Mechathun Rouge DoD 1.0
- Last updated Jan 3, 2020 (Second DoD Nerfs)
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Wild
- 7 Minions
- 23 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Miracle Rogue
- Crafting Cost: 9720
- Dust Needed: Loading Collection
- Created: 1/3/2020 (Second DoD Nerfs)
- FlyAble
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Total Deck Rating
69
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Its basicly a deck that has the main goal of drawing mechathun and pulling off the combo. I included flik skyshiv to counter decks like mill rouge and such and put myras unstable element for faster draw.
Deck contains few minions and a lot of spells.
+ Decks fun
+ Viable in ranked
+ Counters most of the decks that are slower or run copies of something crucial
- Aggro decks obliterate this rouge
So yeah. Have fun!
I had this idea too and really like it!
In my opinion counterfeit coin & 2x sabotage isnt necessary (1 is enough), plague of madness is just a bad card in my opinion
Zilliax is a must vs aggro
And a little more draw would be nice (novice engi, shiv)
I also thought about adding a deathrattle package ( 2x necrium apothecary, 2x necrium blade, 2x deranged doctor)
What do u think?
yeah, ill add zilliax, kinda added less minions to draw the important ones and then myras for ten mana win. Since deathrattle is kinda meh in this deck, especially necrium apothecary. For what deathrattles? Well i maybe can do what i did with tirple threat druid
Yea I tried running it with deathrattle package and tunnel blaster thinking I could Necrium Apothecary Mecha’Thun and Tunnel Blaster into my hand and drop Anka followed by playing the game until Myra’s was in hand. Running out of cards and dropping the 1/1 Thun and 1/1 Tunnel Blaster and backstabbing the blaster (it’d take out little lackey minions and such) but never could get deathrattle package with Necriums to do the job fast enough for it to be worth it either