MisterFrosty's Tempo-Mecha'thun Mage
- Last updated Aug 3, 2018 (Spiteful Nerf)
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Wild
- 14 Minions
- 15 Spells
- 1 Weapon
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Mage
- Crafting Cost: 8880
- Dust Needed: Loading Collection
- Created: 7/31/2018 (Spiteful Nerf)
- user-12021694
- Registered User
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Total Deck Rating
14
This is a fairly standard tempo mage deck with Stargazer Luna, Luna's Pocket Galaxy and Mecha'thun + Voodoo Doll as an added win condition.
Basically plays exactly as a normal tempo mage, with the added benefit of that when you run out of cards, you can hopefully play Mecha'thun + Voodoo Doll + Fireblast for 4 mana, and have 6 mana over to spend on other cards still in your hand!
The one concern with the deck is that you might end up drawing too many dead in hand cards.
Will gladly accept constructive criticism!
Possible improvements to the deck:
- Remove 2xCinderstorm in order to add either 2xFireball OR more minions in order to synergies better with Luna's Pocket Galaxy. Minions to add could be for example; Arcane Keysmith and/or Amani Berserker.
- Make a version of the deck with less minion.
As pointed out by MidKnightCrisis in the comments, once you reach the point where you have to play the Mecha'thun combo in order to win, you might have minions on the board that you cannot clear. This makes one unable to trigger Mecha'thun and you risk drawing yourself to death because of Aluneth. Having less minions in the deck should decrease the risk of this situation.
- Replace even more spells with minions.
This will make the deck synergies better with Luna's Pocket Galaxy but, as pointed out by MidKnightCrisis, synergises less with the Mecha'thun combo.
If more minions shows promise I will also make a minion focused tempo deck without Mecha'thun.
Don't forget to up-vote if you
liked the deck! :3
Mecha'thun looks like a total joke card. I can't see this seeing any success
I will have to try this as I'm planning on getting mecha'thun anyway for a warlock deck.
I have been wanting to invest in some mage for a while now and this isn't too expensive.
maybe some more freeze effects to stall the game like frost nova? And Cinderstorms are most likely gonna end up as dead cards in hand so either more cheap spells or minions like the ones you suggested seem better. Maybe antonidas as another win condition? seems good at 1 mana, even tough it doesnt really work that great with Mechacthun.