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Dragon Recruits

  • Last updated Mar 20, 2018 (Patches Nerf)
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Wild

  • 16 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Barnabus Druid
  • Crafting Cost: 5840
  • Dust Needed: Loading Collection
  • Created: 3/20/2018 (Patches Nerf)
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  • Total Deck Rating

    3

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This deck is just too fun to keep to myself!!!  Also, wins most of the time for me.  It can bust up some of the high ranked decks if you know the meta.

Basic Strategy: Control the board by intimidation, get Barnabus out, then draw/recruit cheap heavies making the opponent concede.  The key to the deck is having 4drops with 5 attack that are recruited by Grizzled Gaurdians and Oaken Summons.

Best Case Gameplay:  Turn 1 - Jungle Giants, Turn 2 - Wild Growth, Turn 3 - Oaken Summons a Cursed Disciple, Turn 4 - Nourish for mana, Turn 5 - Grizzled Gaurdian, Turn 6 - last 4drop minion to get Barnabus and play him, Turn 7 - Ultimate Infestation then play heavies for free.  This is usually when the opponent concedes.

Mulligan:  KEEP - Jungle Giants, 1 Wild Growth, Oaken Summons, Cursed Disciples, Wrath OR Living Roots.  Get rid of about anything else with regard to the meta (e.g. keep Starfall against Paladin, or Power of the Wild against Hunter).

Specific Gamplay:  Focus more on controlling against aggro decks that go wide.  Hold some heavies in late game, if you are worried about a board-wipe.  Its okay to have a small minion take down a Cursed Disciple, because we just need him to keep the opponent busy while building Barney.  Use Nourish for mana if you have a heavies in hand, otherwise save it for drawing cards after Barney.  If you draw Wild Growth after turn 3, think about keeping it to draw a card once you hit 10 mana.  Try to use Wrath to draw after Barney, if you don’t need the control.  Oaken Summons will get you a heavy after Barney.  Its better to use Blackwing Corruptor to get Barney, then wait to combo it.  Sometimes you may have to wait on playing Barnabus so you can play some heavy taunts to stay alive.  Save Naturalize as long as possible.

Sidebar:  When replacing cards you don’t have, DO NOT add any minions that are  4mana-or-less that don’t have at least 5 attack.  You will lose deck cohesion.