as possible and abusing his hero power will generate a ton of value.
A few match up specific mulligans:
Warlock(Handlock/Cubelock): Handlock/cubelock can be a tough match up since they can generate devastating plays early with cards like Voidcaller and Carnivorous Cube and we only have so many board clears. Shield Slam works very well in this match up as you can kill any minion with only about 2 armor ups. I also like keeping Coldlight Oracle for early plays vs them as they then to have about 8-9 cards in hand at any given time.
Mecha'Thun Combo Variants: Mecha'thun is probably the worst match up to see, we can't close out a game too early and they get draw their deck and combo off while we sit with a bunch of board clears dead in hand. Luckily same as Handlock these decks tend to have a lot of cards in hand and Brann Bronzebeard and Coldlight Oracle combo will do a lot of work against these decks, milling combo pieces.
These are the decks I personally struggle with the most on ladder. Other match ups are fairly straight forward. Armor up, get out of lethal range, and keep the board clear.
General Strategy: Odd warrior sadly doesn't have many early game plays so be patient and just armor up the first couple turns, you can take a couple lumps before you need to worry about running out removal. If your hero power negates the damage on board its generally better to just save the removal. Turn 3 is where we can really start playing cards though. Our only real plays at this point are gonna be Shield Block or EVIL Quartermaster. Play Shield Block if you expect a big minion early and want a easy clean up with Shield Slam. Once we hit turn 5 the options become greater. Play things Dyn-o-matic to clear small boards. Only use Brawl for dire board states you wouldn't be able to deal with otherwise. Darius Crowley andSupercollider are pretty situational, but they are good in the right board state. Darius Crowley is good vs boards that can't generate a lot of minions in one turn, as he can get big enough to trade with most things. Supercollider is a hard card to use think about minion placement and what to attack first.
If there is any other questions you guys have about the deck I'd be more than happy to try to answer. Best of luck with the list!
List looks great. I love Warrior, and the Odd archetype. Please add me, if you’re on NA, and help me beat warlock. Haha.
BigDaddy#13238
First match....Warlock (it’s all I see these days.....) where can I put a silence in? He used Teron Gorefiend.....rip
Update: Look at this S#|£:
I’m 1-3,
Cubelock, L: Secret Mage, Easy W: Mecha’thunlock, my only hope, I think, is to Mill his combo pieces, right? L:
and, just now, a deck I haven’t see in AGES, Dinomancerlock....dead by like turn 8. RIP
this crazy stuff ALWAYS happens to me. I have only had, Maybe, two straightforward ladder day’s. One day I made it to 1**. The other one I made it to 3**, before this crap started happening again.
how do you guys all say “Oh, I made it to legend....it was a pretty easy climb with this deck, etc, etc.”
I never seem to get enough momentum. Geez.
LOST AGAIN, some Hunter with Spiteful Summoner, Big Spells, oh, and Leeroy to finish me off. What the Heck??
okay, I know you probably don’t care, but I just faced a stupid crazy deck AGAIN. Kael’thas/Yogg mage. He played Yogg, and of course got a copy of it somehow, and then played it again a couple turns later and I was, of course, dead. I am at a loss for what to do on this ladder. Stuck at 5, FOREVER (well, no, just until end of month, when I have to climb all the way from the bottom again. What the F¥€£
ANOTHER Dinomancerlock....I mean, am I in a nightmare? What the actual F*** is going on?!
Sorry about the bad luck with getting all the dinomancerlocks. I guess its the flavor of the day right now, I didn't see any last night when I made the grind. Against the combo decks like that you do probably have to use coldlight a bit more aggressive to mill important pieces, I know that's not the ideal strat but we cant sit there all day and let them draw the combo. For cubelock saving AoE like brawl or reckless flurry as long as possible is key, since they have so much recursion we need to get as much value as we can out of those cards. Getting Dr. Boom online asap helps too as it gives so much value to keep up with something like cubelock. There aren't really to many silences we get to play, but I guess if you need one Ironbeak Owl would be the one to play, and I guess I would cut bash since you don't really need 3 damage vs something like a Voidlord or Cube. I hope this helps you, just remember to keep a clear mind and don't tilt. More often than not my loses are to me tilting myself out of a game I could have won because of a small misplay.
Thanks for the ideas, and kind words. I just have found this game INCREDIBLY frustrating since I made it to 1** on April 6. Then the xpac dropped the next day....and I’ve had VERY little success.
I’m sorry for venting, but I just had a very frustrating run again. I just don’t know why I have so much bad luck....run a slow deck, face nothing but aggro. Run aggro, face nothing but perfect counter control. Ugh
Also, please add me. I play all servers. I only have good warrior collection on NA, however, so if you play on NA, please watch me some games and help me with decisions. :)
BigDaddy#13238
Like the list gonna have to give it a try. Up voted hope to see a mulligan guide in the future.
I can do a mulligan guide if the deck gets 20 upvotes :). Seems like a fair number of people would be interested then.
More than 20 upvotes, please for your mulligan guide :-)