United in Stormwind Cards List & Guide
I was really keen to see if Call to Arms and Bellringer Sentry could cooperate in the same deck and after playing a few games, I'm still not sure!Games start at 2:54
While Bellringer made trading slightly difficult for our opponents, drawing a secret never felt good. There is definitely something in the deck though, but maybe moving it in a more midrange direction rather than aggro? Would love to hear your thoughts on this!
Thanks for the list!
I have had good success with this deck. I personally took out the argent squires for a lightfused stegodon and a sound the bells.
I tried something like this, but the power level didn't seem enough.
Regarding the secrets:
Repentance is bad against aggro, and against control Bellringer Sentry can pull it in an inappropiate turn or they can simply play around it.
Noble Sacrifice is okay in general
Redemption isn't particularly good with dudes or noble sac, and many times you won't be able to choose when to play it.
This deck can cycle really quickly (I once entered fatigue in turn 10 for instance), but it just seems like the cards you draw won't get you that far, because you can't justify running cards like Vinecleaver, Lightfused Stegodon or Level Up!
Edit: if anyone has any idea of how to make this kind of deck work, please let me know, I like the idea of balanced secret paladin